/**************************************************************************
*
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2006 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
/*
* Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Michel Dänzer <michel@tungstengraphics.com>
+ * Keith Whitwell <keithw@vmware.com>
+ * Michel Dänzer <daenzer@vmware.com>
*/
#include "pipe/p_state.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_rect.h"
#include "i915_context.h"
#include "i915_resource.h"
#include "i915_screen.h"
#include "i915_winsys.h"
+#include "i915_debug.h"
+#define DEBUG_TEXTURES 0
+
/*
* Helper function and arrays
*/
* Initial offset for Cube map.
*/
static const int initial_offsets[6][2] = {
- {0, 0},
- {0, 2},
- {1, 0},
- {1, 2},
- {1, 1},
- {1, 3}
+ [PIPE_TEX_FACE_POS_X] = {0, 0},
+ [PIPE_TEX_FACE_POS_Y] = {1, 0},
+ [PIPE_TEX_FACE_POS_Z] = {1, 1},
+ [PIPE_TEX_FACE_NEG_X] = {0, 2},
+ [PIPE_TEX_FACE_NEG_Y] = {1, 2},
+ [PIPE_TEX_FACE_NEG_Z] = {1, 3},
};
/**
* Step offsets for Cube map.
*/
static const int step_offsets[6][2] = {
- {0, 2},
- {0, 2},
- {-1, 2},
- {-1, 2},
- {-1, 1},
- {-1, 1}
+ [PIPE_TEX_FACE_POS_X] = { 0, 2},
+ [PIPE_TEX_FACE_POS_Y] = {-1, 2},
+ [PIPE_TEX_FACE_POS_Z] = {-1, 1},
+ [PIPE_TEX_FACE_NEG_X] = { 0, 2},
+ [PIPE_TEX_FACE_NEG_Y] = {-1, 2},
+ [PIPE_TEX_FACE_NEG_Z] = {-1, 1},
+};
+
+/**
+ * For compressed level 2
+ */
+static const int bottom_offsets[6] = {
+ [PIPE_TEX_FACE_POS_X] = 16 + 0 * 8,
+ [PIPE_TEX_FACE_POS_Y] = 16 + 1 * 8,
+ [PIPE_TEX_FACE_POS_Z] = 16 + 2 * 8,
+ [PIPE_TEX_FACE_NEG_X] = 16 + 3 * 8,
+ [PIPE_TEX_FACE_NEG_Y] = 16 + 4 * 8,
+ [PIPE_TEX_FACE_NEG_Z] = 16 + 5 * 8,
};
-/* XXX really need twice the size if x is already pot?
- Otherwise just use util_next_power_of_two?
-*/
-static unsigned
-power_of_two(unsigned x)
+static inline unsigned
+align_nblocksx(enum pipe_format format, unsigned width, unsigned align_to)
{
- unsigned value = 1;
- while (value < x)
- value = value << 1;
- return value;
+ return align(util_format_get_nblocksx(format, width), align_to);
+}
+
+static inline unsigned
+align_nblocksy(enum pipe_format format, unsigned width, unsigned align_to)
+{
+ return align(util_format_get_nblocksy(format, width), align_to);
+}
+
+static inline unsigned
+get_pot_stride(enum pipe_format format, unsigned width)
+{
+ return util_next_power_of_two(util_format_get_stride(format, width));
+}
+
+static inline const char*
+get_tiling_string(enum i915_winsys_buffer_tile tile)
+{
+ switch(tile) {
+ case I915_TILE_NONE:
+ return "none";
+ case I915_TILE_X:
+ return "x";
+ case I915_TILE_Y:
+ return "y";
+ default:
+ assert(FALSE);
+ return "?";
+ }
}
i915_texture_set_level_info(struct i915_texture *tex,
unsigned level, unsigned nr_images)
{
- assert(level < Elements(tex->nr_images));
+ assert(level < ARRAY_SIZE(tex->nr_images));
assert(nr_images);
assert(!tex->image_offset[level]);
tex->nr_images[level] = nr_images;
- tex->image_offset[level] = (unsigned *) MALLOC(nr_images * sizeof(unsigned));
- tex->image_offset[level][0] = 0;
+ tex->image_offset[level] = MALLOC(nr_images * sizeof(struct offset_pair));
+ tex->image_offset[level][0].nblocksx = 0;
+ tex->image_offset[level][0].nblocksy = 0;
