**************************************************************************/
+#include "util/u_format.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_string.h"
#include "brw_context.h"
#include "brw_screen.h"
#include "brw_winsys.h"
+#include "brw_public.h"
#include "brw_debug.h"
+#include "brw_resource.h"
#ifdef DEBUG
static const struct debug_named_value debug_names[] = {
- { "tex", DEBUG_TEXTURE},
- { "state", DEBUG_STATE},
- { "ioctl", DEBUG_IOCTL},
- { "blit", DEBUG_BLIT},
- { "curbe", DEBUG_CURBE},
- { "fall", DEBUG_FALLBACKS},
- { "verb", DEBUG_VERBOSE},
- { "bat", DEBUG_BATCH},
- { "pix", DEBUG_PIXEL},
- { "wins", DEBUG_WINSYS},
- { "min", DEBUG_MIN_URB},
- { "dis", DEBUG_DISASSEM},
- { "sync", DEBUG_SYNC},
- { "prim", DEBUG_PRIMS },
- { "vert", DEBUG_VERTS },
- { "dma", DEBUG_DMA },
- { "san", DEBUG_SANITY },
- { "sleep", DEBUG_SLEEP },
- { "stats", DEBUG_STATS },
- { "sing", DEBUG_SINGLE_THREAD },
- { "thre", DEBUG_SINGLE_THREAD },
- { "wm", DEBUG_WM },
- { "urb", DEBUG_URB },
- { "vs", DEBUG_VS },
- { NULL, 0 }
+ { "tex", DEBUG_TEXTURE, NULL },
+ { "state", DEBUG_STATE, NULL },
+ { "ioctl", DEBUG_IOCTL, NULL },
+ { "blit", DEBUG_BLIT, NULL },
+ { "curbe", DEBUG_CURBE, NULL },
+ { "fall", DEBUG_FALLBACKS, NULL },
+ { "verb", DEBUG_VERBOSE, NULL },
+ { "bat", DEBUG_BATCH, NULL },
+ { "pix", DEBUG_PIXEL, NULL },
+ { "wins", DEBUG_WINSYS, NULL },
+ { "min", DEBUG_MIN_URB, NULL },
+ { "dis", DEBUG_DISASSEM, NULL },
+ { "sync", DEBUG_SYNC, NULL },
+ { "prim", DEBUG_PRIMS, NULL },
+ { "vert", DEBUG_VERTS, NULL },
+ { "dma", DEBUG_DMA, NULL },
+ { "san", DEBUG_SANITY, NULL },
+ { "sleep", DEBUG_SLEEP, NULL },
+ { "stats", DEBUG_STATS, NULL },
+ { "sing", DEBUG_SINGLE_THREAD, NULL },
+ { "thre", DEBUG_SINGLE_THREAD, NULL },
+ { "wm", DEBUG_WM, NULL },
+ { "urb", DEBUG_URB, NULL },
+ { "vs", DEBUG_VS, NULL },
+ DEBUG_NAMED_VALUE_END
};
static const struct debug_named_value dump_names[] = {
- { "asm", DUMP_ASM},
- { "state", DUMP_STATE},
- { "batch", DUMP_BATCH},
- { NULL, 0 }
+ { "asm", DUMP_ASM, NULL },
+ { "state", DUMP_STATE, NULL },
+ { "batch", DUMP_BATCH, NULL },
+ DEBUG_NAMED_VALUE_END
};
int BRW_DEBUG = 0;
static char buffer[128];
const char *chipset;
- switch (brw_screen(screen)->chipset.pci_id) {
+ switch (brw_screen(screen)->pci_id) {
case PCI_CHIP_I965_G:
chipset = "I965_G";
break;
}
static int
-brw_get_param(struct pipe_screen *screen, int param)
+brw_get_param(struct pipe_screen *screen, enum pipe_cap param)
{
switch (param) {
- case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
- return 8;
- case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
- return 8;
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
return 16; /* XXX correct? */
case PIPE_CAP_NPOT_TEXTURES:
return 1;
case PIPE_CAP_TWO_SIDED_STENCIL:
return 1;
- case PIPE_CAP_GLSL:
- return 0;
case PIPE_CAP_ANISOTROPIC_FILTER:
return 0;
case PIPE_CAP_POINT_SPRITE:
return 1;
case PIPE_CAP_OCCLUSION_QUERY:
return 0;
+ case PIPE_CAP_TIMER_QUERY:
+ return 0;
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return 11; /* max 1024x1024 */
+ return BRW_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
- return 8; /* max 128x128x128 */
+ return BRW_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 11; /* max 1024x1024 */
+ return BRW_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
return 0;
+ case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
+ /* disable for now */
+ return 0;
default:
return 0;
}
}
+static int
