gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.
[mesa.git] / src / gallium / drivers / i915 / i915_state_sampler.c
index cbac4175c8f78fb5652718cc3a630771aa9b3eb3..66a5778717a80e954f160a22822dc4c3290ad37f 100644 (file)
@@ -1,6 +1,6 @@
 /**************************************************************************
  * 
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2003 VMware, Inc.
  * All Rights Reserved.
  * 
  * Permission is hereby granted, free of charge, to any person obtaining a
@@ -18,7 +18,7 @@
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #include "pipe/p_context.h"
 #include "pipe/p_state.h"
-#include "util/u_memory.h"
 
 #include "i915_state_inlines.h"
 #include "i915_context.h"
 #include "i915_reg.h"
 #include "i915_state.h"
+#include "i915_resource.h"
 
 
 /*
  * max_lod =< last_level == true
  *
  *
- * This is all fine and dandy if it where for the fact that max_lod
+ * This is all fine and dandy if it were for the fact that max_lod
  * is set on the map state instead of the sampler state. That is
  * the max_lod we submit on map is:
  * max_lod = MIN2(last_level, max_lod);
  *
  * So we need to update the map state when we change samplers and
- * we need to be change the sampler state when map state is changed.
- * The first part is done by calling i915_update_texture in
- * i915_update_samplers and the second part is done else where in
- * code tracking the state changes.
+ * we need to change the sampler state when map state is changed.
+ * The first part is done by calling update_texture in update_samplers
+ * and the second part is done else where in code tracking the state
+ * changes.
+ */
+
+static void update_map(struct i915_context *i915,
+                       uint unit,
+                       const struct i915_texture *tex,
+                       const struct i915_sampler_state *sampler,
+                       const struct pipe_sampler_view* view,
+                       uint state[3]);
+
+
+
+/***********************************************************************
+ * Samplers
  */
 
-static void
-i915_update_texture(struct i915_context *i915,
-                    uint unit,
-                    const struct i915_texture *tex,
-                    const struct i915_sampler_state *sampler,
-                    uint state[6]);
 /**
  * Compute i915 texture sampling state.
  *
@@ -74,25 +81,26 @@ i915_update_texture(struct i915_context *i915,
  */
 static void update_sampler(struct i915_context *i915,
                            uint unit,
-                          const struct i915_sampler_state *sampler,
-                          const struct i915_texture *tex,
-                          unsigned state[3] )
+                           const struct i915_sampler_state *sampler,
+                           const struct i915_texture *tex,
+                           unsigned state[3])
 {
-   const struct pipe_texture *pt = &tex->base;
+   const struct pipe_resource *pt = &tex->b.b;
    unsigned minlod, lastlod;
 
-   /* Need to do this after updating the maps, which call the
-    * intel_finalize_mipmap_tree and hence can update firstLevel:
-    */
    state[0] = sampler->state[0];
    state[1] = sampler->state[1];
    state[2] = sampler->state[2];
 
-   if (pt->format == PIPE_FORMAT_YCBCR ||
-       pt->format == PIPE_FORMAT_YCBCR_REV)
+   if (pt->format == PIPE_FORMAT_UYVY ||
+       pt->format == PIPE_FORMAT_YUYV)
       state[0] |= SS2_COLORSPACE_CONVERSION;
 
-   /* 3D textures don't seem to respect the border color.
+   if (pt->format == PIPE_FORMAT_B8G8R8A8_SRGB ||
+       pt->format == PIPE_FORMAT_L8_SRGB )
+      state[0] |= SS2_REVERSE_GAMMA_ENABLE;
+
+    /* 3D textures don't seem to respect the border color.
     * Fallback if there's ever a danger that they might refer to
     * it.  
     * 
@@ -118,7 +126,7 @@ static void update_sampler(struct i915_context *i915,
            wr == PIPE_TEX_WRAP_CLAMP_TO_BORDER)) {
          if (i915->conformance_mode > 0) {
             assert(0);
-            /*             sampler->fallback = true; */
+            /*             sampler->fallback = true; */
             /* TODO */
          }
       }
@@ -137,43 +145,62 @@ static void update_sampler(struct i915_context *i915,
    state[1] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT);
 }
 