+}
+
+unsigned i915_texture_offset(const struct i915_texture *tex,
+ unsigned level, unsigned layer)
+{
+ unsigned x, y;
+ x = tex->image_offset[level][layer].nblocksx
+ * util_format_get_blocksize(tex->b.b.format);
+ y = tex->image_offset[level][layer].nblocksy;
+
+ return y * tex->stride + x;
}
static void
i915_texture_set_image_offset(struct i915_texture *tex,
unsigned level, unsigned img,
- unsigned x, unsigned y)
+ unsigned nblocksx, unsigned nblocksy)
{
/* for the first image and level make sure offset is zero */
- assert(!(img == 0 && level == 0) || (x == 0 && y == 0));
+ assert(!(img == 0 && level == 0) || (nblocksx == 0 && nblocksy == 0));
assert(img < tex->nr_images[level]);
- tex->image_offset[level][img] = y * tex->stride + x * util_format_get_blocksize(tex->b.b.format);
+ tex->image_offset[level][img].nblocksx = nblocksx;
+ tex->image_offset[level][img].nblocksy = nblocksy;
- /*
- printf("%s level %d img %d pos %d,%d image_offset %x\n",
- __FUNCTION__, level, img, x, y, tex->image_offset[level][img]);
- */
+#if DEBUG_TEXTURES
+ debug_printf("%s: %p level %u, img %u (%u, %u)\n", __FUNCTION__,
+ tex, level, img, x, y);
+#endif
+}
+
+static enum i915_winsys_buffer_tile
+i915_texture_tiling(struct i915_screen *is, struct i915_texture *tex)
+{
+ if (!is->debug.tiling)
+ return I915_TILE_NONE;
+
+ if (tex->b.b.target == PIPE_TEXTURE_1D)
+ return I915_TILE_NONE;
+
+ if (util_format_is_s3tc(tex->b.b.format))
+ return I915_TILE_X;
+
+ if (is->debug.use_blitter)
+ return I915_TILE_X;
+ else
+ return I915_TILE_Y;
}
i915_texture_set_image_offset(tex, 0, 0, 0, 0);
if (pt->width0 >= 240) {
- tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0));
- tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8);
- tex->hw_tiled = I915_TILE_X;
+ tex->stride = align(util_format_get_stride(pt->format, pt->width0), 64);
+ tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
+ tex->tiling = I915_TILE_X;
+ /* special case for cursors */
} else if (pt->width0 == 64 && pt->height0 == 64) {
- tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0));
- tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8);
+ tex->stride = get_pot_stride(pt->format, pt->width0);
+ tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
} else {
return FALSE;
}
+#if DEBUG_TEXTURE
debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
pt->width0, pt->height0, util_format_get_blocksize(pt->format),
tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
+#endif
return TRUE;
}
i915_texture_set_level_info(tex, 0, 1);
i915_texture_set_image_offset(tex, 0, 0, 0, 0);
- tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0));
- tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8);
- tex->hw_tiled = I915_TILE_X;
+ tex->stride = align(util_format_get_stride(pt->format, pt->width0), 64);
+ tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
+ tex->tiling = I915_TILE_X;
+#if DEBUG_TEXTURE
debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
pt->width0, pt->height0, util_format_get_blocksize(pt->format),
tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
+#endif
return TRUE;
}
return FALSE;
}
+/**
+ * Cube layout used on i915 and for non-compressed textures on i945.
