return TEXCOORDMODE_CLAMP_EDGE;
case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
return TEXCOORDMODE_CLAMP_BORDER;
- /*
- case PIPE_TEX_WRAP_MIRRORED_REPEAT:
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
return TEXCOORDMODE_MIRROR;
- */
default:
return TEXCOORDMODE_WRAP;
}
if (blend->dither)
cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
+ /* XXX here take the target fixup into account */
if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
cso_data->LIS5 |= S5_WRITEDISABLE_RED;
if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
{
cso->state[0] |= (SS2_SHADOW_ENABLE |
- i915_translate_compare_func(sampler->compare_func));
+ i915_translate_shadow_compare_func(sampler->compare_func));
minFilt = FILTER_4X4_FLAT;
magFilt = FILTER_4X4_FLAT;
return cso;
}
+static void i915_fixup_bind_sampler_states(struct pipe_context *pipe,
+ unsigned num, void **sampler)
+{
+ struct i915_context *i915 = i915_context(pipe);
+
+ i915->saved_nr_samplers = num;
+ memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num);
+
+ i915->saved_bind_sampler_states(pipe, num, sampler);
+}
+
static void i915_bind_sampler_states(struct pipe_context *pipe,
unsigned num, void **sampler)
{
if (!ifs)
return NULL;
+ ifs->draw_data = draw_create_fragment_shader(i915->draw, templ);
ifs->state.tokens = tgsi_dup_tokens(templ->tokens);
tgsi_scan_shader(templ->tokens, &ifs->info);
return ifs;
}
+static void
+i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader)
+{
+ struct i915_context *i915 = i915_context(pipe);
+ draw_flush(i915->draw);
+
+ i915->saved_fs = shader;
+
+ i915->saved_bind_fs_state(pipe, shader);
+}
+
static void
i915_bind_fs_state(struct pipe_context *pipe, void *shader)
{
i915->fs = (struct i915_fragment_shader*) shader;
+ draw_bind_fragment_shader(i915->draw, (i915->fs ? i915->fs->draw_data : NULL));
+
i915->dirty |= I915_NEW_FS;
}
{
struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader;
- if (ifs->program)
+ if (ifs->program) {
FREE(ifs->program);
+ ifs->program = NULL;
+ FREE((struct tgsi_token *)ifs->state.tokens);
+ ifs->state.tokens = NULL;
+ }
ifs->program_len = 0;
- FREE((struct tgsi_token *)ifs->state.tokens);
-
FREE(ifs);
}
{
struct i915_context *i915 = i915_context(pipe);
+ i915->saved_vs = shader;
+
/* just pass-through to draw module */
draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
}
+static void
+i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_sampler_view **views)
+{
+ struct i915_context *i915 = i915_context(pipe);
+ int i;
+
+ for (i = 0; i < num; i++)
+ pipe_sampler_view_reference(&i915->saved_sampler_views[i],
+ views[i]);
+
+ for (i = num; i < i915->saved_nr_sampler_views; i++)
+ pipe_sampler_view_reference(&i915->saved_sampler_views[i],
+ NULL);
+
+ i915->saved_nr_sampler_views = num;
+
+ i915->saved_set_sampler_views(pipe, num, views);
+}
+
static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
unsigned num,
struct pipe_sampler_view **views)
i915->framebuffer.height = fb->height;
i915->framebuffer.nr_cbufs = fb->nr_cbufs;
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
- pipe_surface_reference(&i915->framebuffer.cbufs[i], fb->cbufs[i]);
+ pipe_surface_reference(&i915->framebuffer.cbufs[i],
+ i < fb->nr_cbufs ? fb->cbufs[i] : NULL);
}
pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
struct i915_context *i915 = i915_context(pipe);
draw_flush(i915->draw);
+ i915->saved_clip = *clip;
+
draw_set_clip_state(i915->draw, clip);
i915->dirty |= I915_NEW_CLIP;
{
struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
- cso->templ = rasterizer;
+ cso->templ = *rasterizer;
cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
cso->light_twoside = rasterizer->light_twoside;
cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
/* pass-through to draw module */
draw_set_rasterizer_state(i915->draw,
- (i915->rasterizer ? i915->rasterizer->templ : NULL),
+ (i915->rasterizer ? &(i915->rasterizer->templ) : NULL),
raster);
i915->dirty |= I915_NEW_RASTERIZER;
struct draw_context *draw = i915->draw;
int i;
+ util_copy_vertex_buffers(i915->saved_vertex_buffers,
+ &i915->saved_nr_vertex_buffers,
+ buffers, count);
#if 0
/* XXX doesn't look like this is needed */
/* unmap old */
struct i915_context *i915 = i915_context(pipe);
struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
+ i915->saved_velems = velems;
+
/* pass-through to draw module */
if (i915_velems) {
draw_set_vertex_elements(i915->draw,
i915->base.set_index_buffer = i915_set_index_buffer;
i915->base.redefine_user_buffer = u_default_redefine_user_buffer;
}
+
+void
+i915_init_fixup_state_functions( struct i915_context *i915 )
+{
+ i915->saved_bind_fs_state = i915->base.bind_fs_state;
+ i915->base.bind_fs_state = i915_fixup_bind_fs_state;
+ i915->saved_bind_sampler_states = i915->base.bind_fragment_sampler_states;
+ i915->base.bind_fragment_sampler_states = i915_fixup_bind_sampler_states;
+ i915->saved_set_sampler_views = i915->base.set_fragment_sampler_views;
+ i915->base.set_fragment_sampler_views = i915_fixup_set_fragment_sampler_views;
+}