-
-void i915_update_samplers( struct i915_context *i915 )
+static void update_samplers(struct i915_context *i915)
 {
    uint unit;
 
    i915->current.sampler_enable_nr = 0;
    i915->current.sampler_enable_flags = 0x0;
 
-   for (unit = 0; unit < i915->num_textures && unit < i915->num_samplers;
+   for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers;
         unit++) {
       /* determine unit enable/disable by looking for a bound texture */
       /* could also examine the fragment program? */
-      if (i915->texture[unit]) {
-        update_sampler( i915,
-                        unit,
-                        i915->sampler[unit],       /* sampler state */
-                        i915->texture[unit],        /* texture */
-                        i915->current.sampler[unit] /* the result */
-                        );
-        i915_update_texture( i915,
-                             unit,
-                             i915->texture[unit],          /* texture */
-                             i915->sampler[unit],          /* sampler state */
-                             i915->current.texbuffer[unit] );
-
-        i915->current.sampler_enable_nr++;
-        i915->current.sampler_enable_flags |= (1 << unit);
+      if (i915->fragment_sampler_views[unit]) {
+         struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
+
+         update_sampler(i915,
+                        unit,
+                        i915->fragment_sampler[unit], /* sampler state */
+                        texture,                      /* texture */
+                        i915->current.sampler[unit]); /* the result */
+         update_map(i915,
+                    unit,
+                    texture,                             /* texture */
+                    i915->fragment_sampler[unit],        /* sampler state */
+                    i915->fragment_sampler_views[unit],  /* sampler view */
+                    i915->current.texbuffer[unit]);      /* the result */
+
+         i915->current.sampler_enable_nr++;
+         i915->current.sampler_enable_flags |= (1 << unit);
       }
    }
 
    i915->hardware_dirty |= I915_HW_SAMPLER | I915_HW_MAP;
 }
 
+struct i915_tracked_state i915_hw_samplers = {
+   "samplers",
+   update_samplers,
+   I915_NEW_SAMPLER | I915_NEW_SAMPLER_VIEW
+};
 
