#include "util/u_memory.h"
#include "util/u_format.h"
+#include "util/u_transfer.h"
static unsigned brw_translate_surface_format( unsigned id )
brw_velems->ve[i].ve1.vfcomponent2 = comp2;
brw_velems->ve[i].ve1.vfcomponent3 = comp3;
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
brw_velems->ve[i].ve1.dst_offset = 0;
else
brw_velems->ve[i].ve1.dst_offset = i * 4;
const struct pipe_vertex_buffer *buffers)
{
struct brw_context *brw = brw_context(pipe);
- unsigned i;
/* Check for no change */
if (count == brw->curr.num_vertex_buffers &&
count * sizeof buffers[0]) == 0)
return;
- /* Adjust refcounts */
- for (i = 0; i < count; i++)
- pipe_buffer_reference(&brw->curr.vertex_buffer[i].buffer,
- buffers[i].buffer);
+ util_copy_vertex_buffers(brw->curr.vertex_buffer,
+ &brw->curr.num_vertex_buffers,
+ buffers, count);
- for ( ; i < brw->curr.num_vertex_buffers; i++)
- pipe_buffer_reference(&brw->curr.vertex_buffer[i].buffer,
- NULL);
+ brw->state.dirty.mesa |= PIPE_NEW_VERTEX_BUFFER;
+}
- /* Copy remaining data */
- memcpy(brw->curr.vertex_buffer, buffers, count * sizeof buffers[0]);
- brw->curr.num_vertex_buffers = count;
- brw->state.dirty.mesa |= PIPE_NEW_VERTEX_BUFFER;
+static void brw_set_index_buffer(struct pipe_context *pipe,
+ const struct pipe_index_buffer *ib)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ if (ib) {
+ if (brw->curr.index_buffer == ib->buffer &&
+ brw->curr.index_offset == ib->offset &&
+ brw->curr.index_size == ib->index_size)
+ return;
+
+ pipe_resource_reference(&brw->curr.index_buffer, ib->buffer);
+ brw->curr.index_offset = ib->offset;
+ brw->curr.index_size = ib->index_size;
+ }
+ else {
+ if (!brw->curr.index_buffer &&
+ !brw->curr.index_offset &&
+ !brw->curr.index_size)
+ return;
+
+ pipe_resource_reference(&brw->curr.index_buffer, NULL);
+ brw->curr.index_offset = 0;
+ brw->curr.index_size = 0;
+ }
+
+ brw->state.dirty.mesa |= PIPE_NEW_INDEX_BUFFER;
}
brw_pipe_vertex_init( struct brw_context *brw )
{
brw->base.set_vertex_buffers = brw_set_vertex_buffers;
+ brw->base.set_index_buffer = brw_set_index_buffer;
brw->base.create_vertex_elements_state = brw_create_vertex_elements_state;
brw->base.bind_vertex_elements_state = brw_bind_vertex_elements_state;
brw->base.delete_vertex_elements_state = brw_delete_vertex_elements_state;
+ brw->base.redefine_user_buffer = u_default_redefine_user_buffer;
}
void
brw_pipe_vertex_cleanup( struct brw_context *brw )
{
+ unsigned i;
/* Release bound pipe vertex_buffers
*/
+ for (i = 0; i < brw->curr.num_vertex_buffers; i++) {
+ pipe_resource_reference(&brw->curr.vertex_buffer[i].buffer, NULL);
+ }
/* Release some other stuff
*/