+ */
+static void
+i9x5_texture_layout_cube(struct i915_texture *tex)
+{
+ struct pipe_resource *pt = &tex->b.b;
+ unsigned width = util_next_power_of_two(pt->width0);
+ const unsigned nblocks = util_format_get_nblocksx(pt->format, width);
+ unsigned level;
+ unsigned face;
+
+ assert(pt->width0 == pt->height0); /* cubemap images are square */
+
+ /* double pitch for cube layouts */
+ tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4);
+ tex->total_nblocksy = nblocks * 4;
+
+ for (level = 0; level <= pt->last_level; level++)
+ i915_texture_set_level_info(tex, level, 6);
+
+ for (face = 0; face < 6; face++) {
+ unsigned x = initial_offsets[face][0] * nblocks;
+ unsigned y = initial_offsets[face][1] * nblocks;
+ unsigned d = nblocks;
+
+ for (level = 0; level <= pt->last_level; level++) {
+ i915_texture_set_image_offset(tex, level, face, x, y);
+ d >>= 1;
+ x += step_offsets[face][0] * d;
+ y += step_offsets[face][1] * d;
+ }
+ }
+}
+
/*
* i915 layout functions
{
struct pipe_resource *pt = &tex->b.b;
unsigned level;
- unsigned width = pt->width0;
- unsigned height = pt->height0;
- unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->width0);
+ unsigned width = util_next_power_of_two(pt->width0);
+ unsigned height = util_next_power_of_two(pt->height0);
+ unsigned nblocksy = util_format_get_nblocksy(pt->format, width);
unsigned align_y = 2;
if (util_format_is_s3tc(pt->format))
align_y = 1;
- tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
+ tex->stride = align(util_format_get_stride(pt->format, width), 4);
tex->total_nblocksy = 0;
for (level = 0; level <= pt->last_level; level++) {
width = u_minify(width, 1);
height = u_minify(height, 1);
- nblocksy = align(util_format_get_nblocksy(pt->format, height), align_y);
+ nblocksy = align_nblocksy(pt->format, height, align_y);
}
}
struct pipe_resource *pt = &tex->b.b;
unsigned level;
- unsigned width = pt->width0;
- unsigned height = pt->height0;
- unsigned depth = pt->depth0;
- unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->height0);
+ unsigned width = util_next_power_of_two(pt->width0);
+ unsigned height = util_next_power_of_two(pt->height0);
+ unsigned depth = util_next_power_of_two(pt->depth0);
+ unsigned nblocksy = util_format_get_nblocksy(pt->format, height);
unsigned stack_nblocksy = 0;
/* Calculate the size of a single slice.
*/
- tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
+ tex->stride = align(util_format_get_stride(pt->format, width), 4);
/* XXX: hardware expects/requires 9 levels at minimum.
*/
* remarkable how wasteful of memory the i915 texture layouts
* are. They are largely fixed in the i945.
*/
- tex->total_nblocksy = stack_nblocksy * pt->depth0;
-}
-
-static void
-i915_texture_layout_cube(struct i915_texture *tex)
-{
- struct pipe_resource *pt = &tex->b.b;
- const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0);
- unsigned level;
- unsigned face;
-
- assert(pt->width0 == pt->height0); /* cubemap images are square */
-
- /* double pitch for cube layouts */
- tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4);
- tex->total_nblocksy = nblocks * 4;
-
- for (level = 0; level <= pt->last_level; level++)
- i915_texture_set_level_info(tex, level, 6);
-
- for (face = 0; face < 6; face++) {
- unsigned x = initial_offsets[face][0] * nblocks;
- unsigned y = initial_offsets[face][1] * nblocks;
- unsigned d = nblocks;
-
- for (level = 0; level <= pt->last_level; level++) {
- i915_texture_set_image_offset(tex, level, face, x, y);
- d >>= 1;
- x += step_offsets[face][0] * d;
- y += step_offsets[face][1] * d;
- }
- }
+ tex->total_nblocksy = stack_nblocksy * util_next_power_of_two(pt->depth0);
}
static boolean
i915_texture_layout(struct i915_texture * tex)
{
- struct pipe_resource *pt = &tex->b.b;
-
- switch (pt->target) {
+ switch (tex->b.b.target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_RECT:
if (!i9x5_special_layout(tex))
i915_texture_layout_2d(tex);
break;
i915_texture_layout_3d(tex);
break;
case PIPE_TEXTURE_CUBE:
- i915_texture_layout_cube(tex);
+ i9x5_texture_layout_cube(tex);
break;
default:
assert(0);
unsigned level;
unsigned x = 0;
unsigned y = 0;
- unsigned width = pt->width0;
- unsigned height = pt->height0;
- unsigned nblocksx = util_format_get_nblocksx(pt->format, pt->width0);
- unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->height0);
+ unsigned width = util_next_power_of_two(pt->width0);
+ unsigned height = util_next_power_of_two(pt->height0);
+ unsigned nblocksx = util_format_get_nblocksx(pt->format, width);
+ unsigned nblocksy = util_format_get_nblocksy(pt->format, height);
if (util_format_is_s3tc(pt->format)) {
align_x = 1;
align_y = 1;
}
- tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
+ tex->stride = align(util_format_get_stride(pt->format, width), 4);
- /* May need to adjust pitch to accomodate the placement of
+ /* May need to adjust pitch to accommodate the placement of
* the 2nd mipmap level. This occurs when the alignment
* constraints of mipmap placement push the right edge of the
* 2nd mipmap level out past the width of its parent.
