#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-#include "brw_util.h"
-#include "main/macros.h"
-#include "main/enums.h"
-static void prepare_cc_vp( struct brw_context *brw )
+
+struct sane_viewport {
+ float top;
+ float left;
+ float width;
+ float height;
+ float near;
+ float far;
+};
+
+static void calc_sane_viewport( const struct pipe_viewport_state *vp,
+ struct sane_viewport *svp )
+{
+ /* XXX fix me, obviously.
+ */
+ svp->top = 0;
+ svp->left = 0;
+ svp->width = 250;
+ svp->height = 250;
+ svp->near = 0;
+ svp->far = 1;
+}
+
+static int prepare_cc_vp( struct brw_context *brw )
{
- GLcontext *ctx = &brw->intel.ctx;
struct brw_cc_viewport ccv;
+ struct sane_viewport svp;
memset(&ccv, 0, sizeof(ccv));
- /* _NEW_VIEWPORT */
- ccv.min_depth = ctx->Viewport.Near;
- ccv.max_depth = ctx->Viewport.Far;
+ /* PIPE_NEW_VIEWPORT */
+ calc_sane_viewport( &brw->curr.vp, &svp );
+
+ ccv.min_depth = svp.near;
+ ccv.max_depth = svp.far;
- dri_bo_unreference(brw->cc.vp_bo);
+ brw->sws->bo_unreference(brw->cc.vp_bo);
brw->cc.vp_bo = brw_cache_data( &brw->cache, BRW_CC_VP, &ccv, NULL, 0 );
+
+ return 0;
}
const struct brw_tracked_state brw_cc_vp = {
.dirty = {
- .mesa = _NEW_VIEWPORT,
+ .mesa = PIPE_NEW_VIEWPORT,
.brw = BRW_NEW_CONTEXT,
.cache = 0
},
};
struct brw_cc_unit_key {
- GLboolean stencil, stencil_two_side, color_blend, alpha_enabled;
-
- GLenum stencil_func[2], stencil_fail_op[2];
- GLenum stencil_pass_depth_fail_op[2], stencil_pass_depth_pass_op[2];
- GLubyte stencil_ref[2], stencil_write_mask[2], stencil_test_mask[2];
- GLenum logic_op;
-
- GLenum blend_eq_rgb, blend_eq_a;
- GLenum blend_src_rgb, blend_src_a;
- GLenum blend_dst_rgb, blend_dst_a;
-
- GLenum alpha_func;
- GLclampf alpha_ref;
-
- GLboolean dither;
-
- GLboolean depth_test, depth_write;
- GLenum depth_func;
+ struct brw_cc0 cc0;
+ struct brw_cc1 cc1;
+ struct brw_cc2 cc2;
+ struct brw_cc3 cc3;
+ struct brw_cc5 cc5;
+ struct brw_cc6 cc6;
+ struct brw_cc7 cc7;
};
-static void
-cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key)
+/* A long-winded way to OR two unsigned integers together:
+ */
+static INLINE struct brw_cc3
+combine_cc3( struct brw_cc3 a, struct brw_cc3 b )
{
- GLcontext *ctx = &brw->intel.ctx;
- const unsigned back = ctx->Stencil._BackFace;
-
- memset(key, 0, sizeof(*key));
-
- key->stencil = ctx->Stencil._Enabled;
- key->stencil_two_side = ctx->Stencil._TestTwoSide;
-
- if (key->stencil) {
- key->stencil_func[0] = ctx->Stencil.Function[0];
- key->stencil_fail_op[0] = ctx->Stencil.FailFunc[0];
- key->stencil_pass_depth_fail_op[0] = ctx->Stencil.ZFailFunc[0];
- key->stencil_pass_depth_pass_op[0] = ctx->Stencil.ZPassFunc[0];
- key->stencil_ref[0] = ctx->Stencil.Ref[0];
- key->stencil_write_mask[0] = ctx->Stencil.WriteMask[0];
- key->stencil_test_mask[0] = ctx->Stencil.ValueMask[0];
- }
- if (key->stencil_two_side) {
- key->stencil_func[1] = ctx->Stencil.Function[back];
- key->stencil_fail_op[1] = ctx->Stencil.FailFunc[back];
- key->stencil_pass_depth_fail_op[1] = ctx->Stencil.ZFailFunc[back];
- key->stencil_pass_depth_pass_op[1] = ctx->Stencil.ZPassFunc[back];
