/**************************************************************************
*
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2003 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* max_lod =< last_level == true
*
*
- * This is all fine and dandy if it where for the fact that max_lod
+ * This is all fine and dandy if it were for the fact that max_lod
* is set on the map state instead of the sampler state. That is
* the max_lod we submit on map is:
* max_lod = MIN2(last_level, max_lod);
*
* So we need to update the map state when we change samplers and
- * we need to be change the sampler state when map state is changed.
+ * we need to change the sampler state when map state is changed.
* The first part is done by calling update_texture in update_samplers
* and the second part is done else where in code tracking the state
* changes.
uint unit,
const struct i915_texture *tex,
const struct i915_sampler_state *sampler,
+ const struct pipe_sampler_view* view,
uint state[2]);
pt->format == PIPE_FORMAT_YUYV)
state[0] |= SS2_COLORSPACE_CONVERSION;
- /* 3D textures don't seem to respect the border color.
+ if (pt->format == PIPE_FORMAT_B8G8R8A8_SRGB ||
+ pt->format == PIPE_FORMAT_L8_SRGB )
+ state[0] |= SS2_REVERSE_GAMMA_ENABLE;
+
+ /* 3D textures don't seem to respect the border color.
* Fallback if there's ever a danger that they might refer to
* it.
*
update_sampler(i915,
unit,
- i915->sampler[unit], /* sampler state */
+ i915->fragment_sampler[unit], /* sampler state */
texture, /* texture */
i915->current.sampler[unit]); /* the result */
update_map(i915,
unit,
- texture, /* texture */
- i915->sampler[unit], /* sampler state */
- i915->current.texbuffer[unit]); /* the result */
+ texture, /* texture */
+ i915->fragment_sampler[unit], /* sampler state */
+ i915->fragment_sampler_views[unit], /* sampler view */
+ i915->current.texbuffer[unit]); /* the result */
i915->current.sampler_enable_nr++;
i915->current.sampler_enable_flags |= (1 << unit);
};
-
/***********************************************************************
* Sampler views
*/
-static uint translate_texture_format(enum pipe_format pipeFormat)
+static uint translate_texture_format(enum pipe_format pipeFormat,
+ const struct pipe_sampler_view* view)
{
+ if ( (view->swizzle_r != PIPE_SWIZZLE_RED ||
+ view->swizzle_g != PIPE_SWIZZLE_GREEN ||
+ view->swizzle_b != PIPE_SWIZZLE_BLUE ||
+ view->swizzle_a != PIPE_SWIZZLE_ALPHA ) &&
+ pipeFormat != PIPE_FORMAT_Z24_UNORM_S8_UINT &&
+ pipeFormat != PIPE_FORMAT_Z24X8_UNORM )
+ debug_printf("i915: unsupported texture swizzle for format %d\n", pipeFormat);
+
switch (pipeFormat) {
case PIPE_FORMAT_L8_UNORM:
return MAPSURF_8BIT | MT_8BIT_L8;
return MAPSURF_16BIT | MT_16BIT_ARGB1555;
case PIPE_FORMAT_B4G4R4A4_UNORM:
return MAPSURF_16BIT | MT_16BIT_ARGB4444;
+ case PIPE_FORMAT_B10G10R10A2_UNORM:
+ return MAPSURF_32BIT | MT_32BIT_ARGB2101010;
case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_SRGB:
return MAPSURF_32BIT | MT_32BIT_ARGB8888;
case PIPE_FORMAT_B8G8R8X8_UNORM:
return MAPSURF_32BIT | MT_32BIT_XRGB8888;
case PIPE_FORMAT_R8G8B8A8_UNORM:
return MAPSURF_32BIT | MT_32BIT_ABGR8888;
-#if 0
case PIPE_FORMAT_R8G8B8X8_UNORM:
return MAPSURF_32BIT | MT_32BIT_XBGR8888;
