**************************************************************************/
+#include "draw/draw_context.h"
+#include "util/u_format.h"
+#include "util/u_format_s3tc.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "i915_reg.h"
+#include "i915_debug.h"
#include "i915_context.h"
#include "i915_screen.h"
-#include "i915_buffer.h"
-#include "i915_texture.h"
-#include "intel_winsys.h"
+#include "i915_resource.h"
+#include "i915_winsys.h"
+#include "i915_public.h"
/*
static char buffer[128];
const char *chipset;
- switch (i915_screen(screen)->pci_id) {
+ switch (i915_screen(screen)->iws->pci_id) {
case PCI_CHIP_I915_G:
chipset = "915G";
break;
case PCI_CHIP_Q33_G:
chipset = "Q33";
break;
+ case PCI_CHIP_PINEVIEW_G:
+ chipset = "Pineview G";
+ break;
+ case PCI_CHIP_PINEVIEW_M:
+ chipset = "Pineview M";
+ break;
default:
chipset = "unknown";
break;
}
static int
-i915_get_param(struct pipe_screen *screen, int param)
+i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
{
- switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- return 8;
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return 0;
- case PIPE_CAP_MAX_COMBINED_SAMPLERS:
- return 8;
+ struct i915_screen *is = i915_screen(screen);
+
+ switch (cap) {
+ /* Supported features (boolean caps). */
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
case PIPE_CAP_NPOT_TEXTURES:
- return 1;
+ case PIPE_CAP_POINT_SPRITE:
+ case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
+ case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
case PIPE_CAP_TWO_SIDED_STENCIL:
+ case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
return 1;
- case PIPE_CAP_GLSL:
- return 0;
- case PIPE_CAP_ANISOTROPIC_FILTER:
- return 0;
- case PIPE_CAP_POINT_SPRITE:
+
+ /* Features that should be supported (boolean caps). */
+ /* XXX: Just test the code */
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ /* Also lie about these when asked to (needed for GLSL / GL 2.0) */
+ return is->debug.lie ? 1 : 0;
+
+ /* Unsupported features (boolean caps). */
+ case PIPE_CAP_ARRAY_TEXTURES:
+ case PIPE_CAP_DEPTH_CLAMP:
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ case PIPE_CAP_TGSI_INSTANCEID:
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ case PIPE_CAP_TIMER_QUERY:
+ case PIPE_CAP_SM3:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL:
+ case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
return 0;
- case PIPE_CAP_MAX_RENDER_TARGETS:
- return 1;
+
+ /* Features we can lie about (boolean caps). */
+ case PIPE_CAP_GLSL:
case PIPE_CAP_OCCLUSION_QUERY:
+ return is->debug.lie ? 1 : 0;
+
+ /* Texturing. */
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return 8;
+ case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
return 0;
- case PIPE_CAP_TEXTURE_SHADOW_MAP:
- return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return I915_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return I915_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return I915_MAX_TEXTURE_2D_LEVELS;
+
+ /* Render targets. */
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 1;
+
+ /* Fragment coordinate conventions. */
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 0;
+
default:
+ debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
return 0;
}
}
+static int
+i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap cap)
+{
+ switch(shader) {
+ case PIPE_SHADER_VERTEX:
+ return draw_get_shader_param(shader, cap);
+ case PIPE_SHADER_FRAGMENT:
+ break;
+ default:
+ return 0;
+ }
+
+ /* XXX: these are just shader model 2.0 values, fix this! */
+ switch(cap) {
+ case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
+ return 96;
+ case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
+ return 64;
+ case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
+ return 32;
+ case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
+ return 8;
+ case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_INPUTS:
+ return 10;
+ case PIPE_SHADER_CAP_MAX_CONSTS:
+ return 32;
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
+ return 1;
+ case PIPE_SHADER_CAP_MAX_TEMPS:
+ return 12; /* XXX: 12 -> 32 ? */
+ case PIPE_SHADER_CAP_MAX_ADDRS:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_PREDS:
+ return 0;
+ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+ return 0;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
+ default:
+ debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
+ return 0;
+ }
+}
+
static float
-i915_get_paramf(struct pipe_screen *screen, int param)
+i915_get_paramf(struct pipe_screen *screen, enum pipe_cap cap)
{
- switch (param) {
+ switch(cap) {
case PIPE_CAP_MAX_LINE_WIDTH:
/* fall-through */
case PIPE_CAP_MAX_LINE_WIDTH_AA:
return 16.0;
default:
+ debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
return 0;
}
}
-static boolean
+boolean
i915_is_format_supported(struct pipe_screen *screen,
- enum pipe_format format,
+ enum pipe_format format,
enum pipe_texture_target target,
- unsigned tex_usage,
- unsigned geom_flags)
+ unsigned sample_count,
+ unsigned tex_usage)
{
static const enum pipe_format tex_supported[] = {
PIPE_FORMAT_B8G8R8A8_UNORM,
PIPE_FORMAT_B8G8R8X8_UNORM,
PIPE_FORMAT_R8G8B8A8_UNORM,
-#if 0
PIPE_FORMAT_R8G8B8X8_UNORM,
-#endif
PIPE_FORMAT_B5G6R5_UNORM,
PIPE_FORMAT_L8_UNORM,
PIPE_FORMAT_A8_UNORM,
PIPE_FORMAT_L8A8_UNORM,
PIPE_FORMAT_UYVY,
PIPE_FORMAT_YUYV,
- PIPE_FORMAT_Z24S8_UNORM,
+ /* XXX why not?