+brw_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
+{
+ switch(shader) {
+ case PIPE_SHADER_VERTEX:
+ case PIPE_SHADER_FRAGMENT:
+ case PIPE_SHADER_GEOMETRY:
+ break;
+ default:
+ return 0;
+ }
+
+ /* XXX: these are just shader model 4.0 values, fix this! */
+ switch(param) {
+ case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
+ return 65536;
+ case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
+ return 65536;
+ case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
+ return 65536;
+ case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
+ return 65536;
+ case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
+ return 65536;
+ case PIPE_SHADER_CAP_MAX_INPUTS:
+ return 32;
+ case PIPE_SHADER_CAP_MAX_CONSTS:
+ return 4096;
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
+ return PIPE_MAX_CONSTANT_BUFFERS;
+ case PIPE_SHADER_CAP_MAX_TEMPS:
+ return 4096;
+ case PIPE_SHADER_CAP_MAX_ADDRS:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_PREDS:
+ return 0;
+ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+ return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 1;
+ case PIPE_SHADER_CAP_INTEGERS:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ return 8;
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
static float
-brw_get_paramf(struct pipe_screen *screen, int param)
+brw_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
{
switch (param) {
- case PIPE_CAP_MAX_LINE_WIDTH:
+ case PIPE_CAPF_MAX_LINE_WIDTH:
/* fall-through */
- case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 7.5;
- case PIPE_CAP_MAX_POINT_WIDTH:
+ case PIPE_CAPF_MAX_POINT_WIDTH:
/* fall-through */
- case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 255.0;
- case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 4.0;
- case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 16.0;
default:
static boolean
brw_is_format_supported(struct pipe_screen *screen,
- enum pipe_format format,
+ enum pipe_format format,
enum pipe_texture_target target,
- unsigned tex_usage,
- unsigned geom_flags)
+ unsigned sample_count,
+ unsigned tex_usage)
{
static const enum pipe_format tex_supported[] = {
PIPE_FORMAT_L8_UNORM,
PIPE_FORMAT_L16_UNORM,
/*PIPE_FORMAT_I16_UNORM,*/
/*PIPE_FORMAT_A16_UNORM,*/
- PIPE_FORMAT_A8L8_UNORM,
- PIPE_FORMAT_R5G6B5_UNORM,
- PIPE_FORMAT_A1R5G5B5_UNORM,
- PIPE_FORMAT_A4R4G4B4_UNORM,
- PIPE_FORMAT_X8R8G8B8_UNORM,
- PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_FORMAT_L8A8_UNORM,
+ PIPE_FORMAT_B5G6R5_UNORM,
+ PIPE_FORMAT_B5G5R5A1_UNORM,
+ PIPE_FORMAT_B4G4R4A4_UNORM,
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
/* video */
- PIPE_FORMAT_YCBCR,
- PIPE_FORMAT_YCBCR_REV,
+ PIPE_FORMAT_UYVY,
+ PIPE_FORMAT_YUYV,
/* compressed */
/*PIPE_FORMAT_FXT1_RGBA,*/
PIPE_FORMAT_DXT1_RGB,
PIPE_FORMAT_DXT3_RGBA,
PIPE_FORMAT_DXT5_RGBA,
/* sRGB */
- PIPE_FORMAT_R8G8B8A8_SRGB,
- PIPE_FORMAT_A8L8_SRGB,
+ PIPE_FORMAT_A8B8G8R8_SRGB,
+ PIPE_FORMAT_L8A8_SRGB,
PIPE_FORMAT_L8_SRGB,
PIPE_FORMAT_DXT1_SRGB,
/* depth */
PIPE_FORMAT_Z32_FLOAT,
- PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_FORMAT_Z24_UNORM_S8_UINT,
PIPE_FORMAT_Z16_UNORM,
/* signed */
PIPE_FORMAT_R8G8_SNORM,
PIPE_FORMAT_NONE /* list terminator */
};
static const enum pipe_format render_supported[] = {
- PIPE_FORMAT_X8R8G8B8_UNORM,
- PIPE_FORMAT_A8R8G8B8_UNORM,
- PIPE_FORMAT_R5G6B5_UNORM,
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_B5G6R5_UNORM,
PIPE_FORMAT_NONE /* list terminator */
};
static const enum pipe_format depth_supported[] = {