- key->stencil_ref[1] = ctx->Stencil.Ref[back];
- key->stencil_write_mask[1] = ctx->Stencil.WriteMask[back];
- key->stencil_test_mask[1] = ctx->Stencil.ValueMask[back];
- }
-
- if (ctx->Color._LogicOpEnabled)
- key->logic_op = ctx->Color.LogicOp;
- else
- key->logic_op = GL_COPY;
-
- key->color_blend = ctx->Color.BlendEnabled;
- if (key->color_blend) {
- key->blend_eq_rgb = ctx->Color.BlendEquationRGB;
- key->blend_eq_a = ctx->Color.BlendEquationA;
- key->blend_src_rgb = ctx->Color.BlendSrcRGB;
- key->blend_dst_rgb = ctx->Color.BlendDstRGB;
- key->blend_src_a = ctx->Color.BlendSrcA;
- key->blend_dst_a = ctx->Color.BlendDstA;
- }
-
- key->alpha_enabled = ctx->Color.AlphaEnabled;
- if (key->alpha_enabled) {
- key->alpha_func = ctx->Color.AlphaFunc;
- key->alpha_ref = ctx->Color.AlphaRef;
- }
-
- key->dither = ctx->Color.DitherFlag;
+ union { struct brw_cc3 cc3; unsigned i; } ca, cb;
+ ca.cc3 = a;
+ cb.cc3 = b;
+ ca.i |= cb.i;
+ return ca.cc3;
+}
- key->depth_test = ctx->Depth.Test;
- if (key->depth_test) {
- key->depth_func = ctx->Depth.Func;
- key->depth_write = ctx->Depth.Mask;
- }
+static void
+cc_unit_populate_key(const struct brw_context *brw,
+ struct brw_cc_unit_key *key)
+{
+ key->cc0 = brw->curr.zstencil->cc0;
+ key->cc1 = brw->curr.zstencil->cc1;
+ key->cc2 = brw->curr.zstencil->cc2;
+ key->cc3 = combine_cc3( brw->curr.zstencil->cc3, brw->curr.blend->cc3 );
+ key->cc5 = brw->curr.blend->cc5;
+ key->cc6 = brw->curr.blend->cc6;
+ key->cc7 = brw->curr.zstencil->cc7;
}
/**
* Creates the state cache entry for the given CC unit key.
*/
-static dri_bo *
+static struct brw_winsys_buffer *
cc_unit_create_from_key(struct brw_context *brw, struct brw_cc_unit_key *key)
{
struct brw_cc_unit_state cc;
- dri_bo *bo;
+ struct brw_winsys_buffer *bo;
memset(&cc, 0, sizeof(cc));
- /* _NEW_STENCIL */
- if (key->stencil) {
- cc.cc0.stencil_enable = 1;
- cc.cc0.stencil_func =
- intel_translate_compare_func(key->stencil_func[0]);
- cc.cc0.stencil_fail_op =
- intel_translate_stencil_op(key->stencil_fail_op[0]);
- cc.cc0.stencil_pass_depth_fail_op =
- intel_translate_stencil_op(key->stencil_pass_depth_fail_op[0]);
- cc.cc0.stencil_pass_depth_pass_op =
- intel_translate_stencil_op(key->stencil_pass_depth_pass_op[0]);
- cc.cc1.stencil_ref = key->stencil_ref[0];
- cc.cc1.stencil_write_mask = key->stencil_write_mask[0];
- cc.cc1.stencil_test_mask = key->stencil_test_mask[0];
-
- if (key->stencil_two_side) {
- cc.cc0.bf_stencil_enable = 1;
- cc.cc0.bf_stencil_func =
- intel_translate_compare_func(key->stencil_func[1]);
- cc.cc0.bf_stencil_fail_op =
- intel_translate_stencil_op(key->stencil_fail_op[1]);
- cc.cc0.bf_stencil_pass_depth_fail_op =
- intel_translate_stencil_op(key->stencil_pass_depth_fail_op[1]);
- cc.cc0.bf_stencil_pass_depth_pass_op =
- intel_translate_stencil_op(key->stencil_pass_depth_pass_op[1]);
- cc.cc1.bf_stencil_ref = key->stencil_ref[1];
- cc.cc2.bf_stencil_write_mask = key->stencil_write_mask[1];
- cc.cc2.bf_stencil_test_mask = key->stencil_test_mask[1];
- }
-
- /* Not really sure about this:
- */
- if (key->stencil_write_mask[0] ||
- (key->stencil_two_side && key->stencil_write_mask[1]))
