/**************************************************************************
*
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2003 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* max_lod =< last_level == true
*
*
- * This is all fine and dandy if it where for the fact that max_lod
+ * This is all fine and dandy if it were for the fact that max_lod
* is set on the map state instead of the sampler state. That is
* the max_lod we submit on map is:
* max_lod = MIN2(last_level, max_lod);
*
* So we need to update the map state when we change samplers and
- * we need to be change the sampler state when map state is changed.
- * The first part is done by calling i915_update_texture in
- * i915_update_samplers and the second part is done else where in
- * code tracking the state changes.
+ * we need to change the sampler state when map state is changed.
+ * The first part is done by calling update_texture in update_samplers
+ * and the second part is done else where in code tracking the state
+ * changes.
+ */
+
+static void update_map(struct i915_context *i915,
+ uint unit,
+ const struct i915_texture *tex,
+ const struct i915_sampler_state *sampler,
+ const struct pipe_sampler_view* view,
+ uint state[3]);
+
+
+
+/***********************************************************************
+ * Samplers
*/
-static void
-i915_update_texture(struct i915_context *i915,
- uint unit,
- const struct i915_texture *tex,
- const struct i915_sampler_state *sampler,
- uint state[6]);
/**
* Compute i915 texture sampling state.
*
*/
static void update_sampler(struct i915_context *i915,
uint unit,
- const struct i915_sampler_state *sampler,
- const struct i915_texture *tex,
- unsigned state[3] )
+ const struct i915_sampler_state *sampler,
+ const struct i915_texture *tex,
+ unsigned state[3])
{
const struct pipe_resource *pt = &tex->b.b;
unsigned minlod, lastlod;
- /* Need to do this after updating the maps, which call the
- * intel_finalize_mipmap_tree and hence can update firstLevel:
- */
state[0] = sampler->state[0];
state[1] = sampler->state[1];
state[2] = sampler->state[2];
pt->format == PIPE_FORMAT_YUYV)
state[0] |= SS2_COLORSPACE_CONVERSION;
- /* 3D textures don't seem to respect the border color.
+ if (pt->format == PIPE_FORMAT_B8G8R8A8_SRGB ||
+ pt->format == PIPE_FORMAT_L8_SRGB )
+ state[0] |= SS2_REVERSE_GAMMA_ENABLE;
+
+ /* 3D textures don't seem to respect the border color.
* Fallback if there's ever a danger that they might refer to
* it.
*
wr == PIPE_TEX_WRAP_CLAMP_TO_BORDER)) {
if (i915->conformance_mode > 0) {
assert(0);
- /* sampler->fallback = true; */
+ /* sampler->fallback = true; */
/* TODO */
}
}
state[1] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT);
}
-
-void i915_update_samplers( struct i915_context *i915 )
+static void update_samplers(struct i915_context *i915)
{
uint unit;
if (i915->fragment_sampler_views[unit]) {
struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
- update_sampler( i915,
- unit,
- i915->sampler[unit], /* sampler state */
- texture, /* texture */
- i915->current.sampler[unit] /* the result */
- );
- i915_update_texture( i915,
- unit,
- texture, /* texture */
- i915->sampler[unit], /* sampler state */
- i915->current.texbuffer[unit] );
-
- i915->current.sampler_enable_nr++;
