* a safe point (unlock) we throw out all of the cache data and let it
* regenerate for the next rendering operation.
*
- * The reloc_buf pointers need to be included as key data, otherwise the
+ * The reloc structs need to be included as key data, otherwise the
* non-unique values stuffed in the offset in key data through
* brw_cache_data() may result in successful probe for state buffers
* even when the buffer being referenced doesn't match. The result would be
#include "brw_debug.h"
#include "brw_state.h"
-#include "brw_batchbuffer.h"
/* XXX: Fixme - have to include these to get the sizes of the prog_key
* structs:
static GLuint
hash_key(const void *key, GLuint key_size,
- struct brw_winsys_buffer **reloc_bufs, GLuint nr_reloc_bufs)
+ struct brw_winsys_reloc *relocs, GLuint nr_relocs)
{
GLuint *ikey = (GLuint *)key;
GLuint hash = 0, i;
}
/* Include the BO pointers as key data as well */
- ikey = (GLuint *)reloc_bufs;
- key_size = nr_reloc_bufs * sizeof(struct brw_winsys_buffer *);
+ ikey = (GLuint *)relocs;
+ key_size = nr_relocs * sizeof(struct brw_winsys_reloc);
for (i = 0; i < key_size/4; i++) {
hash ^= ikey[i];
hash = (hash << 5) | (hash >> 27);
static struct brw_cache_item *
search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
GLuint hash, const void *key, GLuint key_size,
- struct brw_winsys_buffer **reloc_bufs, GLuint nr_reloc_bufs)
+ struct brw_winsys_reloc *relocs, GLuint nr_relocs)
{
struct brw_cache_item *c;
c->hash == hash &&
c->key_size == key_size &&
memcmp(c->key, key, key_size) == 0 &&
- c->nr_reloc_bufs == nr_reloc_bufs &&
- memcmp(c->reloc_bufs, reloc_bufs,
- nr_reloc_bufs * sizeof(struct brw_winsys_buffer *)) == 0)
+ c->nr_relocs == nr_relocs &&
+ memcmp(c->relocs, relocs, nr_relocs * sizeof *relocs) == 0)
return c;
}
enum brw_cache_id cache_id,
const void *key,
GLuint key_size,
- struct brw_winsys_buffer **reloc_bufs,
- GLuint nr_reloc_bufs,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
void *aux_return,
struct brw_winsys_buffer **bo_out)
{
struct brw_cache_item *item;
- GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs);
+ GLuint hash = hash_key(key, key_size, relocs, nr_relocs);
item = search_cache(cache, cache_id, hash, key, key_size,
- reloc_bufs, nr_reloc_bufs);
+ relocs, nr_relocs);
if (item) {
if (aux_return)
enum brw_cache_id cache_id,
const void *key,
GLuint key_size,
- struct brw_winsys_buffer **reloc_bufs,
- GLuint nr_reloc_bufs,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
const void *data,
GLuint data_size,
const void *aux,
void *aux_return,
struct brw_winsys_buffer **bo_out)
{
- struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item);
- GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs);
- GLuint relocs_size = nr_reloc_bufs * sizeof(struct brw_winsys_buffer *);
+ struct brw_cache_item *item;
+ GLuint hash = hash_key(key, key_size, relocs, nr_relocs);
+ GLuint relocs_size = nr_relocs * sizeof relocs[0];
GLuint aux_size = cache->aux_size[cache_id];
enum pipe_error ret;
void *tmp;
if (ret)
return ret;
+ item = CALLOC_STRUCT(brw_cache_item);
- /* Set up the memory containing the key, aux_data, and reloc_bufs */
+ /* Set up the memory containing the key, aux_data, and relocs */
tmp = MALLOC(key_size + aux_size + relocs_size);
memcpy(tmp, key, key_size);
memcpy((char *)tmp + key_size, aux, cache->aux_size[cache_id]);
- memcpy((char *)tmp + key_size + aux_size, reloc_bufs, relocs_size);
- for (i = 0; i < nr_reloc_bufs; i++) {
- if (reloc_bufs[i] != NULL)
- p_atomic_inc(&reloc_bufs[i]->reference.count);
+ memcpy((char *)tmp + key_size + aux_size, relocs, relocs_size);
+ for (i = 0; i < nr_relocs; i++) {
+ p_atomic_inc(&relocs[i].bo->reference.count);
}
item->cache_id = cache_id;
item->key = tmp;
item->hash = hash;
item->key_size = key_size;
- item->reloc_bufs = (struct brw_winsys_buffer **)((char *)tmp + key_size + aux_size);
- item->nr_reloc_bufs = nr_reloc_bufs;
+ item->relocs = (struct brw_winsys_reloc *)((char *)tmp + key_size + aux_size);
+ item->nr_relocs = nr_relocs;
bo_reference( &item->bo, *bo_out );
item->data_size = data_size;
data_size, cache_id);
/* Copy data to the buffer */
- cache->sws->bo_subdata(item->bo,
- cache_id,
- 0, data_size, data);
+ ret = cache->sws->bo_subdata(item->bo,
+ cache_id,
+ 0, data_size, data,
+ relocs, nr_relocs);
+ if (ret)
+ return ret;
update_cache_last(cache, cache_id, item->bo);
enum brw_cache_id cache_id,
const void *data,
GLuint data_size,
- struct brw_winsys_buffer **reloc_bufs,
- GLuint nr_reloc_bufs,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
struct brw_winsys_buffer **bo_out)
{
struct brw_cache_item *item;
- GLuint hash = hash_key(data, data_size, reloc_bufs, nr_reloc_bufs);
+ GLuint hash = hash_key(data, data_size, relocs, nr_relocs);
item = search_cache(cache, cache_id, hash, data, data_size,
- reloc_bufs, nr_reloc_bufs);
+ relocs, nr_relocs);
if (item) {
update_cache_last(cache, cache_id, item->bo);
return brw_upload_cache(cache, cache_id,
data, data_size,
- reloc_bufs, nr_reloc_bufs,
+ relocs, nr_relocs,
data, data_size,
NULL, NULL,
bo_out);
/**
* Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
*
- * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be
+ * If nr_relocs is nonzero, brw_search_cache()/brw_upload_cache() would be
* better to use, as the potentially changing offsets in the data-used-as-key
* will result in excessive cache misses.
+ *
+ * XXX: above is no longer true -- can we remove some code?
*/
enum pipe_error
brw_cache_data(struct brw_cache *cache,
enum brw_cache_id cache_id,
const void *data,
- struct brw_winsys_buffer **reloc_bufs,
- GLuint nr_reloc_bufs,
+ struct brw_winsys_reloc *relocs,
+ GLuint nr_relocs,
struct brw_winsys_buffer **bo_out)
{
return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id],
- reloc_bufs, nr_reloc_bufs, bo_out);
+ relocs, nr_relocs, bo_out);
}
next = c->next;
- for (j = 0; j < c->nr_reloc_bufs; j++)
- bo_reference(&c->reloc_bufs[j], NULL);
+ for (j = 0; j < c->nr_relocs; j++)
+ bo_reference(&c->relocs[j].bo, NULL);
bo_reference(&c->bo, NULL);
FREE((void *)c->key);
*prev = c->next;
- for (j = 0; j < c->nr_reloc_bufs; j++)
- bo_reference(&c->reloc_bufs[j], NULL);
+ for (j = 0; j < c->nr_relocs; j++)
+ bo_reference(&c->relocs[j].bo, NULL);
bo_reference(&c->bo, NULL);