gallium: add interface and state tracker support for GL_AMD_pinned_memory
[mesa.git] / src / gallium / drivers / i915 / i915_screen.c
index ff352035fb0e43a22ab617d9ea9ae3e810c18cf1..5fbbcf5158d8915ba3fb1a6745a865e4f2f00cc6 100644 (file)
@@ -1,6 +1,6 @@
 /**************************************************************************
  * 
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2008 VMware, Inc.
  * All Rights Reserved.
  * 
  * Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,7 +18,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
@@ -27,6 +27,7 @@
 
 
 #include "draw/draw_context.h"
+#include "os/os_misc.h"
 #include "util/u_format.h"
 #include "util/u_format_s3tc.h"
 #include "util/u_inlines.h"
@@ -50,7 +51,7 @@
 static const char *
 i915_get_vendor(struct pipe_screen *screen)
 {
-   return "VMware, Inc.";
+   return "Mesa Project";
 }
 
 static const char *
@@ -106,12 +107,11 @@ i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sha
    case PIPE_SHADER_VERTEX:
       switch (cap) {
       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+      case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
          if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
-            return PIPE_MAX_VERTEX_SAMPLERS;
+            return PIPE_MAX_SAMPLERS;
          else
             return 0;
-      case PIPE_SHADER_CAP_INTEGERS:
-         return 1;
        default:
          return draw_get_shader_param(shader, cap);
       }
@@ -130,17 +130,18 @@ i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sha
          return 0;
       case PIPE_SHADER_CAP_MAX_INPUTS:
          return 10;
-      case PIPE_SHADER_CAP_MAX_CONSTS:
-         return 32;
+      case PIPE_SHADER_CAP_MAX_OUTPUTS:
+         return 1;
+      case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
+         return 32 * sizeof(float[4]);
       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
          return 1;
       case PIPE_SHADER_CAP_MAX_TEMPS:
          return 12; /* XXX: 12 -> 32 ? */
-      case PIPE_SHADER_CAP_MAX_ADDRS:
-         return 0;
       case PIPE_SHADER_CAP_MAX_PREDS:
          return 0;
       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+      case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
          return 0;
       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
@@ -152,6 +153,7 @@ i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sha
       case PIPE_SHADER_CAP_INTEGERS:
          return 0;
       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+      case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
          return I915_TEX_UNITS;
       default:
          debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
@@ -172,8 +174,8 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
    switch (cap) {
    /* Supported features (boolean caps). */
    case PIPE_CAP_ANISOTROPIC_FILTER:
-   case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
    case PIPE_CAP_NPOT_TEXTURES:
+   case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
    case PIPE_CAP_POINT_SPRITE:
    case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
    case PIPE_CAP_TEXTURE_SHADOW_MAP:
@@ -195,22 +197,62 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
    case PIPE_CAP_SHADER_STENCIL_EXPORT:
    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
    case PIPE_CAP_TEXTURE_SWIZZLE:
-   case PIPE_CAP_TIMER_QUERY:
+   case PIPE_CAP_QUERY_TIME_ELAPSED:
    case PIPE_CAP_SM3:
    case PIPE_CAP_SEAMLESS_CUBE_MAP:
    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
-   case PIPE_CAP_SCALED_RESOLVE:
    case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
    case PIPE_CAP_CONDITIONAL_RENDER:
    case PIPE_CAP_TEXTURE_BARRIER:
-   case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
    case PIPE_CAP_START_INSTANCE:
+   case PIPE_CAP_QUERY_TIMESTAMP:
+   case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
+   case PIPE_CAP_TEXTURE_MULTISAMPLE:
+   case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+   case PIPE_CAP_CUBE_MAP_ARRAY:
+   case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+   case PIPE_CAP_TGSI_TEXCOORD:
+   case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+   case PIPE_CAP_TEXTURE_GATHER_SM5:
+   case PIPE_CAP_FAKE_SW_MSAA:
+   case PIPE_CAP_TEXTURE_QUERY_LOD:
+   case PIPE_CAP_SAMPLE_SHADING:
+   case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
+   case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
+   case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
+   case PIPE_CAP_CLIP_HALFZ:
+   case PIPE_CAP_VERTEXID_NOBASE:
+   case PIPE_CAP_POLYGON_OFFSET_CLAMP:
+   case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
+   case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
       return 0;
 