*/
if (pt->last_level > 0) {
unsigned mip1_nblocksx =
- align(util_format_get_nblocksx(pt->format, u_minify(pt->width0, 1)), align_x) +
- util_format_get_nblocksx(pt->format, u_minify(pt->width0, 2));
+ align_nblocksx(pt->format, u_minify(width, 1), align_x) +
+ util_format_get_nblocksx(pt->format, u_minify(width, 2));
if (mip1_nblocksx > nblocksx)
tex->stride = mip1_nblocksx * util_format_get_blocksize(pt->format);
width = u_minify(width, 1);
height = u_minify(height, 1);
- nblocksx = align(util_format_get_nblocksx(pt->format, width), align_x);
- nblocksy = align(util_format_get_nblocksy(pt->format, height), align_y);
+ nblocksx = align_nblocksx(pt->format, width, align_x);
+ nblocksy = align_nblocksy(pt->format, height, align_y);
}
}
i945_texture_layout_3d(struct i915_texture *tex)
{
struct pipe_resource *pt = &tex->b.b;
- unsigned width = pt->width0;
- unsigned height = pt->height0;
- unsigned depth = pt->depth0;
- unsigned nblocksy = util_format_get_nblocksy(pt->format, pt->width0);
+ unsigned width = util_next_power_of_two(pt->width0);
+ unsigned height = util_next_power_of_two(pt->height0);
+ unsigned depth = util_next_power_of_two(pt->depth0);
+ unsigned nblocksy = util_format_get_nblocksy(pt->format, width);
unsigned pack_x_pitch, pack_x_nr;
unsigned pack_y_pitch;
unsigned level;
- tex->stride = align(util_format_get_stride(pt->format, pt->width0), 4);
+ tex->stride = align(util_format_get_stride(pt->format, width), 4);
tex->total_nblocksy = 0;
pack_y_pitch = MAX2(nblocksy, 2);
i945_texture_layout_cube(struct i915_texture *tex)
{
struct pipe_resource *pt = &tex->b.b;
+ unsigned width = util_next_power_of_two(pt->width0);
+ const unsigned nblocks = util_format_get_nblocksx(pt->format, width);
+ const unsigned dim = width;
unsigned level;
- const unsigned nblocks = util_format_get_nblocksx(pt->format, pt->width0);
unsigned face;
- /*
- printf("%s %i, %i\n", __FUNCTION__, pt->width0, pt->height0);
- */
-
assert(pt->width0 == pt->height0); /* cubemap images are square */
+ assert(util_format_is_s3tc(pt->format)); /* compressed only */
/*
- * XXX Should only be used for compressed formats. But lets
- * keep this code active just in case.
- *
* Depending on the size of the largest images, pitch can be
* determined either by the old-style packing of cubemap faces,
* or the final row of 4x4, 2x2 and 1x1 faces below this.
+ *
+ * 64 * 2 / 4 = 32
+ * 14 * 2 = 28
*/
- if (nblocks > 32)
- tex->stride = align(nblocks * util_format_get_blocksize(pt->format) * 2, 4);
+ if (width >= 64)
+ tex->stride = nblocks * 2 * util_format_get_blocksize(pt->format);
else
- tex->stride = 14 * 8 * util_format_get_blocksize(pt->format);
+ tex->stride = 14 * 2 * util_format_get_blocksize(pt->format);
- tex->total_nblocksy = nblocks * 4;
+ /*
+ * Something similary apply for height as well.