PIPE_FORMAT_Z32_FLOAT,
- PIPE_FORMAT_X8Z24_UNORM,
- PIPE_FORMAT_S8Z24_UNORM,
+ PIPE_FORMAT_Z24X8_UNORM,
+ PIPE_FORMAT_Z24_UNORM_S8_UINT,
PIPE_FORMAT_Z16_UNORM,
PIPE_FORMAT_NONE /* list terminator */
};
const enum pipe_format *list;
uint i;
- if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL)
+ if (!util_format_is_supported(format, tex_usage))
+ return FALSE;
+
+ if (sample_count > 1)
+ return FALSE;
+
+ if (tex_usage & PIPE_BIND_DEPTH_STENCIL)
list = depth_supported;
- else if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
+ else if (tex_usage & PIPE_BIND_RENDER_TARGET)
list = render_supported;
else
list = tex_supported;
{
}
-static int
+static boolean
brw_fence_signalled(struct pipe_screen *screen,
- struct pipe_fence_handle *fence,
- unsigned flags)
+ struct pipe_fence_handle *fence)
{
- return 0; /* XXX shouldn't this be a boolean? */
+ return TRUE;
}
-static int
+static boolean
brw_fence_finish(struct pipe_screen *screen,
struct pipe_fence_handle *fence,
- unsigned flags)
+ uint64_t timeout)
{
- return 0;
+ return TRUE;
}
* Create a new brw_screen object
*/
struct pipe_screen *
-brw_create_screen(struct brw_winsys_screen *sws, uint pci_id)
+brw_screen_create(struct brw_winsys_screen *sws)
{
struct brw_screen *bscreen;
- struct brw_chipset chipset;
-
#ifdef DEBUG
BRW_DEBUG = debug_get_flags_option("BRW_DEBUG", debug_names, 0);
BRW_DEBUG |= debug_get_flags_option("INTEL_DEBUG", debug_names, 0);
BRW_DUMP = debug_get_flags_option("BRW_DUMP", dump_names, 0);
#endif
- memset(&chipset, 0, sizeof chipset);
-
- chipset.pci_id = pci_id;
-
- switch (pci_id) {
- case PCI_CHIP_I965_G:
- case PCI_CHIP_I965_Q:
- case PCI_CHIP_I965_G_1:
- case PCI_CHIP_I946_GZ:
- case PCI_CHIP_I965_GM:
- case PCI_CHIP_I965_GME:
- chipset.is_965 = TRUE;
- break;
-
- case PCI_CHIP_GM45_GM:
- case PCI_CHIP_IGD_E_G:
- case PCI_CHIP_Q45_G:
- case PCI_CHIP_G45_G:
- case PCI_CHIP_G41_G:
- case PCI_CHIP_B43_G:
- chipset.is_g4x = TRUE;
- break;
-
- case PCI_CHIP_ILD_G:
- case PCI_CHIP_ILM_G:
- chipset.is_igdng = TRUE;
- break;
+ bscreen = CALLOC_STRUCT(brw_screen);
+ if (!bscreen)
+ return NULL;
- default:
+ bscreen->pci_id = sws->pci_id;
+ if (IS_GEN6(sws->pci_id)) {
+ bscreen->gen = 6;
+ bscreen->needs_ff_sync = TRUE;
+ } else if (IS_GEN5(sws->pci_id)) {
+ bscreen->gen = 5;
+ bscreen->needs_ff_sync = TRUE;
+ } else if (IS_965(sws->pci_id)) {
+ bscreen->gen = 4;
+ if (IS_G4X(sws->pci_id)) {
+ bscreen->is_g4x = true;
+ }
+ } else {
debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
- __FUNCTION__, pci_id);
+ __FUNCTION__, sws->pci_id);
+ free(bscreen);
return NULL;
}
-
- bscreen = CALLOC_STRUCT(brw_screen);
- if (!bscreen)
- return NULL;
-
- bscreen->chipset = chipset;
+ sws->gen = bscreen->gen;
bscreen->sws = sws;
bscreen->base.winsys = NULL;
bscreen->base.destroy = brw_destroy_screen;
bscreen->base.get_name = brw_get_name;
bscreen->base.get_vendor = brw_get_vendor;
bscreen->base.get_param = brw_get_param;
+ bscreen->base.get_shader_param = brw_get_shader_param;
bscreen->base.get_paramf = brw_get_paramf;
bscreen->base.is_format_supported = brw_is_format_supported;
bscreen->base.context_create = brw_create_context;
bscreen->base.fence_signalled = brw_fence_signalled;
bscreen->base.fence_finish = brw_fence_finish;
- brw_screen_tex_init(bscreen);
- brw_screen_tex_surface_init(bscreen);
- brw_screen_buffer_init(bscreen);
+ brw_init_screen_resource_functions(bscreen);
bscreen->no_tiling = debug_get_option("BRW_NO_TILING", FALSE) != NULL;