gallium: make p_winsys internal
[mesa.git] / src / gallium / drivers / i915simple / i915_context.c
index fee33d82de45ba60444116f34e9b00edf0940174..3e3a59688494dbded287cde1edce82b4c2eba865 100644 (file)
@@ -34,8 +34,9 @@
 
 #include "draw/draw_context.h"
 #include "pipe/p_defines.h"
-#include "pipe/p_winsys.h"
-#include "pipe/p_util.h"
+#include "pipe/internal/p_winsys_screen.h"
+#include "pipe/p_inlines.h"
+#include "util/u_memory.h"
 #include "pipe/p_screen.h"
 
 
@@ -44,16 +45,21 @@ static void i915_destroy( struct pipe_context *pipe )
    struct i915_context *i915 = i915_context( pipe );
 
    draw_destroy( i915->draw );
+   
+   if(i915->winsys->destroy)
+      i915->winsys->destroy(i915->winsys);
 
    FREE( i915 );
 }
 
 
 static boolean
-i915_draw_elements( struct pipe_context *pipe,
-                    struct pipe_buffer *indexBuffer,
-                    unsigned indexSize,
-                    unsigned prim, unsigned start, unsigned count)
+i915_draw_range_elements(struct pipe_context *pipe,
+                            struct pipe_buffer *indexBuffer,
+                            unsigned indexSize,
+                            unsigned min_index,
+                            unsigned max_index,
+                            unsigned prim, unsigned start, unsigned count)
 {
    struct i915_context *i915 = i915_context( pipe );
    struct draw_context *draw = i915->draw;
@@ -65,21 +71,22 @@ i915_draw_elements( struct pipe_context *pipe,
    /*
     * Map vertex buffers
     */
-   for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
-      if (i915->vertex_buffer[i].buffer) {
-         void *buf
-            = pipe->winsys->buffer_map(pipe->winsys,
-                                       i915->vertex_buffer[i].buffer,
-                                       PIPE_BUFFER_USAGE_CPU_READ);
-         draw_set_mapped_vertex_buffer(draw, i, buf);
-      }
+   for (i = 0; i < i915->num_vertex_buffers; i++) {
+      void *buf
+         = pipe_buffer_map(pipe->screen,
+                                    i915->vertex_buffer[i].buffer,
+                                    PIPE_BUFFER_USAGE_CPU_READ);
+      draw_set_mapped_vertex_buffer(draw, i, buf);
    }
    /* Map index buffer, if present */
    if (indexBuffer) {
       void *mapped_indexes
-         = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
+         = pipe_buffer_map(pipe->screen, indexBuffer,
                                     PIPE_BUFFER_USAGE_CPU_READ);
-      draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
+      draw_set_mapped_element_buffer_range(draw, indexSize,
+                                          min_index,
+                                          max_index,
+                                          mapped_indexes);
    }
    else {
       /* no index/element buffer */
@@ -88,7 +95,9 @@ i915_draw_elements( struct pipe_context *pipe,
 
 
    draw_set_mapped_constant_buffer(draw,
-                                i915->current.constants[PIPE_SHADER_VERTEX]);
+                                   i915->current.constants[PIPE_SHADER_VERTEX],
+                                   ( i915->current.num_user_constants[PIPE_SHADER_VERTEX] * 
+                                     4 * sizeof(float) ));
 
    /* draw! */
    draw_arrays(i915->draw, prim, start, count);
@@ -96,20 +105,29 @@ i915_draw_elements( struct pipe_context *pipe,
    /*
     * unmap vertex/index buffers
     */
-   for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
-      if (i915->vertex_buffer[i].buffer) {
-         pipe->winsys->buffer_unmap(pipe->winsys, i915->vertex_buffer[i].buffer);
-         draw_set_mapped_vertex_buffer(draw, i, NULL);
-      }
+   for (i = 0; i < i915->num_vertex_buffers; i++) {
+      pipe_buffer_unmap(pipe->screen, i915->vertex_buffer[i].buffer);
+      draw_set_mapped_vertex_buffer(draw, i, NULL);
    }
    if (indexBuffer) {
-      pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
-      draw_set_mapped_element_buffer(draw, 0, NULL);
+      pipe_buffer_unmap(pipe->screen, indexBuffer);
+      draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL);
    }
 
    return TRUE;
 }
 
+static boolean
+i915_draw_elements( struct pipe_context *pipe,
+                    struct pipe_buffer *indexBuffer,
+                    unsigned indexSize,
+                    unsigned prim, unsigned start, unsigned count)
+{
+   return i915_draw_range_elements( pipe, indexBuffer,
+                                       indexSize,
+                                       0, 0xffffffff,
+                                       prim, start, count );
+}
 
 static boolean i915_draw_arrays( struct pipe_context *pipe,
                                 unsigned prim, unsigned start, unsigned count)
@@ -140,13 +158,14 @@ struct pipe_context *i915_create_context( struct pipe_screen *screen,
 
    i915->pipe.draw_arrays = i915_draw_arrays;
    i915->pipe.draw_elements = i915_draw_elements;
+   i915->pipe.draw_range_elements = i915_draw_range_elements;
 
    /*
     * Create drawing context and plug our rendering stage into it.
     */
    i915->draw = draw_create();
    assert(i915->draw);
-   if (GETENV("I915_VBUF")) {
+   if (!debug_get_bool_option("I915_NO_VBUF", FALSE)) {
       draw_set_rasterize_stage(i915->draw, i915_draw_vbuf_stage(i915));
    }
    else {
@@ -166,7 +185,8 @@ struct pipe_context *i915_create_context( struct pipe_screen *screen,
 
    /* Batch stream debugging is a bit hacked up at the moment:
     */
-   i915->batch_start = NULL;
+   i915->batch = i915_winsys->batch_get(i915_winsys);
+   i915->batch->winsys = i915_winsys;
 
    return &i915->pipe;
 }