+   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
+   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+   case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
+   case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
+   case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+   case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
+   case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+   case PIPE_CAP_DRAW_INDIRECT:
+   case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+   case PIPE_CAP_SAMPLER_VIEW_TARGET:
+      return 0;
+
+   case PIPE_CAP_MAX_VIEWPORTS:
+      return 1;
+
+   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+      return 64;
+
+   case PIPE_CAP_GLSL_FEATURE_LEVEL:
+      return 120;
+
    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
       return 16;
 
@@ -219,13 +261,6 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
       return is->debug.lie ? 1 : 0;
 
    /* Texturing. */
-   case PIPE_CAP_MAX_COMBINED_SAMPLERS:
-      return i915_get_shader_param(screen,
-                                   PIPE_SHADER_VERTEX,
-                                   PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS) +
-             i915_get_shader_param(screen,
-                                   PIPE_SHADER_FRAGMENT,
-                                   PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS);
    case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
       return I915_MAX_TEXTURE_2D_LEVELS;
    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
@@ -234,6 +269,8 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
       return I915_MAX_TEXTURE_2D_LEVELS;
    case PIPE_CAP_MIN_TEXEL_OFFSET:
    case PIPE_CAP_MAX_TEXEL_OFFSET:
+   case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
+   case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
@@ -243,6 +280,15 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
    case PIPE_CAP_MAX_RENDER_TARGETS:
       return 1;
 
+   /* Geometry shader output, unsupported. */
+   case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
+   case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
+   case PIPE_CAP_MAX_VERTEX_STREAMS:
+      return 0;
+
+   case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
+      return 2048;
+
    /* Fragment coordinate conventions. */
    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
@@ -250,6 +296,30 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
       return 0;
+   case PIPE_CAP_ENDIANNESS:
+      return PIPE_ENDIAN_LITTLE;
+
+   case PIPE_CAP_VENDOR_ID:
+      return 0x8086;
+   case PIPE_CAP_DEVICE_ID:
+      return is->iws->pci_id;
+   case PIPE_CAP_ACCELERATED:
+      return 1;
+   case PIPE_CAP_VIDEO_MEMORY: {
+      /* Once a batch uses more than 75% of the maximum mappable size, we
+       * assume that there's some fragmentation, and we start doing extra
+       * flushing, etc.  That's the big cliff apps will care about.
+       */
+      const int gpu_mappable_megabytes = is->iws->aperture_size(is->iws) * 3 / 4;
+      uint64_t system_memory;
+
+      if (!os_get_total_physical_memory(&system_memory))
+         return 0;
+
+      return MIN2(gpu_mappable_megabytes, (int)(system_memory >> 20));
+   }
+   case PIPE_CAP_UMA:
+      return 1;
 
    default:
       debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
@@ -296,7 +366,9 @@ i915_is_format_supported(struct pipe_screen *screen,
       PIPE_FORMAT_B8G8R8X8_UNORM,
       PIPE_FORMAT_R8G8B8A8_UNORM,
       PIPE_FORMAT_R8G8B8X8_UNORM,
+      PIPE_FORMAT_B4G4R4A4_UNORM,
       PIPE_FORMAT_B5G6R5_UNORM,
+      PIPE_FORMAT_B5G5R5A1_UNORM,
       PIPE_FORMAT_B10G10R10A2_UNORM,
       PIPE_FORMAT_L8_UNORM,
       PIPE_FORMAT_A8_UNORM,
@@ -320,6 +392,8 @@ i915_is_format_supported(struct pipe_screen *screen,
       PIPE_FORMAT_R8G8B8A8_UNORM,
       PIPE_FORMAT_R8G8B8X8_UNORM,
       PIPE_FORMAT_B5G6R5_UNORM,
+      PIPE_FORMAT_B5G5R5A1_UNORM,
+      PIPE_FORMAT_B4G4R4A4_UNORM,
       PIPE_FORMAT_B10G10R10A2_UNORM,
       PIPE_FORMAT_L8_UNORM,
       PIPE_FORMAT_A8_UNORM,
@@ -404,7 +478,8 @@ static void
 i915_flush_frontbuffer(struct pipe_screen *screen,
                        struct pipe_resource *resource,
                        unsigned level, unsigned layer,
-                       void *winsys_drawable_handle)
+                       void *winsys_drawable_handle,
+                       struct pipe_box *sub_box)
 {
    /* XXX: Dummy right now. */
    (void)screen;
@@ -412,6 +487,7 @@ i915_flush_frontbuffer(struct pipe_screen *screen,
    (void)level;
    (void)layer;
    (void)winsys_drawable_handle;
+   (void)sub_box;
 }
 
 static void