const struct brw_tracked_state *atoms[] =
{
- &brw_check_fallback,
-
-// &brw_wm_input_sizes,
+/* &brw_wm_input_sizes, */
&brw_vs_prog,
&brw_gs_prog,
&brw_clip_prog,
&brw_cc_unit,
&brw_vs_surfaces, /* must do before unit */
- &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
+ /*&brw_wm_constant_surface,*/ /* must do before wm surfaces/bind bo */
&brw_wm_surfaces, /* must do before samplers and unit */
&brw_wm_samplers,
/* Clear the last round of validated bos */
for (i = 0; i < brw->state.validated_bo_count; i++) {
- brw->sws->bo_unreference(brw->state.validated_bos[i]);
- brw->state.validated_bos[i] = NULL;
+ bo_reference(&brw->state.validated_bos[i], NULL);
}
brw->state.validated_bo_count = 0;
}
const struct brw_fragment_shader *fp = brw->curr.fragment_shader;
if (fp) {
assert(fp->info.file_max[TGSI_FILE_SAMPLER] < (int)brw->curr.num_samplers);
- assert(fp->info.texture_max <= brw->curr.num_textures);
+ /*assert(fp->info.texture_max <= brw->curr.num_textures);*/
}
}