i915g: handle more formats in copy
[mesa.git] / src / gallium / drivers / i915 / i915_state.c
index a858a2589b8efe48d963f8415cd557709ff796a0..c90fcfd74919e08e11fb72d2bd64078b8b0b6fd2 100644 (file)
@@ -1,6 +1,6 @@
 /**************************************************************************
  * 
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2007 VMware, Inc.
  * All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  * 
  **************************************************************************/
 
-/* Authors:  Keith Whitwell <keith@tungstengraphics.com>
+/* Authors:  Keith Whitwell <keithw@vmware.com>
  */
 
 
@@ -42,6 +42,7 @@
 #include "i915_state_inlines.h"
 #include "i915_fpc.h"
 #include "i915_resource.h"
+#include "i915_state.h"
 
 /* The i915 (and related graphics cores) do not support GL_CLAMP.  The
  * Intel drivers for "other operating systems" implement GL_CLAMP as
@@ -300,7 +301,7 @@ i915_bind_vertex_sampler_states(struct pipe_context *pipe,
    struct i915_context *i915 = i915_context(pipe);
    unsigned i;
 
-   assert(num <= Elements(i915->vertex_samplers));
+   assert(start + num <= Elements(i915->vertex_samplers));
 
    /* Check for no-op */
    if (num == i915->num_vertex_samplers &&
@@ -793,6 +794,45 @@ i915_set_vertex_sampler_views(struct pipe_context *pipe,
 }
 
 
+static void
+i915_set_sampler_views(struct pipe_context *pipe, unsigned shader,
+                       unsigned start, unsigned num,
+                       struct pipe_sampler_view **views)
+{
+   assert(start == 0);
+   switch (shader) {
+   case PIPE_SHADER_FRAGMENT:
+      i915_set_fragment_sampler_views(pipe, num, views);
+      break;
+   case PIPE_SHADER_VERTEX:
+      i915_set_vertex_sampler_views(pipe, num, views);
+      break;
+   default:
+      ;
+   }
+}
+
+
+struct pipe_sampler_view *
+i915_create_sampler_view_custom(struct pipe_context *pipe,
+                                struct pipe_resource *texture,
+                                const struct pipe_sampler_view *templ,
+                                unsigned width0,
+                                unsigned height0)
+{
+   struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
+
+   if (view) {
+      *view = *templ;
+      view->reference.count = 1;
+      view->texture = NULL;
+      pipe_resource_reference(&view->texture, texture);
+      view->context = pipe;
+   }
+
+   return view;
+}
+
 static struct pipe_sampler_view *
 i915_create_sampler_view(struct pipe_context *pipe,
                          struct pipe_resource *texture,
@@ -1076,8 +1116,7 @@ i915_init_state_functions( struct i915_context *i915 )
 
    i915->base.set_polygon_stipple = i915_set_polygon_stipple;
    i915->base.set_scissor_states = i915_set_scissor_states;
-   i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
-   i915->base.set_vertex_sampler_views = i915_set_vertex_sampler_views;
+   i915->base.set_sampler_views = i915_set_sampler_views;
    i915->base.create_sampler_view = i915_create_sampler_view;
    i915->base.sampler_view_destroy = i915_sampler_view_destroy;
    i915->base.set_viewport_states = i915_set_viewport_states;