#include "brw_screen.h"
#include "brw_batchbuffer.h"
#include "brw_debug.h"
+#include "brw_resource.h"
-static unsigned brw_translate_surface_format( unsigned id )
-{
- switch (id) {
- case PIPE_FORMAT_R64_FLOAT:
- return BRW_SURFACEFORMAT_R64_FLOAT;
- case PIPE_FORMAT_R64G64_FLOAT:
- return BRW_SURFACEFORMAT_R64G64_FLOAT;
- case PIPE_FORMAT_R64G64B64_FLOAT:
- return BRW_SURFACEFORMAT_R64G64B64_FLOAT;
- case PIPE_FORMAT_R64G64B64A64_FLOAT:
- return BRW_SURFACEFORMAT_R64G64B64A64_FLOAT;
-
- case PIPE_FORMAT_R32_FLOAT:
- return BRW_SURFACEFORMAT_R32_FLOAT;
- case PIPE_FORMAT_R32G32_FLOAT:
- return BRW_SURFACEFORMAT_R32G32_FLOAT;
- case PIPE_FORMAT_R32G32B32_FLOAT:
- return BRW_SURFACEFORMAT_R32G32B32_FLOAT;
- case PIPE_FORMAT_R32G32B32A32_FLOAT:
- return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
-
- case PIPE_FORMAT_R32_UNORM:
- return BRW_SURFACEFORMAT_R32_UNORM;
- case PIPE_FORMAT_R32G32_UNORM:
- return BRW_SURFACEFORMAT_R32G32_UNORM;
- case PIPE_FORMAT_R32G32B32_UNORM:
- return BRW_SURFACEFORMAT_R32G32B32_UNORM;
- case PIPE_FORMAT_R32G32B32A32_UNORM:
- return BRW_SURFACEFORMAT_R32G32B32A32_UNORM;
-
- case PIPE_FORMAT_R32_USCALED:
- return BRW_SURFACEFORMAT_R32_USCALED;
- case PIPE_FORMAT_R32G32_USCALED:
- return BRW_SURFACEFORMAT_R32G32_USCALED;
- case PIPE_FORMAT_R32G32B32_USCALED:
- return BRW_SURFACEFORMAT_R32G32B32_USCALED;
- case PIPE_FORMAT_R32G32B32A32_USCALED:
- return BRW_SURFACEFORMAT_R32G32B32A32_USCALED;
-
- case PIPE_FORMAT_R32_SNORM:
- return BRW_SURFACEFORMAT_R32_SNORM;
- case PIPE_FORMAT_R32G32_SNORM:
- return BRW_SURFACEFORMAT_R32G32_SNORM;
- case PIPE_FORMAT_R32G32B32_SNORM:
- return BRW_SURFACEFORMAT_R32G32B32_SNORM;
- case PIPE_FORMAT_R32G32B32A32_SNORM:
- return BRW_SURFACEFORMAT_R32G32B32A32_SNORM;
-
- case PIPE_FORMAT_R32_SSCALED:
- return BRW_SURFACEFORMAT_R32_SSCALED;
- case PIPE_FORMAT_R32G32_SSCALED:
- return BRW_SURFACEFORMAT_R32G32_SSCALED;
- case PIPE_FORMAT_R32G32B32_SSCALED:
- return BRW_SURFACEFORMAT_R32G32B32_SSCALED;
- case PIPE_FORMAT_R32G32B32A32_SSCALED:
- return BRW_SURFACEFORMAT_R32G32B32A32_SSCALED;
-
- case PIPE_FORMAT_R16_UNORM:
- return BRW_SURFACEFORMAT_R16_UNORM;
- case PIPE_FORMAT_R16G16_UNORM:
- return BRW_SURFACEFORMAT_R16G16_UNORM;
- case PIPE_FORMAT_R16G16B16_UNORM:
- return BRW_SURFACEFORMAT_R16G16B16_UNORM;
- case PIPE_FORMAT_R16G16B16A16_UNORM:
- return BRW_SURFACEFORMAT_R16G16B16A16_UNORM;
-
- case PIPE_FORMAT_R16_USCALED:
- return BRW_SURFACEFORMAT_R16_USCALED;
- case PIPE_FORMAT_R16G16_USCALED:
- return BRW_SURFACEFORMAT_R16G16_USCALED;
- case PIPE_FORMAT_R16G16B16_USCALED:
- return BRW_SURFACEFORMAT_R16G16B16_USCALED;
- case PIPE_FORMAT_R16G16B16A16_USCALED:
- return BRW_SURFACEFORMAT_R16G16B16A16_USCALED;
-
- case PIPE_FORMAT_R16_SNORM:
- return BRW_SURFACEFORMAT_R16_SNORM;
- case PIPE_FORMAT_R16G16_SNORM:
- return BRW_SURFACEFORMAT_R16G16_SNORM;
- case PIPE_FORMAT_R16G16B16_SNORM:
- return BRW_SURFACEFORMAT_R16G16B16_SNORM;
- case PIPE_FORMAT_R16G16B16A16_SNORM:
- return BRW_SURFACEFORMAT_R16G16B16A16_SNORM;
-
- case PIPE_FORMAT_R16_SSCALED:
- return BRW_SURFACEFORMAT_R16_SSCALED;
