#include "pipe/p_defines.h"
#include "pipe/p_format.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
emit_invariant(struct i915_context *i915)
{
i915_winsys_batchbuffer_write(i915->batch, invariant_state,
- Elements(invariant_state)*sizeof(uint32_t));
+ ARRAY_SIZE(invariant_state)*sizeof(uint32_t));
}
static void
if (enabled & (1 << unit)) {
struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
struct i915_winsys_buffer *buf = texture->buffer;
+ unsigned offset = i915->current.texbuffer[unit][2];
+
assert(buf);
count++;
- OUT_RELOC(buf, I915_USAGE_SAMPLER, 0);
+ OUT_RELOC(buf, I915_USAGE_SAMPLER, offset);
OUT_BATCH(i915->current.texbuffer[unit][0]); /* MS3 */
OUT_BATCH(i915->current.texbuffer[unit][1]); /* MS4 */
}
i915->num_validation_buffers = 0;
if (i915->hardware_dirty & I915_HW_INVARIANT)
- *batch_space = Elements(invariant_state);
+ *batch_space = ARRAY_SIZE(invariant_state);
else
*batch_space = 0;