+ */
+ if (width >= 4)
+ tex->total_nblocksy = nblocks * 4 + 1;
+ else
+ tex->total_nblocksy = 1;
- /* Set all the levels to effectively occupy the whole rectangular region.
- */
+ /* Set all the levels to effectively occupy the whole rectangular region */
for (level = 0; level <= pt->last_level; level++)
i915_texture_set_level_info(tex, level, 6);
for (face = 0; face < 6; face++) {
- unsigned x = initial_offsets[face][0] * nblocks;
- unsigned y = initial_offsets[face][1] * nblocks;
- unsigned d = nblocks;
+ /* all calculations in pixels */
+ unsigned total_height = tex->total_nblocksy * 4;
+ unsigned x = initial_offsets[face][0] * dim;
+ unsigned y = initial_offsets[face][1] * dim;
+ unsigned d = dim;
-#if 0 /* Fix and enable this code for compressed formats */
- if (nblocks == 4 && face >= 4) {
- y = tex->total_height - 4;
+ if (dim == 4 && face >= 4) {
x = (face - 4) * 8;
- }
- else if (nblocks < 4 && (face > 0)) {
- y = tex->total_height - 4;
+ y = tex->total_nblocksy * 4 - 4; /* 4 = 1 block */
+ } else if (dim < 4 && (face > 0)) {
x = face * 8;
+ y = total_height - 4;
}
-#endif
for (level = 0; level <= pt->last_level; level++) {
- i915_texture_set_image_offset(tex, level, face, x, y);
+ i915_texture_set_image_offset(tex, level, face,
+ util_format_get_nblocksx(pt->format, x),
+ util_format_get_nblocksy(pt->format, y));
d >>= 1;
-#if 0 /* Fix and enable this code for compressed formats */
switch (d) {
- case 4:
- switch (face) {
- case PIPE_TEX_FACE_POS_X:
- case PIPE_TEX_FACE_NEG_X:
- x += step_offsets[face][0] * d;
- y += step_offsets[face][1] * d;
- break;
- case PIPE_TEX_FACE_POS_Y:
- case PIPE_TEX_FACE_NEG_Y:
- y += 12;
- x -= 8;
- break;
- case PIPE_TEX_FACE_POS_Z:
- case PIPE_TEX_FACE_NEG_Z:
- y = tex->total_height - 4;
- x = (face - 4) * 8;
- break;
- }
- case 2:
- y = tex->total_height - 4;
- x = 16 + face * 8;
- break;
-
- case 1:
- x += 48;
- break;
- default:
-#endif
+ case 4:
+ switch (face) {
+ case PIPE_TEX_FACE_POS_X:
+ case PIPE_TEX_FACE_NEG_X:
x += step_offsets[face][0] * d;
y += step_offsets[face][1] * d;
-#if 0
break;
+ case PIPE_TEX_FACE_POS_Y:
+ case PIPE_TEX_FACE_NEG_Y:
+ y += 12;
+ x -= 8;
+ break;
+ case PIPE_TEX_FACE_POS_Z:
+ case PIPE_TEX_FACE_NEG_Z:
+ y = total_height - 4;
+ x = (face - 4) * 8;
+ break;
+ }
+ break;
+ case 2:
+ y = total_height - 4;
+ x = bottom_offsets[face];
+ break;
+ case 1:
+ x += 48;
+ break;
+ default:
+ x += step_offsets[face][0] * d;
+ y += step_offsets[face][1] * d;
+ break;
}
-#endif
}
}
}
static boolean
i945_texture_layout(struct i915_texture * tex)
{
- struct pipe_resource *pt = &tex->b.b;
-
- switch (pt->target) {
+ switch (tex->b.b.target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_RECT:
if (!i9x5_special_layout(tex))
i945_texture_layout_2d(tex);
break;
i945_texture_layout_3d(tex);
break;
case PIPE_TEXTURE_CUBE:
- i945_texture_layout_cube(tex);