-static uint
-translate_texture_format(enum pipe_format pipeFormat)
+
+/***********************************************************************
+ * Sampler views
+ */
+
+static uint translate_texture_format(enum pipe_format pipeFormat,
+                                     const struct pipe_sampler_view* view)
 {
+   if ( (view->swizzle_r != PIPE_SWIZZLE_X ||
+         view->swizzle_g != PIPE_SWIZZLE_Y ||
+         view->swizzle_b != PIPE_SWIZZLE_Z ||
+         view->swizzle_a != PIPE_SWIZZLE_W ) &&
+         pipeFormat != PIPE_FORMAT_Z24_UNORM_S8_UINT &&
+         pipeFormat != PIPE_FORMAT_Z24X8_UNORM )
+      debug_printf("i915: unsupported texture swizzle for format %d\n", pipeFormat);
+
    switch (pipeFormat) {
    case PIPE_FORMAT_L8_UNORM:
       return MAPSURF_8BIT | MT_8BIT_L8;
@@ -181,19 +208,28 @@ translate_texture_format(enum pipe_format pipeFormat)
       return MAPSURF_8BIT | MT_8BIT_I8;
    case PIPE_FORMAT_A8_UNORM:
       return MAPSURF_8BIT | MT_8BIT_A8;
-   case PIPE_FORMAT_A8L8_UNORM:
+   case PIPE_FORMAT_L8A8_UNORM:
       return MAPSURF_16BIT | MT_16BIT_AY88;
-   case PIPE_FORMAT_R5G6B5_UNORM:
+   case PIPE_FORMAT_B5G6R5_UNORM:
       return MAPSURF_16BIT | MT_16BIT_RGB565;
-   case PIPE_FORMAT_A1R5G5B5_UNORM:
+   case PIPE_FORMAT_B5G5R5A1_UNORM:
       return MAPSURF_16BIT | MT_16BIT_ARGB1555;
-   case PIPE_FORMAT_A4R4G4B4_UNORM:
+   case PIPE_FORMAT_B4G4R4A4_UNORM:
       return MAPSURF_16BIT | MT_16BIT_ARGB4444;
-   case PIPE_FORMAT_A8R8G8B8_UNORM:
+   case PIPE_FORMAT_B10G10R10A2_UNORM:
+      return MAPSURF_32BIT | MT_32BIT_ARGB2101010;
+   case PIPE_FORMAT_B8G8R8A8_UNORM:
+   case PIPE_FORMAT_B8G8R8A8_SRGB:
       return MAPSURF_32BIT | MT_32BIT_ARGB8888;
-   case PIPE_FORMAT_YCBCR_REV:
+   case PIPE_FORMAT_B8G8R8X8_UNORM:
+      return MAPSURF_32BIT | MT_32BIT_XRGB8888;
+   case PIPE_FORMAT_R8G8B8A8_UNORM:
+      return MAPSURF_32BIT | MT_32BIT_ABGR8888;
+   case PIPE_FORMAT_R8G8B8X8_UNORM:
+      return MAPSURF_32BIT | MT_32BIT_XBGR8888;
+   case PIPE_FORMAT_YUYV:
       return (MAPSURF_422 | MT_422_YCRCB_NORMAL);
-   case PIPE_FORMAT_YCBCR:
+   case PIPE_FORMAT_UYVY:
       return (MAPSURF_422 | MT_422_YCRCB_SWAPY);
 #if 0
    case PIPE_FORMAT_RGB_FXT1:
@@ -202,62 +238,106 @@ translate_texture_format(enum pipe_format pipeFormat)
 #endif
    case PIPE_FORMAT_Z16_UNORM:
       return (MAPSURF_16BIT | MT_16BIT_L16);
-#if 0
-   case PIPE_FORMAT_RGBA_DXT1:
-   case PIPE_FORMAT_RGB_DXT1:
+   case PIPE_FORMAT_DXT1_RGBA:
+   case PIPE_FORMAT_DXT1_RGB:
       return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT1);
-   case PIPE_FORMAT_RGBA_DXT3:
+   case PIPE_FORMAT_DXT3_RGBA:
       return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3);
-   case PIPE_FORMAT_RGBA_DXT5:
+   case PIPE_FORMAT_DXT5_RGBA:
       return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5);
-#endif
-   case PIPE_FORMAT_S8Z24_UNORM:
-      return (MAPSURF_32BIT | MT_32BIT_xI824);
+   case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+   case PIPE_FORMAT_Z24X8_UNORM:
+      {
+         if ( view->swizzle_r == PIPE_SWIZZLE_X &&
+              view->swizzle_g == PIPE_SWIZZLE_X &&
+              view->swizzle_b == PIPE_SWIZZLE_X &&
+              view->swizzle_a == PIPE_SWIZZLE_1)
+            return (MAPSURF_32BIT | MT_32BIT_xA824);
+         if ( view->swizzle_r == PIPE_SWIZZLE_X &&
+              view->swizzle_g == PIPE_SWIZZLE_X &&
+              view->swizzle_b == PIPE_SWIZZLE_X &&
+              view->swizzle_a == PIPE_SWIZZLE_X)
+            return (MAPSURF_32BIT | MT_32BIT_xI824);
+         if ( view->swizzle_r == PIPE_SWIZZLE_0 &&
+              view->swizzle_g == PIPE_SWIZZLE_0 &&
+              view->swizzle_b == PIPE_SWIZZLE_0 &&
+              view->swizzle_a == PIPE_SWIZZLE_X)
+            return (MAPSURF_32BIT | MT_32BIT_xL824);
+         debug_printf("i915: unsupported depth swizzle %d %d %d %d\n",
+                      view->swizzle_r,
+                      view->swizzle_g,
+                      view->swizzle_b,
+                      view->swizzle_a);
+         return (MAPSURF_32BIT | MT_32BIT_xL824);
+      }
    default:
       debug_printf("i915: translate_texture_format() bad image format %x\n",
-              pipeFormat);
+                   pipeFormat);
       assert(0);
       return 0;
    }
 }
 
