struct brw_cc_unit_state
{
- struct
+ struct brw_cc0
{
GLuint pad0:3;
GLuint bf_stencil_pass_depth_pass_op:3;
} cc0;
- struct
+ struct brw_cc1
{
GLuint bf_stencil_ref:8;
GLuint stencil_write_mask:8;
} cc1;
- struct
+ struct brw_cc2
{
GLuint logicop_enable:1;
GLuint pad0:10;
} cc2;
- struct
+ struct brw_cc3
{
GLuint pad0:8;
GLuint alpha_test_func:3;
GLuint pad2:16;
} cc3;
- struct
+ struct brw_cc4
{
GLuint pad0:5;
GLuint cc_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */
} cc4;
- struct
+ struct brw_cc5
{
GLuint pad0:2;
GLuint ia_dest_blend_factor:5;
GLuint dither_enable:1;
} cc5;
- struct
+ struct brw_cc6
{
GLuint clamp_post_alpha_blend:1;
GLuint clamp_pre_alpha_blend:1;
GLuint blend_function:3;
} cc6;
- struct {
+ struct brw_cc7 {
union {
GLfloat f;
GLubyte ub[4];