+ if (!util_format_is_s3tc(tex->b.b.format))
+ i9x5_texture_layout_cube(tex);
+ else
+ i945_texture_layout_cube(tex);
break;
default:
assert(0);
static void
i915_texture_destroy(struct pipe_screen *screen,
- struct pipe_resource *pt)
+ struct pipe_resource *pt)
{
struct i915_texture *tex = i915_texture(pt);
struct i915_winsys *iws = i915_screen(screen)->iws;
uint i;
- /*
- DBG("%s deleting %p\n", __FUNCTION__, (void *) tex);
- */
-
- iws->buffer_destroy(iws, tex->buffer);
+ if (tex->buffer)
+ iws->buffer_destroy(iws, tex->buffer);
- for (i = 0; i < Elements(tex->image_offset); i++)
- if (tex->image_offset[i])
- FREE(tex->image_offset[i]);
+ for (i = 0; i < ARRAY_SIZE(tex->image_offset); i++)
+ FREE(tex->image_offset[i]);
FREE(tex);
}
-static struct pipe_transfer *
-i915_texture_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
-{
- struct i915_texture *tex = i915_texture(resource);
- struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
- if (transfer == NULL)
- return NULL;
-
- transfer->resource = resource;
- transfer->sr = sr;
- transfer->usage = usage;
- transfer->box = *box;
- transfer->stride = tex->stride;
-
- return transfer;
-}
-
-
static void *
i915_texture_transfer_map(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ struct pipe_transfer **ptransfer)
{
- struct pipe_resource *resource = transfer->resource;
+ struct i915_context *i915 = i915_context(pipe);
struct i915_texture *tex = i915_texture(resource);
+ struct i915_transfer *transfer = slab_alloc_st(&i915->texture_transfer_pool);
+ boolean use_staging_texture = FALSE;
struct i915_winsys *iws = i915_screen(pipe->screen)->iws;
- struct pipe_subresource sr = transfer->sr;
- struct pipe_box *box = &transfer->box;
enum pipe_format format = resource->format;
unsigned offset;
char *map;
- if (resource->target == PIPE_TEXTURE_CUBE) {
- offset = tex->image_offset[sr.level][sr.face];
- } else if (resource->target == PIPE_TEXTURE_3D) {
- offset = tex->image_offset[sr.level][box->z];
- } else {
- offset = tex->image_offset[sr.level][0];
- assert(sr.face == 0);
+ if (!transfer)
+ return NULL;
+
+ transfer->b.resource = resource;
+ transfer->b.level = level;
+ transfer->b.usage = usage;
+ transfer->b.box = *box;
+ transfer->b.stride = tex->stride;
+ transfer->staging_texture = NULL;
+ /* XXX: handle depth textures everyhwere*/
+ transfer->b.layer_stride = 0;
+
+ /* if we use staging transfers, only support textures we can render to,
+ * because we need that for u_blitter */
+ if (i915->blitter &&
+ util_blitter_is_copy_supported(i915->blitter, resource, resource) &&
+ (usage & PIPE_TRANSFER_WRITE) &&
+ !(usage & (PIPE_TRANSFER_READ | PIPE_TRANSFER_DONTBLOCK | PIPE_TRANSFER_UNSYNCHRONIZED)))
+ use_staging_texture = TRUE;
+
+ use_staging_texture = FALSE;
+
+ if (use_staging_texture) {
+ /*
+ * Allocate the untiled staging texture.