- case PIPE_FORMAT_R16G16_SSCALED:
- return BRW_SURFACEFORMAT_R16G16_SSCALED;
- case PIPE_FORMAT_R16G16B16_SSCALED:
- return BRW_SURFACEFORMAT_R16G16B16_SSCALED;
- case PIPE_FORMAT_R16G16B16A16_SSCALED:
- return BRW_SURFACEFORMAT_R16G16B16A16_SSCALED;
-
- case PIPE_FORMAT_R8_UNORM:
- return BRW_SURFACEFORMAT_R8_UNORM;
- case PIPE_FORMAT_R8G8_UNORM:
- return BRW_SURFACEFORMAT_R8G8_UNORM;
- case PIPE_FORMAT_R8G8B8_UNORM:
- return BRW_SURFACEFORMAT_R8G8B8_UNORM;
- case PIPE_FORMAT_R8G8B8A8_UNORM:
- return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
-
- case PIPE_FORMAT_R8_USCALED:
- return BRW_SURFACEFORMAT_R8_USCALED;
- case PIPE_FORMAT_R8G8_USCALED:
- return BRW_SURFACEFORMAT_R8G8_USCALED;
- case PIPE_FORMAT_R8G8B8_USCALED:
- return BRW_SURFACEFORMAT_R8G8B8_USCALED;
- case PIPE_FORMAT_R8G8B8A8_USCALED:
- return BRW_SURFACEFORMAT_R8G8B8A8_USCALED;
-
- case PIPE_FORMAT_R8_SNORM:
- return BRW_SURFACEFORMAT_R8_SNORM;
- case PIPE_FORMAT_R8G8_SNORM:
- return BRW_SURFACEFORMAT_R8G8_SNORM;
- case PIPE_FORMAT_R8G8B8_SNORM:
- return BRW_SURFACEFORMAT_R8G8B8_SNORM;
- case PIPE_FORMAT_R8G8B8A8_SNORM:
- return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
-
- case PIPE_FORMAT_R8_SSCALED:
- return BRW_SURFACEFORMAT_R8_SSCALED;
- case PIPE_FORMAT_R8G8_SSCALED:
- return BRW_SURFACEFORMAT_R8G8_SSCALED;
- case PIPE_FORMAT_R8G8B8_SSCALED:
- return BRW_SURFACEFORMAT_R8G8B8_SSCALED;
- case PIPE_FORMAT_R8G8B8A8_SSCALED:
- return BRW_SURFACEFORMAT_R8G8B8A8_SSCALED;
-
- default:
- assert(0);
- return 0;
- }
-}
-
static unsigned get_index_type(int type)
{
switch (type) {
for (i = 0; i < brw->curr.num_vertex_buffers; i++) {
struct pipe_vertex_buffer *vb = &brw->curr.vertex_buffer[i];
struct brw_winsys_buffer *bo;
- struct pipe_buffer *upload_buf = NULL;
+ struct pipe_resource *upload_buf = NULL;
unsigned offset;
if (BRW_DEBUG & DEBUG_VERTS)
__FUNCTION__, i,
brw_buffer_is_user_buffer(vb->buffer),
vb->buffer_offset,
- vb->buffer->size,
+ vb->buffer->width0,
vb->stride);
if (brw_buffer_is_user_buffer(vb->buffer)) {
* add support for >1 constant buffer) instead.
*/
unsigned size = (vb->stride == 0 ?
- vb->buffer->size - vb->buffer_offset :
- MAX2(vb->buffer->size - vb->buffer_offset,
+ vb->buffer->width0 - vb->buffer_offset :
+ MAX2(vb->buffer->width0 - vb->buffer_offset,
vb->stride * (max_index + 1 - min_index)));
ret = u_upload_buffer( brw->vb.upload_vertex,
/* Don't need to retain this reference. We have a reference on
* the underlying winsys buffer:
*/
- pipe_buffer_reference( &upload_buf, NULL );
+ pipe_resource_reference( &upload_buf, NULL );
}
brw->vb.nr_vb = i;
-
static int brw_emit_vertex_elements(struct brw_context *brw)
{
- GLuint nr = brw->curr.num_vertex_elements;
- GLuint i;
+ const struct brw_vertex_element_packet *brw_velems = brw->curr.velems;
+ unsigned size = brw_velems->header.length + 2;
+ /* why is this here */
brw_emit_query_begin(brw);
- /* If the VS doesn't read any inputs (calculating vertex position from
- * a state variable for some reason, for example), emit a single pad
- * VERTEX_ELEMENT struct and bail.
