if (cbuf_surface) {
unsigned cpitch = cbuf_surface->stride;
unsigned ctile = BUF_3D_USE_FENCE;
- if (cbuf_surface->texture &&
- ((struct i915_texture*)(cbuf_surface->texture))->tiled) {
+ struct i915_texture *tex = (struct i915_texture *)
+ cbuf_surface->texture;
+ struct pipe_buffer *buffer = tex->buffer;
+ assert(tex);
+
+ if (tex && tex->tiled) {
ctile = BUF_3D_TILED_SURFACE;
}
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
- OUT_BATCH(BUF_3D_ID_COLOR_BACK |
+ OUT_BATCH(BUF_3D_ID_COLOR_BACK |
BUF_3D_PITCH(cpitch) | /* pitch in bytes */
ctile);
- OUT_RELOC(cbuf_surface->buffer,
+ OUT_RELOC(tex->buffer,
I915_BUFFER_ACCESS_WRITE,
cbuf_surface->offset);
}
if (depth_surface) {
unsigned zpitch = depth_surface->stride;
unsigned ztile = BUF_3D_USE_FENCE;
- if (depth_surface->texture &&
- ((struct i915_texture*)(depth_surface->texture))->tiled) {
+ struct i915_texture *tex = (struct i915_texture *)
+ depth_surface->texture;
+ struct pipe_buffer *buffer = tex->buffer;
+ assert(tex);
+
+ if (tex && tex->tiled) {
ztile = BUF_3D_TILED_SURFACE;
}
BUF_3D_PITCH(zpitch) | /* pitch in bytes */
ztile);
- OUT_RELOC(depth_surface->buffer,
+ OUT_RELOC(tex->buffer,
I915_BUFFER_ACCESS_WRITE,
depth_surface->offset);
}