- i915->current.sampler_enable_flags |= (1 << unit);
+ update_sampler(i915,
+ unit,
+ i915->fragment_sampler[unit], /* sampler state */
+ texture, /* texture */
+ i915->current.sampler[unit]); /* the result */
+ update_map(i915,
+ unit,
+ texture, /* texture */
+ i915->fragment_sampler[unit], /* sampler state */
+ i915->fragment_sampler_views[unit], /* sampler view */
+ i915->current.texbuffer[unit]); /* the result */
+
+ i915->current.sampler_enable_nr++;
+ i915->current.sampler_enable_flags |= (1 << unit);
}
}
i915->hardware_dirty |= I915_HW_SAMPLER | I915_HW_MAP;
}
+struct i915_tracked_state i915_hw_samplers = {
+ "samplers",
+ update_samplers,
+ I915_NEW_SAMPLER | I915_NEW_SAMPLER_VIEW
+};
-static uint
-translate_texture_format(enum pipe_format pipeFormat)
+
+/***********************************************************************
+ * Sampler views
+ */
+
+static uint translate_texture_format(enum pipe_format pipeFormat,
+ const struct pipe_sampler_view* view)
{
+ if ( (view->swizzle_r != PIPE_SWIZZLE_X ||
+ view->swizzle_g != PIPE_SWIZZLE_Y ||
+ view->swizzle_b != PIPE_SWIZZLE_Z ||
+ view->swizzle_a != PIPE_SWIZZLE_W ) &&
+ pipeFormat != PIPE_FORMAT_Z24_UNORM_S8_UINT &&
+ pipeFormat != PIPE_FORMAT_Z24X8_UNORM )
+ debug_printf("i915: unsupported texture swizzle for format %d\n", pipeFormat);
+
switch (pipeFormat) {
case PIPE_FORMAT_L8_UNORM:
return MAPSURF_8BIT | MT_8BIT_L8;
return MAPSURF_16BIT | MT_16BIT_ARGB1555;
case PIPE_FORMAT_B4G4R4A4_UNORM:
return MAPSURF_16BIT | MT_16BIT_ARGB4444;
+ case PIPE_FORMAT_B10G10R10A2_UNORM:
+ return MAPSURF_32BIT | MT_32BIT_ARGB2101010;
case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_SRGB:
return MAPSURF_32BIT | MT_32BIT_ARGB8888;
case PIPE_FORMAT_B8G8R8X8_UNORM:
return MAPSURF_32BIT | MT_32BIT_XRGB8888;
case PIPE_FORMAT_R8G8B8A8_UNORM:
return MAPSURF_32BIT | MT_32BIT_ABGR8888;
-#if 0
case PIPE_FORMAT_R8G8B8X8_UNORM:
return MAPSURF_32BIT | MT_32BIT_XBGR8888;
-#endif
case PIPE_FORMAT_YUYV:
return (MAPSURF_422 | MT_422_YCRCB_NORMAL);
case PIPE_FORMAT_UYVY:
#endif
case PIPE_FORMAT_Z16_UNORM:
return (MAPSURF_16BIT | MT_16BIT_L16);
-#if 0
- case PIPE_FORMAT_RGBA_DXT1:
- case PIPE_FORMAT_RGB_DXT1:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT1_RGB:
return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT1);
- case PIPE_FORMAT_RGBA_DXT3:
+ case PIPE_FORMAT_DXT3_RGBA:
return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3);
- case PIPE_FORMAT_RGBA_DXT5:
+ case PIPE_FORMAT_DXT5_RGBA:
return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5);
-#endif
- case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
- return (MAPSURF_32BIT | MT_32BIT_xI824);
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ {
+ if ( view->swizzle_r == PIPE_SWIZZLE_X &&
+ view->swizzle_g == PIPE_SWIZZLE_X &&
+ view->swizzle_b == PIPE_SWIZZLE_X &&
+ view->swizzle_a == PIPE_SWIZZLE_1)
+ return (MAPSURF_32BIT | MT_32BIT_xA824);
+ if ( view->swizzle_r == PIPE_SWIZZLE_X &&
+ view->swizzle_g == PIPE_SWIZZLE_X &&
+ view->swizzle_b == PIPE_SWIZZLE_X &&
+ view->swizzle_a == PIPE_SWIZZLE_X)
+ return (MAPSURF_32BIT | MT_32BIT_xI824);
+ if ( view->swizzle_r == PIPE_SWIZZLE_0 &&
+ view->swizzle_g == PIPE_SWIZZLE_0 &&
+ view->swizzle_b == PIPE_SWIZZLE_0 &&
+ view->swizzle_a == PIPE_SWIZZLE_X)
+ return (MAPSURF_32BIT | MT_32BIT_xL824);
