case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_TGSI_INSTANCEID:
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
return 1;
/* Unsupported features (boolean caps). */
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
- case PIPE_CAP_DEPTH_CLAMP:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE:
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
case PIPE_CAP_SCALED_RESOLVE:
- case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL:
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
+ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
+ case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
return 0;
/* Features we can lie about (boolean caps). */
{
struct i915_screen *is = i915_screen(screen);
- return is->iws->fence_signalled(is->iws, fence) == 0;
+ return is->iws->fence_signalled(is->iws, fence) == 1;
}
static boolean
{
struct i915_screen *is = i915_screen(screen);
- return is->iws->fence_finish(is->iws, fence) == 0;
+ return is->iws->fence_finish(is->iws, fence) == 1;
}