return util_next_power_of_two(util_format_get_stride(format, width));
}
+static INLINE const char*
+get_tiling_string(enum i915_winsys_buffer_tile tile)
+{
+ switch(tile) {
+ case I915_TILE_NONE:
+ return "none";
+ case I915_TILE_X:
+ return "x";
+ case I915_TILE_Y:
+ return "y";
+ default:
+ assert(FALSE);
+ return "?";
+ }
+}
+
+
/*
* More advanced helper funcs
*/
assert(!tex->image_offset[level]);
tex->nr_images[level] = nr_images;
- tex->image_offset[level] = (unsigned *) MALLOC(nr_images * sizeof(unsigned));
- tex->image_offset[level][0] = 0;
+ tex->image_offset[level] = MALLOC(nr_images * sizeof(struct offset_pair));
+ tex->image_offset[level][0].nblocksx = 0;
+ tex->image_offset[level][0].nblocksy = 0;
+}
+
+INLINE unsigned i915_texture_offset(struct i915_texture *tex,
+ unsigned level, unsigned layer)
+{
+ unsigned x, y;
+ x = tex->image_offset[level][layer].nblocksx
+ * util_format_get_blocksize(tex->b.b.format);
+ y = tex->image_offset[level][layer].nblocksy;
+
+ return y * tex->stride + x;
}
static void
i915_texture_set_image_offset(struct i915_texture *tex,
unsigned level, unsigned img,
- unsigned x, unsigned y)
+ unsigned nblocksx, unsigned nblocksy)
{
/* for the first image and level make sure offset is zero */
- assert(!(img == 0 && level == 0) || (x == 0 && y == 0));
+ assert(!(img == 0 && level == 0) || (nblocksx == 0 && nblocksy == 0));
assert(img < tex->nr_images[level]);
- tex->image_offset[level][img] = y * tex->stride + x * util_format_get_blocksize(tex->b.b.format);
+ tex->image_offset[level][img].nblocksx = nblocksx;
+ tex->image_offset[level][img].nblocksy = nblocksy;
#if DEBUG_TEXTURES
- debug_printf("%s: %p level %u, img %u (%u, %u) %p\n", __FUNCTION__,
- tex, level, img, x, y,
- (void*)(uintptr_t)tex->image_offset[level][img]);
+ debug_printf("%s: %p level %u, img %u (%u, %u)\n", __FUNCTION__,
+ tex, level, img, x, y);
#endif
}
+static enum i915_winsys_buffer_tile
+i915_texture_tiling(struct i915_screen *is, struct i915_texture *tex)
+{
+ if (!is->debug.tiling)
+ return I915_TILE_NONE;
+
+ if (tex->b.b.target == PIPE_TEXTURE_1D)
+ return I915_TILE_NONE;
+
+ if (util_format_is_s3tc(tex->b.b.format))
+ /* XXX X-tiling might make sense */
+ return I915_TILE_NONE;
+
+ return I915_TILE_X;
+}
+
/*
* Shared layout functions
i915_texture_set_image_offset(tex, 0, 0, 0, 0);
if (pt->width0 >= 240) {
- tex->stride = get_pot_stride(pt->format, pt->width0);
+ tex->stride = align(util_format_get_stride(pt->format, pt->width0), 64);
tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
tex->tiling = I915_TILE_X;
+ /* special case for cursors */
} else if (pt->width0 == 64 && pt->height0 == 64) {
tex->stride = get_pot_stride(pt->format, pt->width0);
tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
i915_texture_set_level_info(tex, 0, 1);
i915_texture_set_image_offset(tex, 0, 0, 0, 0);
- tex->stride = get_pot_stride(pt->format, pt->width0);
+ tex->stride = align(util_format_get_stride(pt->format, pt->width0), 64);
tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
tex->tiling = I915_TILE_X;
static boolean
i915_texture_layout(struct i915_texture * tex)
{
- struct pipe_resource *pt = &tex->b.b;
-
- switch (pt->target) {
+ switch (tex->b.b.target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
static boolean
i945_texture_layout(struct i915_texture * tex)
{
- struct pipe_resource *pt = &tex->b.b;
-
- switch (pt->target) {
+ switch (tex->b.b.target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
i945_texture_layout_3d(tex);
break;
case PIPE_TEXTURE_CUBE:
- if (!util_format_is_s3tc(pt->format))
+ if (!util_format_is_s3tc(tex->b.b.format))
i9x5_texture_layout_cube(tex);
else
i945_texture_layout_cube(tex);
static void
i915_texture_destroy(struct pipe_screen *screen,
- struct pipe_resource *pt)
+ struct pipe_resource *pt)
{
struct i915_texture *tex = i915_texture(pt);
struct i915_winsys *iws = i915_screen(screen)->iws;
}
static struct pipe_transfer *
-i915_texture_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+i915_texture_get_transfer(struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
+ struct i915_context *i915 = i915_context(pipe);
struct i915_texture *tex = i915_texture(resource);
- struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
