gallium: implement get_device_vendor() for existing drivers
[mesa.git] / src / gallium / drivers / i915 / i915_resource_texture.c
index 83437af371a955984de5a0a6fb112eb1f04e3ca8..36fb3e28a7530021089a86691c3a0f79c7763aa7 100644 (file)
@@ -1,6 +1,6 @@
 /**************************************************************************
  * 
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2006 VMware, Inc.
  * All Rights Reserved.
  * 
  * Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,7 +18,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@@ -26,8 +26,8 @@
  **************************************************************************/
  /*
   * Authors:
-  *   Keith Whitwell <keith@tungstengraphics.com>
-  *   Michel Dänzer <michel@tungstengraphics.com>
+  *   Keith Whitwell <keithw@vmware.com>
+  *   Michel Dänzer <daenzer@vmware.com>
   */
 
 #include "pipe/p_state.h"
@@ -143,7 +143,7 @@ i915_texture_set_level_info(struct i915_texture *tex,
    tex->image_offset[level][0].nblocksy = 0;
 }
 
-INLINE unsigned i915_texture_offset(struct i915_texture *tex,
+unsigned i915_texture_offset(const struct i915_texture *tex,
                                     unsigned level, unsigned layer)
 {
    unsigned x, y;
@@ -181,8 +181,13 @@ i915_texture_tiling(struct i915_screen *is, struct i915_texture *tex)
    if (tex->b.b.target == PIPE_TEXTURE_1D)
       return I915_TILE_NONE;
 
-   /* Use X tiling for 2D, 3D and compressed textures */
-   return I915_TILE_X;
+   if (util_format_is_s3tc(tex->b.b.format))
+      return I915_TILE_X;
+
+   if (is->debug.use_blitter)
+      return I915_TILE_X;
+   else
+      return I915_TILE_Y;
 }
 
 
@@ -290,7 +295,8 @@ static void
 i9x5_texture_layout_cube(struct i915_texture *tex)
 {
    struct pipe_resource *pt = &tex->b.b;
-   const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0);
+   unsigned width = util_next_power_of_two(pt->width0);
+   const unsigned nblocks = util_format_get_nblocksx(pt->format, width);
    unsigned level;
    unsigned face;
 
@@ -328,15 +334,15 @@ i915_texture_layout_2d(struct i915_texture *tex)
 {
    struct pipe_resource *pt = &tex->b.b;
    unsigned level;
-   unsigned width = pt->width0;
-   unsigned height = pt->height0;
-   unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->width0);
+   unsigned width = util_next_power_of_two(pt->width0);
+   unsigned height = util_next_power_of_two(pt->height0);
+   unsigned nblocksy = util_format_get_nblocksy(pt->format, width);
    unsigned align_y = 2;
 
    if (util_format_is_s3tc(pt->format))
       align_y = 1;
 
-   tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
+   tex->stride = align(util_format_get_stride(pt->format, width), 4);
    tex->total_nblocksy = 0;
 
    for (level = 0; level <= pt->last_level; level++) {
@@ -357,15 +363,15 @@ i915_texture_layout_3d(struct i915_texture *tex)
    struct pipe_resource *pt = &tex->b.b;
    unsigned level;
 
-   unsigned width = pt->width0;
-   unsigned height = pt->height0;
-   unsigned depth = pt->depth0;
-   unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->height0);
+   unsigned width = util_next_power_of_two(pt->width0);
+   unsigned height = util_next_power_of_two(pt->height0);
+   unsigned depth = util_next_power_of_two(pt->depth0);
+   unsigned nblocksy = util_format_get_nblocksy(pt->format, height);
    unsigned stack_nblocksy = 0;
 
    /* Calculate the size of a single slice. 
     */
-   tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
+   tex->stride = align(util_format_get_stride(pt->format, width), 4);
 