+ debug_printf("i915: unsupported depth swizzle %d %d %d %d\n",
+ view->swizzle_r,
+ view->swizzle_g,
+ view->swizzle_b,
+ view->swizzle_a);
+ return (MAPSURF_32BIT | MT_32BIT_xL824);
+ }
default:
debug_printf("i915: translate_texture_format() bad image format %x\n",
- pipeFormat);
+ pipeFormat);
assert(0);
return 0;
}
}
+static inline uint32_t
+ms3_tiling_bits(enum i915_winsys_buffer_tile tiling)
+{
+ uint32_t tiling_bits = 0;
+
+ switch (tiling) {
+ case I915_TILE_Y:
+ tiling_bits |= MS3_TILE_WALK_Y;
+ case I915_TILE_X:
+ tiling_bits |= MS3_TILED_SURFACE;
+ case I915_TILE_NONE:
+ break;
+ }
+
+ return tiling_bits;
+}
-static void
-i915_update_texture(struct i915_context *i915,
- uint unit,
- const struct i915_texture *tex,
- const struct i915_sampler_state *sampler,
- uint state[6])
+static void update_map(struct i915_context *i915,
+ uint unit,
+ const struct i915_texture *tex,
+ const struct i915_sampler_state *sampler,
+ const struct pipe_sampler_view* view,
+ uint state[3])
{
const struct pipe_resource *pt = &tex->b.b;
- uint format, pitch;
- const uint width = pt->width0, height = pt->height0, depth = pt->depth0;
- const uint num_levels = pt->last_level;
+ uint width = pt->width0, height = pt->height0, depth = pt->depth0;
+ int first_level = view->u.tex.first_level;
+ const uint num_levels = pt->last_level - first_level;
unsigned max_lod = num_levels * 4;
- unsigned tiled = MS3_USE_FENCE_REGS;
+ bool is_npot = (!util_is_power_of_two_or_zero(pt->width0) ||
+ !util_is_power_of_two_or_zero(pt->height0));
+ uint format, pitch;
+
+ /*
+ * This is a bit messy. i915 doesn't support NPOT with mipmaps, but we can
+ * still texture from a single level. This is useful to make u_blitter work.
+ */
+ if (is_npot) {
+ width = u_minify(width, first_level);
+ height = u_minify(height, first_level);
+ max_lod = 1;
+ }
assert(tex);
assert(width);
assert(height);
assert(depth);
- format = translate_texture_format(pt->format);
+ format = translate_texture_format(pt->format, view);
pitch = tex->stride;
assert(format);
assert(pitch);
- if (tex->sw_tiled) {
- assert(!((pitch - 1) & pitch));
- tiled = MS3_TILED_SURFACE;
- }
-
/* MS3 state */
state[0] =
(((height - 1) << MS3_HEIGHT_SHIFT)
| ((width - 1) << MS3_WIDTH_SHIFT)
| format
- | tiled);
+ | ms3_tiling_bits(tex->tiling));
/*
* XXX When min_filter != mag_filter and there's just one mipmap level,
| MS4_CUBE_FACE_ENA_MASK
| ((max_lod) << MS4_MAX_LOD_SHIFT)
| ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
-}
+ if (is_npot)
+ state[2] = i915_texture_offset(tex, first_level, 0);
+ else
+ state[2] = 0;
+}
-void
-i915_update_textures(struct i915_context *i915)
+static void update_maps(struct i915_context *i915)
{
uint unit;
if (i915->fragment_sampler_views[unit]) {
struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
- i915_update_texture( i915,
- unit,
- texture, /* texture */
- i915->sampler[unit], /* sampler state */
- i915->current.texbuffer[unit] );
+ update_map(i915,
+ unit,
+ texture, /* texture */
+ i915->fragment_sampler[unit], /* sampler state */
+ i915->fragment_sampler_views[unit], /* sampler view */
+ i915->current.texbuffer[unit]);
}
}
i915->hardware_dirty |= I915_HW_MAP;
}
+
+struct i915_tracked_state i915_hw_sampler_views = {
+ "sampler_views",
+ update_maps,
+ I915_NEW_SAMPLER_VIEW
+};