+ struct pipe_transfer *transfer = util_slab_alloc(&i915->transfer_pool);
+
if (transfer == NULL)
return NULL;
transfer->resource = resource;
- transfer->sr = sr;
+ transfer->level = level;
transfer->usage = usage;
transfer->box = *box;
transfer->stride = tex->stride;
+ /* FIXME: layer_stride */
return transfer;
}
+static void
+i915_transfer_destroy(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
+{
+ struct i915_context *i915 = i915_context(pipe);
+ util_slab_free(&i915->transfer_pool, transfer);
+}
static void *
i915_texture_transfer_map(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
+ struct pipe_transfer *transfer)
{
struct pipe_resource *resource = transfer->resource;
struct i915_texture *tex = i915_texture(resource);
struct i915_winsys *iws = i915_screen(pipe->screen)->iws;
- struct pipe_subresource sr = transfer->sr;
struct pipe_box *box = &transfer->box;
enum pipe_format format = resource->format;
unsigned offset;
char *map;
- if (resource->target == PIPE_TEXTURE_CUBE) {
- offset = tex->image_offset[sr.level][sr.face];
- } else if (resource->target == PIPE_TEXTURE_3D) {
- offset = tex->image_offset[sr.level][box->z];
- } else {
- offset = tex->image_offset[sr.level][0];
- assert(sr.face == 0);
+ if (resource->target != PIPE_TEXTURE_3D &&
+ resource->target != PIPE_TEXTURE_CUBE)
assert(box->z == 0);
- }
+ offset = i915_texture_offset(tex, transfer->level, box->z);
map = iws->buffer_map(iws, tex->buffer,
(transfer->usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE);
i915_texture_destroy, /* resource_destroy */
NULL, /* is_resource_referenced */
i915_texture_get_transfer, /* get_transfer */
- u_default_transfer_destroy, /* transfer_destroy */
+ i915_transfer_destroy, /* transfer_destroy */
i915_texture_transfer_map, /* transfer_map */
u_default_transfer_flush_region, /* transfer_flush_region */
i915_texture_transfer_unmap, /* transfer_unmap */
struct i915_screen *is = i915_screen(screen);
struct i915_winsys *iws = is->iws;
struct i915_texture *tex = CALLOC_STRUCT(i915_texture);
- size_t tex_size;
unsigned buf_usage = 0;
if (!tex)
pipe_reference_init(&tex->b.b.reference, 1);
tex->b.b.screen = screen;
+ tex->tiling = i915_texture_tiling(is, tex);
+
if (is->is_i945) {
if (!i945_texture_layout(tex))
goto fail;
goto fail;
}
- tex_size = tex->stride * tex->total_nblocksy;
-
/* for scanouts and cursors, cursors arn't scanouts */
/* XXX: use a custom flag for cursors, don't rely on magically
else
buf_usage = I915_NEW_TEXTURE;
- tex->buffer = iws->buffer_create(iws, tex_size, 64, buf_usage);
+ tex->buffer = iws->buffer_create_tiled(iws, &tex->stride, tex->total_nblocksy,
+ &tex->tiling, buf_usage);
if (!tex->buffer)
goto fail;
- /* setup any hw fences */
- if (tex->tiling) {
- iws->buffer_set_fence_reg(iws, tex->buffer, tex->stride, tex->tiling);
- }
-
-
-#if 0
- void *ptr = ws->buffer_map(ws, tex->buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- memset(ptr, 0x80, tex_size);
- ws->buffer_unmap(ws, tex->buffer);
-#endif
-
- I915_DBG(DBG_TEXTURE, "%s: %p size %u, stride %u, blocks (%u, %u)\n", __func__,
- tex, (unsigned int)tex_size, tex->stride,
+ I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__,
+ tex, tex->stride,
tex->stride / util_format_get_blocksize(tex->b.b.format),
- tex->total_nblocksy);
+ tex->total_nblocksy, get_tiling_string(tex->tiling));
return &tex->b.b;
struct i915_winsys *iws = is->iws;
struct i915_winsys_buffer *buffer;
unsigned stride;
+ enum i915_winsys_buffer_tile tiling;
assert(screen);
- buffer = iws->buffer_from_handle(iws, whandle, &stride);
+ buffer = iws->buffer_from_handle(iws, whandle, &tiling, &stride);
/* Only supports one type */
if ((template->target != PIPE_TEXTURE_2D &&
tex->b.b.screen = screen;
tex->stride = stride;
+ tex->tiling = tiling;
tex->total_nblocksy = align_nblocksy(tex->b.b.format, tex->b.b.height0, 8);
i915_texture_set_level_info(tex, 0, 1);
tex->buffer = buffer;
- I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%ux%u)\n", __func__,
+ I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__,
tex, tex->stride,
tex->stride / util_format_get_blocksize(tex->b.b.format),
- tex->total_nblocksy);
+ tex->total_nblocksy, get_tiling_string(tex->tiling));
return &tex->b.b;
}