static struct pipe_resource *
i915_resource_create(struct pipe_screen *screen,
- const struct pipe_resource *template)
+ const struct pipe_resource *template)
{
if (template->target == PIPE_BUFFER)
return i915_buffer_create(screen, template);
else
- return i915_texture_create(screen, template);
+ return i915_texture_create(screen, template, FALSE);
}