+ * If the alloc fails, transfer->staging_texture is NULL and we fallback to a map()
+ */
+ transfer->staging_texture = i915_texture_create(pipe->screen, resource, TRUE);
+ }
+
+ if (resource->target != PIPE_TEXTURE_3D &&
+ resource->target != PIPE_TEXTURE_CUBE)
assert(box->z == 0);
+
+ if (transfer->staging_texture) {
+ tex = i915_texture(transfer->staging_texture);
+ } else {
+ /* TODO this is a sledgehammer */
+ tex = i915_texture(resource);
+ pipe->flush(pipe, NULL, 0);
}
+ offset = i915_texture_offset(tex, transfer->b.level, box->z);
+
map = iws->buffer_map(iws, tex->buffer,
- (transfer->usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE);
- if (map == NULL)
+ (transfer->b.usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE);
+ if (!map) {
+ pipe_resource_reference(&transfer->staging_texture, NULL);
+ FREE(transfer);
return NULL;
+ }
+
+ *ptransfer = &transfer->b;
return map + offset +
- box->y / util_format_get_blockheight(format) * transfer->stride +
+ box->y / util_format_get_blockheight(format) * transfer->b.stride +
box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
}
i915_texture_transfer_unmap(struct pipe_context *pipe,
struct pipe_transfer *transfer)
{
- struct i915_texture *tex = i915_texture(transfer->resource);
+ struct i915_context *i915 = i915_context(pipe);
+ struct i915_transfer *itransfer = (struct i915_transfer*)transfer;
+ struct i915_texture *tex = i915_texture(itransfer->b.resource);
struct i915_winsys *iws = i915_screen(tex->b.b.screen)->iws;
+
+ if (itransfer->staging_texture)
+ tex = i915_texture(itransfer->staging_texture);
+
iws->buffer_unmap(iws, tex->buffer);
+
+ if ((itransfer->staging_texture) &&
+ (transfer->usage & PIPE_TRANSFER_WRITE)) {
+ struct pipe_box sbox;
+
+ u_box_origin_2d(itransfer->b.box.width, itransfer->b.box.height, &sbox);
+ pipe->resource_copy_region(pipe, itransfer->b.resource, itransfer->b.level,
+ itransfer->b.box.x, itransfer->b.box.y, itransfer->b.box.z,
+ itransfer->staging_texture,
+ 0, &sbox);
+ pipe->flush(pipe, NULL, 0);
+ pipe_resource_reference(&itransfer->staging_texture, NULL);
+ }
+
+ slab_free_st(&i915->texture_transfer_pool, itransfer);
}
+#if 0
+static void i915_texture_subdata(struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
+{
+ struct pipe_transfer *transfer = NULL;
+ struct i915_transfer *itransfer = NULL;
+ const uint8_t *src_data = data;
+ unsigned i;
+
+ transfer = pipe->transfer_get(pipe,
+ resource,
+ level,
+ usage,
+ box );
+ if (transfer == NULL)
+ goto out;
+
+ itransfer = (struct i915_transfer*)transfer;
+
+ if (itransfer->staging_texture) {
+ struct i915_texture *tex = i915_texture(itransfer->staging_texture);
+ enum pipe_format format = tex->b.b.format;
+ struct i915_winsys *iws = i915_screen(tex->b.b.screen)->iws;
+ size_t offset;
+ size_t size;
+
+ offset = i915_texture_offset(tex, transfer->level, transfer->box.z);
+
+ for (i = 0; i < box->depth; i++) {
+ if (!tex->b.b.last_level &&
+ tex->b.b.width0 == transfer->box.width) {
+ unsigned nby = util_format_get_nblocksy(format, transfer->box.y);
+ assert(!offset);
+ assert(!transfer->box.x);
+ assert(tex->stride == transfer->stride);
+
+ offset += tex->stride * nby;
+ size = util_format_get_2d_size(format, transfer->stride,
+ transfer->box.height);
+ iws->buffer_write(iws, tex->buffer, offset, size, transfer->data);
+
+ } else {
+ unsigned nby = util_format_get_nblocksy(format, transfer->box.y);
+ int i;
+ offset += util_format_get_stride(format, transfer->box.x);
+ size = transfer->stride;
+
+ for (i = 0; i < nby; i++) {
+ iws->buffer_write(iws, tex->buffer, offset, size, transfer->data);
+ offset += tex->stride;
+ }
+ }
+ offset += layer_stride;
+ }