- cc.cc0.stencil_write_enable = 1;
- }
-
- /* _NEW_COLOR */
- if (key->logic_op != GL_COPY) {
- cc.cc2.logicop_enable = 1;
- cc.cc5.logicop_func = intel_translate_logic_op(key->logic_op);
- } else if (key->color_blend) {
- GLenum eqRGB = key->blend_eq_rgb;
- GLenum eqA = key->blend_eq_a;
- GLenum srcRGB = key->blend_src_rgb;
- GLenum dstRGB = key->blend_dst_rgb;
- GLenum srcA = key->blend_src_a;
- GLenum dstA = key->blend_dst_a;
-
- if (eqRGB == GL_MIN || eqRGB == GL_MAX) {
- srcRGB = dstRGB = GL_ONE;
- }
-
- if (eqA == GL_MIN || eqA == GL_MAX) {
- srcA = dstA = GL_ONE;
- }
-
- cc.cc6.dest_blend_factor = brw_translate_blend_factor(dstRGB);
- cc.cc6.src_blend_factor = brw_translate_blend_factor(srcRGB);
- cc.cc6.blend_function = brw_translate_blend_equation(eqRGB);
-
- cc.cc5.ia_dest_blend_factor = brw_translate_blend_factor(dstA);
- cc.cc5.ia_src_blend_factor = brw_translate_blend_factor(srcA);
- cc.cc5.ia_blend_function = brw_translate_blend_equation(eqA);
-
- cc.cc3.blend_enable = 1;
- cc.cc3.ia_blend_enable = (srcA != srcRGB ||
- dstA != dstRGB ||
- eqA != eqRGB);
- }
-
- if (key->alpha_enabled) {
- cc.cc3.alpha_test = 1;
- cc.cc3.alpha_test_func = intel_translate_compare_func(key->alpha_func);
- cc.cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8;
-
- UNCLAMPED_FLOAT_TO_UBYTE(cc.cc7.alpha_ref.ub[0], key->alpha_ref);
- }
-
- if (key->dither) {
- cc.cc5.dither_enable = 1;
- cc.cc6.y_dither_offset = 0;
- cc.cc6.x_dither_offset = 0;
- }
-
- /* _NEW_DEPTH */
- if (key->depth_test) {
- cc.cc2.depth_test = 1;
- cc.cc2.depth_test_function = intel_translate_compare_func(key->depth_func);
- cc.cc2.depth_write_enable = key->depth_write;
- }
+ cc.cc0 = key->cc0;
+ cc.cc1 = key->cc1;
+ cc.cc2 = key->cc2;
+ cc.cc3 = key->cc3;
/* CACHE_NEW_CC_VP */
- cc.cc4.cc_viewport_state_offset = brw->cc.vp_bo->offset >> 5; /* reloc */
+ cc.cc4.cc_viewport_state_offset = *(brw->cc.vp_bo->offset) >> 5; /* reloc */
- if (INTEL_DEBUG & DEBUG_STATS)
- cc.cc5.statistics_enable = 1;
+ cc.cc5 = key->cc5;
+ cc.cc6 = key->cc6;
+ cc.cc7 = key->cc7;
bo = brw_upload_cache(&brw->cache, BRW_CC_UNIT,
key, sizeof(*key),
NULL, NULL);
/* Emit CC viewport relocation */
- dri_bo_emit_reloc(bo,
- I915_GEM_DOMAIN_INSTRUCTION,
- 0,
- 0,
- offsetof(struct brw_cc_unit_state, cc4),
- brw->cc.vp_bo);
+ brw->sws->bo_emit_reloc(bo,
+ I915_GEM_DOMAIN_INSTRUCTION,
+ 0,
+ 0,
+ offsetof(struct brw_cc_unit_state, cc4),
+ brw->cc.vp_bo);
return bo;
}
-static void prepare_cc_unit( struct brw_context *brw )
+static int prepare_cc_unit( struct brw_context *brw )
{
struct brw_cc_unit_key key;
cc_unit_populate_key(brw, &key);
- dri_bo_unreference(brw->cc.state_bo);
+ brw->sws->bo_unreference(brw->cc.state_bo);
brw->cc.state_bo = brw_search_cache(&brw->cache, BRW_CC_UNIT,
&key, sizeof(key),
&brw->cc.vp_bo, 1,
if (brw->cc.state_bo == NULL)
brw->cc.state_bo = cc_unit_create_from_key(brw, &key);
+
+ return 0;
}
const struct brw_tracked_state brw_cc_unit = {
.dirty = {
- .mesa = _NEW_STENCIL | _NEW_COLOR | _NEW_DEPTH,
+ .mesa = PIPE_NEW_DEPTH_STENCIL_ALPHA | PIPE_NEW_BLEND,
.brw = 0,
.cache = CACHE_NEW_CC_VP
},