    /* XXX: hardware expects/requires 9 levels at minimum.
     */
@@ -393,7 +399,7 @@ i915_texture_layout_3d(struct i915_texture *tex)
     * remarkable how wasteful of memory the i915 texture layouts
     * are.  They are largely fixed in the i945.
     */
-   tex->total_nblocksy = stack_nblocksy * pt->depth0;
+   tex->total_nblocksy = stack_nblocksy * util_next_power_of_two(pt->depth0);
 }
 
 static boolean
@@ -434,17 +440,17 @@ i945_texture_layout_2d(struct i915_texture *tex)
    unsigned level;
    unsigned x = 0;
    unsigned y = 0;
-   unsigned width = pt->width0;
-   unsigned height = pt->height0;
-   unsigned nblocksx = util_format_get_nblocksx(pt->format, pt->width0);
-   unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->height0);
+   unsigned width = util_next_power_of_two(pt->width0);
+   unsigned height = util_next_power_of_two(pt->height0);
+   unsigned nblocksx = util_format_get_nblocksx(pt->format, width);
+   unsigned nblocksy = util_format_get_nblocksy(pt->format, height);
 
    if (util_format_is_s3tc(pt->format)) {
       align_x = 1;
       align_y = 1;
    }
 
-   tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
+   tex->stride = align(util_format_get_stride(pt->format, width), 4);
 
    /* May need to adjust pitch to accomodate the placement of
     * the 2nd mipmap level.  This occurs when the alignment
@@ -453,8 +459,8 @@ i945_texture_layout_2d(struct i915_texture *tex)
     */
    if (pt->last_level > 0) {
       unsigned mip1_nblocksx =
-         align_nblocksx(pt->format, u_minify(pt->width0, 1), align_x) +
-         util_format_get_nblocksx(pt->format, u_minify(pt->width0, 2));
+         align_nblocksx(pt->format, u_minify(width, 1), align_x) +
+         util_format_get_nblocksx(pt->format, u_minify(width, 2));
 
       if (mip1_nblocksx > nblocksx)
          tex->stride = mip1_nblocksx * util_format_get_blocksize(pt->format);
@@ -493,15 +499,15 @@ static void
 i945_texture_layout_3d(struct i915_texture *tex)
 {
    struct pipe_resource *pt = &tex->b.b;
-   unsigned width = pt->width0;
-   unsigned height = pt->height0;
-   unsigned depth = pt->depth0;
-   unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->width0);
+   unsigned width = util_next_power_of_two(pt->width0);
+   unsigned height = util_next_power_of_two(pt->height0);
+   unsigned depth = util_next_power_of_two(pt->depth0);
+   unsigned nblocksy = util_format_get_nblocksy(pt->format, width);
    unsigned pack_x_pitch, pack_x_nr;
    unsigned pack_y_pitch;
    unsigned level;
 
-   tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
+   tex->stride = align(util_format_get_stride(pt->format, width), 4);
    tex->total_nblocksy = 0;
 
    pack_y_pitch = MAX2(nblocksy, 2);
@@ -548,13 +554,13 @@ static void
 i945_texture_layout_cube(struct i915_texture *tex)
 {
    struct pipe_resource *pt = &tex->b.b;
-   const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0);
-   const unsigned dim = pt->width0;
+   unsigned width = util_next_power_of_two(pt->width0);
+   const unsigned nblocks = util_format_get_nblocksx(pt->format, width);
+   const unsigned dim = width;
    unsigned level;
    unsigned face;
 
    assert(pt->width0 == pt->height0); /* cubemap images are square */
-   assert(util_next_power_of_two(pt->width0) == pt->width0); /* npot only */
    assert(util_format_is_s3tc(pt->format)); /* compressed only */
 
    /*
@@ -565,7 +571,7 @@ i945_texture_layout_cube(struct i915_texture *tex)
     * 64  * 2 / 4 = 32
     * 14 * 2 = 28
     */
-   if (pt->width0 >= 64)
+   if (width >= 64)
       tex->stride = nblocks * 2 * util_format_get_blocksize(pt->format);
    else
       tex->stride = 14 * 2 * util_format_get_blocksize(pt->format);
@@ -573,7 +579,7 @@ i945_texture_layout_cube(struct i915_texture *tex)
    /*
     * Something similary apply for height as well.
     */
-   if (pt->width0 >= 4)
+   if (width >= 4)
       tex->total_nblocksy = nblocks * 4 + 1;
    else
       tex->total_nblocksy = 1;
@@ -705,17 +711,22 @@ i915_texture_destroy(struct pipe_screen *screen,
    FREE(tex);
 }
 
