/**************************************************************************
*
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2003 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "util/u_pack_color.h"
#include "util/u_surface.h"
+static struct pipe_surface *
+i915_create_surface_custom(struct pipe_context *ctx,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl,
+ unsigned width0,
+ unsigned height0);
/*
* surface functions using the render engine
*/
+static void
+i915_util_blitter_save_states(struct i915_context *i915)
+{
+ util_blitter_save_blend(i915->blitter, (void *)i915->blend);
+ util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil);
+ util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref);
+ util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer);
+ util_blitter_save_fragment_shader(i915->blitter, i915->fs);
+ util_blitter_save_vertex_shader(i915->blitter, i915->vs);
+ util_blitter_save_viewport(i915->blitter, &i915->viewport);
+ util_blitter_save_scissor(i915->blitter, &i915->scissor);
+ util_blitter_save_vertex_elements(i915->blitter, i915->velems);
+ util_blitter_save_vertex_buffer_slot(i915->blitter,
+ i915->vertex_buffers);
+
+ util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
+
+ util_blitter_save_fragment_sampler_states(i915->blitter,
+ i915->num_samplers,
+ (void**)i915->fragment_sampler);
+ util_blitter_save_fragment_sampler_views(i915->blitter,
+ i915->num_fragment_sampler_views,
+ i915->fragment_sampler_views);
+}
+
static void
i915_surface_copy_render(struct pipe_context *pipe,
struct pipe_resource *dst, unsigned dst_level,
const struct pipe_box *src_box)
{
struct i915_context *i915 = i915_context(pipe);
+ unsigned src_width0 = src->width0;
+ unsigned src_height0 = src->height0;
+ unsigned dst_width0 = dst->width0;
+ unsigned dst_height0 = dst->height0;
+ struct pipe_box dstbox;
+ struct pipe_sampler_view src_templ, *src_view;
+ struct pipe_surface dst_templ, *dst_view;
+ const struct util_format_description *desc;
/* Fallback for buffers. */
- if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
- util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
- src, src_level, src_box);
- return;
- }
+ if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER)
+ goto fallback;
- util_blitter_save_blend(i915->blitter, (void *)i915->blend);
- util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil);
- util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref);
- util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer);
- util_blitter_save_fragment_shader(i915->blitter, i915->saved_fs);
- util_blitter_save_vertex_shader(i915->blitter, i915->saved_vs);
- util_blitter_save_viewport(i915->blitter, &i915->viewport);
- util_blitter_save_vertex_elements(i915->blitter, i915->saved_velems);
- util_blitter_save_vertex_buffers(i915->blitter, i915->saved_nr_vertex_buffers,
- i915->saved_vertex_buffers);
+ /* Fallback for depth&stencil. XXX: see if we can use a proxy format */
+ desc = util_format_description(src->format);
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
+ goto fallback;
- util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
+ desc = util_format_description(dst->format);
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
+ goto fallback;
- util_blitter_save_fragment_sampler_states(i915->blitter,
- i915->saved_nr_samplers,
- i915->saved_samplers);
- util_blitter_save_fragment_sampler_views(i915->blitter,
- i915->saved_nr_sampler_views,
- i915->saved_sampler_views);
+ util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
+ util_blitter_default_src_texture(&src_templ, src, src_level);
+
+ if (!util_blitter_is_copy_supported(i915->blitter, dst, src))
+ goto fallback;
+
+ i915_util_blitter_save_states(i915);
+
+ dst_view = i915_create_surface_custom(pipe, dst, &dst_templ, dst_width0, dst_height0);
+ src_view = i915_create_sampler_view_custom(pipe, src, &src_templ, src_width0, src_height0);
- util_blitter_copy_texture(i915->blitter, dst, dst_level, dstx, dsty, dstz,
- src, src_level, src_box);
+ u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
+ abs(src_box->depth), &dstbox);
+
+ util_blitter_blit_generic(i915->blitter, dst_view, &dstbox,
+ src_view, src_box, src_width0, src_height0,
+ PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL);
+ return;
+
+fallback:
+ util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
}
static void
(short) src_box->width, (short) src_box->height );
}
+static void
+i915_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info)
+{
+ struct i915_context *i915 = i915_context(pipe);
+ struct pipe_blit_info info = *blit_info;
+
+ if (util_try_blit_via_copy_region(pipe, &info)) {
+ return; /* done */
+ }
+
+ if (info.mask & PIPE_MASK_S) {
+ debug_printf("i915: cannot blit stencil, skipping\n");
+ info.mask &= ~PIPE_MASK_S;
+ }
+
+ if (!util_blitter_is_blit_supported(i915->blitter, &info)) {
+ debug_printf("i915: blit unsupported %s -> %s\n",
+ util_format_short_name(info.src.resource->format),
+ util_format_short_name(info.dst.resource->format));
+ return;
+ }
+
+ i915_util_blitter_save_states(i915);
+
+ util_blitter_blit(i915->blitter, &info);
+}
+
+static void
+i915_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
+{
+}
+
static void
i915_clear_render_target_blitter(struct pipe_context *pipe,
struct pipe_surface *dst,
tex->buffer, offset,
(short) dstx, (short) dsty,
(short) width, (short) height,
- uc.ui );
+ uc.ui[0] );
}
static void
static struct pipe_surface *
-i915_create_surface(struct pipe_context *ctx,
- struct pipe_resource *pt,
- const struct pipe_surface *surf_tmpl)
+i915_create_surface_custom(struct pipe_context *ctx,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl,
+ unsigned width0,
+ unsigned height0)
{
struct pipe_surface *ps;
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
ps->format = surf_tmpl->format;
- ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
- ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
+ ps->width = u_minify(width0, surf_tmpl->u.tex.level);
+ ps->height = u_minify(height0, surf_tmpl->u.tex.level);
ps->u.tex.level = surf_tmpl->u.tex.level;
ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
- ps->usage = surf_tmpl->usage;
ps->context = ctx;
}
return ps;
}
+static struct pipe_surface *
+i915_create_surface(struct pipe_context *ctx,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
+{
+ return i915_create_surface_custom(ctx, pt, surf_tmpl,
+ pt->width0, pt->height0);
+}
+
static void
i915_surface_destroy(struct pipe_context *ctx,
struct pipe_surface *surf)
i915->base.clear_render_target = i915_clear_render_target_render;
i915->base.clear_depth_stencil = i915_clear_depth_stencil_render;
}
+ i915->base.blit = i915_blit;
+ i915->base.flush_resource = i915_flush_resource;
i915->base.create_surface = i915_create_surface;
i915->base.surface_destroy = i915_surface_destroy;
}