+static inline uint32_t
+ms3_tiling_bits(enum i915_winsys_buffer_tile tiling)
+{
+         uint32_t tiling_bits = 0;
+
+         switch (tiling) {
+         case I915_TILE_Y:
+            tiling_bits |= MS3_TILE_WALK_Y;
+         case I915_TILE_X:
+            tiling_bits |= MS3_TILED_SURFACE;
+         case I915_TILE_NONE:
+            break;
+         }
+
+         return tiling_bits;
+}
 
-static void
-i915_update_texture(struct i915_context *i915,
-                    uint unit,
-                    const struct i915_texture *tex,
-                    const struct i915_sampler_state *sampler,
-                    uint state[6])
+static void update_map(struct i915_context *i915,
+                       uint unit,
+                       const struct i915_texture *tex,
+                       const struct i915_sampler_state *sampler,
+                       const struct pipe_sampler_view* view,
+                       uint state[3])
 {
-   const struct pipe_texture *pt = &tex->base;
-   uint format, pitch;
-   const uint width = pt->width0, height = pt->height0, depth = pt->depth0;
-   const uint num_levels = pt->last_level;
+   const struct pipe_resource *pt = &tex->b.b;
+   uint width = pt->width0, height = pt->height0, depth = pt->depth0;
+   int first_level = view->u.tex.first_level;
+   const uint num_levels = pt->last_level - first_level;
    unsigned max_lod = num_levels * 4;
-   unsigned tiled = MS3_USE_FENCE_REGS;
+   bool is_npot = (!util_is_power_of_two_or_zero(pt->width0) ||
+                   !util_is_power_of_two_or_zero(pt->height0));
+   uint format, pitch;
+
+   /*
+    * This is a bit messy. i915 doesn't support NPOT with mipmaps, but we can
+    * still texture from a single level. This is useful to make u_blitter work.
+    */
+   if (is_npot) {
+      width = u_minify(width, first_level);
+      height = u_minify(height, first_level);
+      max_lod = 1;
+   }
 
    assert(tex);
    assert(width);
    assert(height);
    assert(depth);
 
-   format = translate_texture_format(pt->format);
+   format = translate_texture_format(pt->format, view);
    pitch = tex->stride;
 
    assert(format);
    assert(pitch);
 
-   if (tex->sw_tiled) {
-      assert(!((pitch - 1) & pitch));
-      tiled = MS3_TILED_SURFACE;
-   }
-
    /* MS3 state */
    state[0] =
       (((height - 1) << MS3_HEIGHT_SHIFT)
        | ((width - 1) << MS3_WIDTH_SHIFT)
        | format
-       | tiled);
+       | ms3_tiling_bits(tex->tiling));
 
    /*
     * XXX When min_filter != mag_filter and there's just one mipmap level,
@@ -274,26 +354,38 @@ i915_update_texture(struct i915_context *i915,
        | MS4_CUBE_FACE_ENA_MASK
        | ((max_lod) << MS4_MAX_LOD_SHIFT)
        | ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
-}
 
+   if (is_npot)
+      state[2] = i915_texture_offset(tex, first_level, 0);
+   else
+      state[2] = 0;
+}
 
-void
-i915_update_textures(struct i915_context *i915)
+static void update_maps(struct i915_context *i915)
 {
    uint unit;
 
-   for (unit = 0; unit < i915->num_textures && unit < i915->num_samplers;
+   for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers;
         unit++) {
       /* determine unit enable/disable by looking for a bound texture */
       /* could also examine the fragment program? */
-      if (i915->texture[unit]) {
-        i915_update_texture( i915,
-                             unit,
-                             i915->texture[unit],          /* texture */
-                             i915->sampler[unit],          /* sampler state */
-                             i915->current.texbuffer[unit] );
+      if (i915->fragment_sampler_views[unit]) {
+         struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
+
+         update_map(i915,
+                    unit,
+                    texture,                            /* texture */
+                    i915->fragment_sampler[unit],       /* sampler state */
+                    i915->fragment_sampler_views[unit], /* sampler view */
+                    i915->current.texbuffer[unit]);
       }
    }
 
    i915->hardware_dirty |= I915_HW_MAP;
 }
+
+struct i915_tracked_state i915_hw_sampler_views = {
+   "sampler_views",
+   update_maps,
+   I915_NEW_SAMPLER_VIEW
+};