-static struct pipe_transfer *
-i915_texture_get_transfer(struct pipe_context *pipe,
+static void *
+i915_texture_transfer_map(struct pipe_context *pipe,
                           struct pipe_resource *resource,
                           unsigned level,
                           unsigned usage,
-                          const struct pipe_box *box)
+                          const struct pipe_box *box,
+                          struct pipe_transfer **ptransfer)
 {
    struct i915_context *i915 = i915_context(pipe);
    struct i915_texture *tex = i915_texture(resource);
    struct i915_transfer *transfer = util_slab_alloc(&i915->texture_transfer_pool);
    boolean use_staging_texture = FALSE;
+   struct i915_winsys *iws = i915_screen(pipe->screen)->iws;
+   enum pipe_format format = resource->format;
+   unsigned offset;
+   char *map;
 
    if (transfer == NULL)
       return NULL;
@@ -728,13 +739,11 @@ i915_texture_get_transfer(struct pipe_context *pipe,
    transfer->staging_texture = NULL;
    /* XXX: handle depth textures everyhwere*/
    transfer->b.layer_stride = 0;
-   transfer->b.data = NULL;
 
    /* if we use staging transfers, only support textures we can render to,
     * because we need that for u_blitter */
    if (i915->blitter &&
-       util_blitter_is_copy_supported(i915->blitter, resource, resource,
-                                     PIPE_MASK_RGBAZS) &&
+       util_blitter_is_copy_supported(i915->blitter, resource, resource) &&
        (usage & PIPE_TRANSFER_WRITE) &&
        !(usage & (PIPE_TRANSFER_READ | PIPE_TRANSFER_DONTBLOCK | PIPE_TRANSFER_UNSYNCHRONIZED)))
       use_staging_texture = TRUE;
@@ -749,67 +758,32 @@ i915_texture_get_transfer(struct pipe_context *pipe,
       transfer->staging_texture = i915_texture_create(pipe->screen, resource, TRUE);
    }
 
-   return (struct pipe_transfer*)transfer;
-}
-
-static void
-i915_transfer_destroy(struct pipe_context *pipe,
-                      struct pipe_transfer *transfer)
-{
-   struct i915_context *i915 = i915_context(pipe);
-   struct i915_transfer *itransfer = (struct i915_transfer*)transfer;
-
-   if ((itransfer->staging_texture) &&
-       (transfer->usage & PIPE_TRANSFER_WRITE)) {
-      struct pipe_box sbox;
-
-      u_box_origin_2d(itransfer->b.box.width, itransfer->b.box.height, &sbox);
-      pipe->resource_copy_region(pipe, itransfer->b.resource, itransfer->b.level,
-                                   itransfer->b.box.x, itransfer->b.box.y, itransfer->b.box.z,
-                                   itransfer->staging_texture,
-                                   0, &sbox);
-      pipe->flush(pipe, NULL);
-      pipe_resource_reference(&itransfer->staging_texture, NULL);
-   }
-
-   util_slab_free(&i915->texture_transfer_pool, itransfer);
-}
-
-static void *
-i915_texture_transfer_map(struct pipe_context *pipe,
-                          struct pipe_transfer *transfer)
-{
-   struct i915_transfer *itransfer = (struct i915_transfer*)transfer;
-   struct pipe_resource *resource = itransfer->b.resource;
-   struct i915_texture *tex = NULL;
-   struct i915_winsys *iws = i915_screen(pipe->screen)->iws;
-   struct pipe_box *box = &itransfer->b.box;
-   enum pipe_format format = resource->format;
-   unsigned offset;
-   char *map;
-
    if (resource->target != PIPE_TEXTURE_3D &&
        resource->target != PIPE_TEXTURE_CUBE)
       assert(box->z == 0);
 
