i915g: Don't use winsys directly in the driver
[mesa.git] / src / gallium / drivers / i915simple / i915_state.c
index 272c1b13380dd8817d3f2b174c15a7c0c148fb08..0087dfa410f881a7fa6ce3b86a664afd26f04e8e 100644 (file)
@@ -518,7 +518,7 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
                                      const struct pipe_constant_buffer *buf)
 {
    struct i915_context *i915 = i915_context(pipe);
-   struct pipe_winsys *ws = pipe->winsys;
+   struct pipe_screen *screen = pipe->screen;
    draw_flush(i915->draw);
 
    assert(shader < PIPE_SHADER_TYPES);
@@ -536,10 +536,10 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
    if (buf) {
       void *mapped;
       if (buf->buffer && buf->buffer->size &&
-          (mapped = ws->buffer_map(ws, buf->buffer,
+          (mapped = pipe_buffer_map(screen, buf->buffer,
                                     PIPE_BUFFER_USAGE_CPU_READ))) {
          memcpy(i915->current.constants[shader], mapped, buf->buffer->size);
-         ws->buffer_unmap(ws, buf->buffer);
+         pipe_buffer_unmap(screen, buf->buffer);
          i915->current.num_user_constants[shader]
             = buf->buffer->size / (4 * sizeof(float));
       }