- *
- * The stale VB state stays in place, but they don't do anything unless
- * a VE loads from them.
- */
- if (nr == 0) {
- BEGIN_BATCH(3, IGNORE_CLIPRECTS);
- OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
- OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) |
- BRW_VE0_VALID |
- (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) |
- (0 << BRW_VE0_SRC_OFFSET_SHIFT));
- OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) |
- (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
- (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
- (BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT));
- ADVANCE_BATCH();
- return 0;
- }
-
- /* Now emit vertex element (VEP) state packets.
- *
- */
- BEGIN_BATCH(1 + nr * 2, IGNORE_CLIPRECTS);
- OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + nr * 2) - 2));
- for (i = 0; i < nr; i++) {
- const struct pipe_vertex_element *input = &brw->curr.vertex_element[i];
- uint32_t format = brw_translate_surface_format( input->src_format );
- uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC;
- uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC;
- uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC;
- uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC;
-
- switch (input->nr_components) {
- case 0: comp0 = BRW_VE1_COMPONENT_STORE_0;
- case 1: comp1 = BRW_VE1_COMPONENT_STORE_0;
- case 2: comp2 = BRW_VE1_COMPONENT_STORE_0;
- case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT;
- break;
- }
-
- OUT_BATCH((input->vertex_buffer_index << BRW_VE0_INDEX_SHIFT) |
- BRW_VE0_VALID |
- (format << BRW_VE0_FORMAT_SHIFT) |
- (input->src_offset << BRW_VE0_SRC_OFFSET_SHIFT));
+ brw_batchbuffer_data(brw->batch, brw_velems, size * 4, IGNORE_CLIPRECTS);
- if (BRW_IS_IGDNG(brw))
- OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
- (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
- (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
- (comp3 << BRW_VE1_COMPONENT_3_SHIFT));
- else
- OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) |
- (comp1 << BRW_VE1_COMPONENT_1_SHIFT) |
- (comp2 << BRW_VE1_COMPONENT_2_SHIFT) |
- (comp3 << BRW_VE1_COMPONENT_3_SHIFT) |
- ((i * 4) << BRW_VE1_DST_OFFSET_SHIFT));
- }
- ADVANCE_BATCH();
return 0;
}
if (ret)
return ret;
+ /* XXX should separate this? */
ret = brw_emit_vertex_elements( brw );
if (ret)
return ret;
-
+
return 0;
}
const struct brw_tracked_state brw_vertices = {
.dirty = {
.mesa = (PIPE_NEW_INDEX_RANGE |
- PIPE_NEW_VERTEX_BUFFER),
+ PIPE_NEW_VERTEX_BUFFER |
+ PIPE_NEW_VERTEX_ELEMENT),
.brw = BRW_NEW_BATCH,
.cache = 0,
},
static int brw_prepare_indices(struct brw_context *brw)
{
- struct pipe_buffer *index_buffer = brw->curr.index_buffer;
- struct pipe_buffer *upload_buf = NULL;
+ struct pipe_resource *index_buffer = brw->curr.index_buffer;
+ struct pipe_resource *upload_buf = NULL;
struct brw_winsys_buffer *bo = NULL;
GLuint offset;
- GLuint index_size;
+ GLuint index_size, index_offset;
GLuint ib_size;
int ret;
debug_printf("%s: index_size:%d index_buffer->size:%d\n",
__FUNCTION__,
brw->curr.index_size,
- brw->curr.index_buffer->size);
+ brw->curr.index_buffer->width0);
- ib_size = index_buffer->size;
+ ib_size = index_buffer->width0;
index_size = brw->curr.index_size;
+ index_offset = brw->curr.index_offset;
/* Turn userbuffer into a proper hardware buffer?
*/
if (brw_buffer_is_user_buffer(index_buffer)) {
ret = u_upload_buffer( brw->vb.upload_index,
- 0,
+ index_offset,
ib_size,
index_buffer,
&offset,
else {
bo = brw_buffer(index_buffer)->bo;
ib_size = bo->size;
- offset = 0;
+ offset = index_offset;
}
/* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading the
brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER;
}
- pipe_buffer_reference( &upload_buf, NULL );
+ pipe_resource_reference( &upload_buf, NULL );
brw_add_validated_bo(brw, brw->ib.bo);
return 0;
}