-   if (itransfer->staging_texture) {
-      tex = i915_texture(itransfer->staging_texture);
+   if (transfer->staging_texture) {
+      tex = i915_texture(transfer->staging_texture);
    } else {
       /* TODO this is a sledgehammer */
       tex = i915_texture(resource);
-      pipe->flush(pipe, NULL);
+      pipe->flush(pipe, NULL, 0);
    }
 
-   offset = i915_texture_offset(tex, itransfer->b.level, box->z);
+   offset = i915_texture_offset(tex, transfer->b.level, box->z);
 
    map = iws->buffer_map(iws, tex->buffer,
-                         (itransfer->b.usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE);
+                         (transfer->b.usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE);
    if (map == NULL) {
+      pipe_resource_reference(&transfer->staging_texture, NULL);
+      FREE(transfer);
       return NULL;
    }
 
+   *ptransfer = &transfer->b;
+
    return map + offset +
-      box->y / util_format_get_blockheight(format) * itransfer->b.stride +
+      box->y / util_format_get_blockheight(format) * transfer->b.stride +
       box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
 }
 
@@ -817,6 +791,7 @@ static void
 i915_texture_transfer_unmap(struct pipe_context *pipe,
                            struct pipe_transfer *transfer)
 {
+   struct i915_context *i915 = i915_context(pipe);
    struct i915_transfer *itransfer = (struct i915_transfer*)transfer;
    struct i915_texture *tex = i915_texture(itransfer->b.resource);
    struct i915_winsys *iws = i915_screen(tex->b.b.screen)->iws;
@@ -825,8 +800,24 @@ i915_texture_transfer_unmap(struct pipe_context *pipe,
       tex = i915_texture(itransfer->staging_texture);
 
    iws->buffer_unmap(iws, tex->buffer);
+
+   if ((itransfer->staging_texture) &&
+       (transfer->usage & PIPE_TRANSFER_WRITE)) {
+      struct pipe_box sbox;
+
+      u_box_origin_2d(itransfer->b.box.width, itransfer->b.box.height, &sbox);
+      pipe->resource_copy_region(pipe, itransfer->b.resource, itransfer->b.level,
+                                   itransfer->b.box.x, itransfer->b.box.y, itransfer->b.box.z,
+                                   itransfer->staging_texture,
+                                   0, &sbox);
+      pipe->flush(pipe, NULL, 0);
+      pipe_resource_reference(&itransfer->staging_texture, NULL);
+   }
+
+   util_slab_free(&i915->texture_transfer_pool, itransfer);
 }
 
+#if 0
 static void i915_transfer_inline_write( struct pipe_context *pipe,
                                  struct pipe_resource *resource,
                                  unsigned level,
@@ -841,7 +832,7 @@ static void i915_transfer_inline_write( struct pipe_context *pipe,
    const uint8_t *src_data = data;
    unsigned i;
 
-   transfer = pipe->get_transfer(pipe,
+   transfer = pipe->transfer_get(pipe,
                                  resource,
                                  level,
                                  usage,
@@ -913,24 +904,19 @@ out:
    if (itransfer)
       pipe_transfer_destroy(pipe, &itransfer->b);
 }
-
-
+#endif
 
 struct u_resource_vtbl i915_texture_vtbl =
 {
    i915_texture_get_handle,          /* get_handle */
    i915_texture_destroy,             /* resource_destroy */
-   i915_texture_get_transfer,        /* get_transfer */
-   i915_transfer_destroy,            /* transfer_destroy */
    i915_texture_transfer_map,        /* transfer_map */
    u_default_transfer_flush_region,   /* transfer_flush_region */
    i915_texture_transfer_unmap,              /* transfer_unmap */
-   i915_transfer_inline_write         /* transfer_inline_write */
+   u_default_transfer_inline_write    /* transfer_inline_write */
 };
 
 
-
-
 struct pipe_resource *
 i915_texture_create(struct pipe_screen *screen,
                     const struct pipe_resource *template,