+ PIPE_FORMAT_Z16_UNORM, */
+ PIPE_FORMAT_DXT1_RGB,
+ PIPE_FORMAT_DXT1_RGBA,
+ PIPE_FORMAT_DXT3_RGBA,
+ PIPE_FORMAT_DXT5_RGBA,
+ PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_FORMAT_Z24_UNORM_S8_USCALED,
PIPE_FORMAT_NONE /* list terminator */
};
- static const enum pipe_format surface_supported[] = {
+ static const enum pipe_format render_supported[] = {
PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_R8G8B8A8_UNORM,
PIPE_FORMAT_B5G6R5_UNORM,
- PIPE_FORMAT_Z24S8_UNORM,
+ PIPE_FORMAT_L8_UNORM,
+ PIPE_FORMAT_A8_UNORM,
+ PIPE_FORMAT_I8_UNORM,
+ PIPE_FORMAT_NONE /* list terminator */
+ };
+ static const enum pipe_format depth_supported[] = {
+ /* XXX why not?
+ PIPE_FORMAT_Z16_UNORM, */
+ PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_FORMAT_Z24_UNORM_S8_USCALED,
PIPE_FORMAT_NONE /* list terminator */
};
const enum pipe_format *list;
uint i;
- if(tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
- list = surface_supported;
+ if (!util_format_is_supported(format, tex_usage))
+ return FALSE;
+
+ if (sample_count > 1)
+ return FALSE;
+
+ if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
+ list = depth_supported;
+ else if (tex_usage & PIPE_BIND_RENDER_TARGET)
+ list = render_supported;
else
list = tex_supported;
is->iws->fence_reference(is->iws, ptr, fence);
}
-static int
+static boolean
i915_fence_signalled(struct pipe_screen *screen,
- struct pipe_fence_handle *fence,
- unsigned flags)
+ struct pipe_fence_handle *fence)
{
struct i915_screen *is = i915_screen(screen);
- return is->iws->fence_signalled(is->iws, fence);
+ return is->iws->fence_signalled(is->iws, fence) == 0;
}
-static int
+static boolean
i915_fence_finish(struct pipe_screen *screen,
struct pipe_fence_handle *fence,
- unsigned flags)
+ uint64_t timeout)
{
struct i915_screen *is = i915_screen(screen);
- return is->iws->fence_finish(is->iws, fence);
+ return is->iws->fence_finish(is->iws, fence) == 0;
}
*/
+static void
+i915_flush_frontbuffer(struct pipe_screen *screen,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
+ void *winsys_drawable_handle)
+{
+ /* XXX: Dummy right now. */
+ (void)screen;
+ (void)resource;
+ (void)level;
+ (void)layer;
+ (void)winsys_drawable_handle;
+}
+
static void
i915_destroy_screen(struct pipe_screen *screen)
{
* Create a new i915_screen object
*/
struct pipe_screen *
-i915_create_screen(struct intel_winsys *iws, uint pci_id)
+i915_screen_create(struct i915_winsys *iws)
{
struct i915_screen *is = CALLOC_STRUCT(i915_screen);
if (!is)
return NULL;
- switch (pci_id) {
+ switch (iws->pci_id) {
case PCI_CHIP_I915_G:
case PCI_CHIP_I915_GM:
is->is_i945 = FALSE;
case PCI_CHIP_G33_G:
case PCI_CHIP_Q33_G:
case PCI_CHIP_Q35_G:
+ case PCI_CHIP_PINEVIEW_G:
+ case PCI_CHIP_PINEVIEW_M:
is->is_i945 = TRUE;
break;
default:
debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
- __FUNCTION__, pci_id);
+ __FUNCTION__, iws->pci_id);
FREE(is);
return NULL;
}
- is->pci_id = pci_id;
is->iws = iws;
is->base.winsys = NULL;
is->base.destroy = i915_destroy_screen;
+ is->base.flush_frontbuffer = i915_flush_frontbuffer;
is->base.get_name = i915_get_name;
is->base.get_vendor = i915_get_vendor;
is->base.get_param = i915_get_param;
+ is->base.get_shader_param = i915_get_shader_param;
is->base.get_paramf = i915_get_paramf;
is->base.is_format_supported = i915_is_format_supported;
is->base.fence_signalled = i915_fence_signalled;
is->base.fence_finish = i915_fence_finish;
- i915_init_screen_texture_functions(is);
- i915_init_screen_buffer_functions(is);
+ i915_init_screen_resource_functions(is);
+
+ i915_debug_init(is);
+
+ util_format_s3tc_init();
return &is->base;
}