+ } else {
+ uint8_t *map = pipe_transfer_map(pipe, &itransfer->b);
+ if (map == NULL)
+ goto nomap;
+
+ for (i = 0; i < box->depth; i++) {
+ util_copy_rect(map,
+ resource->format,
+ itransfer->b.stride, /* bytes */
+ 0, 0,
+ box->width,
+ box->height,
+ src_data,
+ stride, /* bytes */
+ 0, 0);
+ map += itransfer->b.layer_stride;
+ src_data += layer_stride;
+ }
+nomap:
+ if (map)
+ pipe_transfer_unmap(pipe, &itransfer->b);
+ }
+out:
+ if (itransfer)
+ pipe_transfer_destroy(pipe, &itransfer->b);
+}
+#endif
-struct u_resource_vtbl i915_texture_vtbl =
+struct u_resource_vtbl i915_texture_vtbl =
{
i915_texture_get_handle, /* get_handle */
i915_texture_destroy, /* resource_destroy */
- NULL, /* is_resource_referenced */
- i915_texture_get_transfer, /* get_transfer */
- u_default_transfer_destroy, /* transfer_destroy */
i915_texture_transfer_map, /* transfer_map */
u_default_transfer_flush_region, /* transfer_flush_region */
i915_texture_transfer_unmap, /* transfer_unmap */
- u_default_transfer_inline_write /* transfer_inline_write */
};
-
-
struct pipe_resource *
i915_texture_create(struct pipe_screen *screen,
- const struct pipe_resource *template)
+ const struct pipe_resource *template,
+ boolean force_untiled)
{
struct i915_screen *is = i915_screen(screen);
struct i915_winsys *iws = is->iws;
struct i915_texture *tex = CALLOC_STRUCT(i915_texture);
- size_t tex_size;
unsigned buf_usage = 0;
if (!tex)
pipe_reference_init(&tex->b.b.reference, 1);
tex->b.b.screen = screen;
+ if ( (force_untiled) || (template->usage == PIPE_USAGE_STREAM) )
+ tex->tiling = I915_TILE_NONE;
+ else
+ tex->tiling = i915_texture_tiling(is, tex);
+
if (is->is_i945) {
if (!i945_texture_layout(tex))
goto fail;
goto fail;
}
- tex_size = tex->stride * tex->total_nblocksy;
-
/* for scanouts and cursors, cursors arn't scanouts */
/* XXX: use a custom flag for cursors, don't rely on magically
else
buf_usage = I915_NEW_TEXTURE;
- tex->buffer = iws->buffer_create(iws, tex_size, 64, buf_usage);
+ tex->buffer = iws->buffer_create_tiled(iws, &tex->stride, tex->total_nblocksy,
+ &tex->tiling, buf_usage);
if (!tex->buffer)
goto fail;
- /* setup any hw fences */
- if (tex->hw_tiled) {
- assert(tex->sw_tiled == I915_TILE_NONE);
- iws->buffer_set_fence_reg(iws, tex->buffer, tex->stride, tex->hw_tiled);
- }
-
-
-#if 0
- void *ptr = ws->buffer_map(ws, tex->buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- memset(ptr, 0x80, tex_size);
- ws->buffer_unmap(ws, tex->buffer);
-#endif
+ I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__,
+ tex, tex->stride,
+ tex->stride / util_format_get_blocksize(tex->b.b.format),
+ tex->total_nblocksy, get_tiling_string(tex->tiling));
return &tex->b.b;
struct i915_winsys *iws = is->iws;
struct i915_winsys_buffer *buffer;
unsigned stride;
+ enum i915_winsys_buffer_tile tiling;
assert(screen);
- buffer = iws->buffer_from_handle(iws, whandle, &stride);
+ buffer = iws->buffer_from_handle(iws, whandle, template->height0, &tiling, &stride);
/* Only supports one type */
- if (template->target != PIPE_TEXTURE_2D ||
+ if ((template->target != PIPE_TEXTURE_2D &&
+ template->target != PIPE_TEXTURE_RECT) ||
template->last_level != 0 ||
template->depth0 != 1) {
return NULL;
tex->b.b.screen = screen;
tex->stride = stride;
+ tex->tiling = tiling;
+ tex->total_nblocksy = align_nblocksy(tex->b.b.format, tex->b.b.height0, 8);
i915_texture_set_level_info(tex, 0, 1);
i915_texture_set_image_offset(tex, 0, 0, 0, 0);
tex->buffer = buffer;
+ I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__,
+ tex, tex->stride,
+ tex->stride / util_format_get_blocksize(tex->b.b.format),
+ tex->total_nblocksy, get_tiling_string(tex->tiling));
+
return &tex->b.b;
}