-#endif
case PIPE_FORMAT_YUYV:
return (MAPSURF_422 | MT_422_YCRCB_NORMAL);
case PIPE_FORMAT_UYVY:
#endif
case PIPE_FORMAT_Z16_UNORM:
return (MAPSURF_16BIT | MT_16BIT_L16);
-#if 0
- case PIPE_FORMAT_RGBA_DXT1:
- case PIPE_FORMAT_RGB_DXT1:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT1_RGB:
return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT1);
- case PIPE_FORMAT_RGBA_DXT3:
+ case PIPE_FORMAT_DXT3_RGBA:
return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3);
- case PIPE_FORMAT_RGBA_DXT5:
+ case PIPE_FORMAT_DXT5_RGBA:
return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5);
-#endif
- case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
case PIPE_FORMAT_Z24X8_UNORM:
- return (MAPSURF_32BIT | MT_32BIT_xI824);
+ {
+ if ( view->swizzle_r == PIPE_SWIZZLE_RED &&
+ view->swizzle_g == PIPE_SWIZZLE_RED &&
+ view->swizzle_b == PIPE_SWIZZLE_RED &&
+ view->swizzle_a == PIPE_SWIZZLE_ONE)
+ return (MAPSURF_32BIT | MT_32BIT_xA824);
+ if ( view->swizzle_r == PIPE_SWIZZLE_RED &&
+ view->swizzle_g == PIPE_SWIZZLE_RED &&
+ view->swizzle_b == PIPE_SWIZZLE_RED &&
+ view->swizzle_a == PIPE_SWIZZLE_RED)
+ return (MAPSURF_32BIT | MT_32BIT_xI824);
+ if ( view->swizzle_r == PIPE_SWIZZLE_ZERO &&
+ view->swizzle_g == PIPE_SWIZZLE_ZERO &&
+ view->swizzle_b == PIPE_SWIZZLE_ZERO &&
+ view->swizzle_a == PIPE_SWIZZLE_RED)
+ return (MAPSURF_32BIT | MT_32BIT_xL824);
+ debug_printf("i915: unsupported depth swizzle %d %d %d %d\n",
+ view->swizzle_r,
+ view->swizzle_g,
+ view->swizzle_b,
+ view->swizzle_a);
+ return (MAPSURF_32BIT | MT_32BIT_xL824);
+ }
default:
debug_printf("i915: translate_texture_format() bad image format %x\n",
pipeFormat);
}
}
+static inline uint32_t
+ms3_tiling_bits(enum i915_winsys_buffer_tile tiling)
+{
+ uint32_t tiling_bits = 0;
+
+ switch (tiling) {
+ case I915_TILE_Y:
+ tiling_bits |= MS3_TILE_WALK_Y;
+ case I915_TILE_X:
+ tiling_bits |= MS3_TILED_SURFACE;
+ case I915_TILE_NONE:
+ break;
+ }
+
+ return tiling_bits;
+}
+
static void update_map(struct i915_context *i915,
uint unit,
const struct i915_texture *tex,
const struct i915_sampler_state *sampler,
+ const struct pipe_sampler_view* view,
uint state[2])
{
const struct pipe_resource *pt = &tex->b.b;
const uint width = pt->width0, height = pt->height0, depth = pt->depth0;
const uint num_levels = pt->last_level;
unsigned max_lod = num_levels * 4;
- unsigned tiled = MS3_USE_FENCE_REGS;
assert(tex);
assert(width);
assert(height);
assert(depth);
- format = translate_texture_format(pt->format);
+ format = translate_texture_format(pt->format, view);
pitch = tex->stride;
assert(format);
assert(pitch);
- if (tex->sw_tiled) {
- assert(!((pitch - 1) & pitch));
- tiled = MS3_TILED_SURFACE;
- }
-
/* MS3 state */
state[0] =
(((height - 1) << MS3_HEIGHT_SHIFT)
| ((width - 1) << MS3_WIDTH_SHIFT)
| format
- | tiled);
+ | ms3_tiling_bits(tex->tiling));
/*
* XXX When min_filter != mag_filter and there's just one mipmap level,
update_map(i915,
unit,
- texture, /* texture */
- i915->sampler[unit], /* sampler state */
+ texture, /* texture */
+ i915->fragment_sampler[unit], /* sampler state */
+ i915->fragment_sampler_views[unit], /* sampler view */
i915->current.texbuffer[unit]);
}
}