#include "brw_context.h"
#include "brw_defines.h"
+/* XXX: Fixme - include this to get IZ_ defines
+ */
+#include "brw_wm.h"
+
static unsigned brw_translate_compare_func(unsigned func)
{
switch (func) {
}
}
-
-static void *
-brw_create_depth_stencil_state( struct pipe_context *pipe,
- const struct pipe_depth_stencil_alpha_state *templ )
+static void create_bcc_state( struct brw_depth_stencil_state *zstencil,
+ const struct pipe_depth_stencil_alpha_state *templ )
{
- struct brw_depth_stencil_state *zstencil = CALLOC_STRUCT(brw_depth_stencil_state);
-
if (templ->stencil[0].enabled) {
zstencil->cc0.stencil_enable = 1;
zstencil->cc0.stencil_func =
translate_stencil_op(templ->stencil[0].zfail_op);
zstencil->cc0.stencil_pass_depth_pass_op =
translate_stencil_op(templ->stencil[0].zpass_op);
- zstencil->cc1.stencil_ref = templ->stencil[0].ref_value;
zstencil->cc1.stencil_write_mask = templ->stencil[0].writemask;
zstencil->cc1.stencil_test_mask = templ->stencil[0].valuemask;
translate_stencil_op(templ->stencil[1].zfail_op);
zstencil->cc0.bf_stencil_pass_depth_pass_op =
translate_stencil_op(templ->stencil[1].zpass_op);
- zstencil->cc1.bf_stencil_ref = templ->stencil[1].ref_value;
zstencil->cc2.bf_stencil_write_mask = templ->stencil[1].writemask;
zstencil->cc2.bf_stencil_test_mask = templ->stencil[1].valuemask;
}
zstencil->cc2.depth_test_function = brw_translate_compare_func(templ->depth.func);
zstencil->cc2.depth_write_enable = templ->depth.writemask;
}
+}
+
+static void create_wm_iz_state( struct brw_depth_stencil_state *zstencil )
+{
+ if (zstencil->cc3.alpha_test)
+ zstencil->iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT;
+
+ if (zstencil->cc2.depth_test)
+ zstencil->iz_lookup |= IZ_DEPTH_TEST_ENABLE_BIT;
+
+ if (zstencil->cc2.depth_write_enable)
+ zstencil->iz_lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
+
+ if (zstencil->cc0.stencil_enable)
+ zstencil->iz_lookup |= IZ_STENCIL_TEST_ENABLE_BIT;
+
+ if (zstencil->cc0.stencil_write_enable)
+ zstencil->iz_lookup |= IZ_STENCIL_WRITE_ENABLE_BIT;
+
+}
+
+
+static void *
+brw_create_depth_stencil_state( struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *templ )
+{
+ struct brw_depth_stencil_state *zstencil = CALLOC_STRUCT(brw_depth_stencil_state);
+
+ create_bcc_state( zstencil, templ );
+ create_wm_iz_state( zstencil );
return (void *)zstencil;
}
FREE(cso);
}
+static void brw_set_stencil_ref(struct pipe_context *pipe,
+ const struct pipe_stencil_ref *stencil_ref)
+{
+ struct brw_context *brw = brw_context(pipe);
+ brw->curr.cc1_stencil_ref.stencil_ref = stencil_ref->ref_value[0];
+ brw->curr.cc1_stencil_ref.bf_stencil_ref = stencil_ref->ref_value[1];
+
+ brw->state.dirty.mesa |= PIPE_NEW_DEPTH_STENCIL_ALPHA;
+}
+
+static void
+brw_set_sample_mask(struct pipe_context *pipe,
+ unsigned sample_mask)
+{
+}
void brw_pipe_depth_stencil_init( struct brw_context *brw )
{
+ brw->base.set_stencil_ref = brw_set_stencil_ref;
brw->base.create_depth_stencil_alpha_state = brw_create_depth_stencil_state;
brw->base.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state;
brw->base.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state;
+ brw->base.set_sample_mask = brw_set_sample_mask;
}
void brw_pipe_depth_stencil_cleanup( struct brw_context *brw )