*/
-#include "pipe/p_shader_constants.h"
+#include "pipe/p_shader_tokens.h"
-#include "brw_context.h"
-#include "brw_wm.h"
-#include "brw_util.h"
-
-
-#define X 0
-#define Y 1
-#define Z 2
-#define W 3
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_info.h"
+#include "tgsi/tgsi_util.h"
-static const char *wm_opcode_strings[] = {
- "PIXELXY",
- "DELTAXY",
- "PIXELW",
- "LINTERP",
- "PINTERP",
- "CINTERP",
- "WPOSXY",
- "FB_WRITE",
- "FRONTFACING",
-};
-
+#include "brw_wm.h"
+#include "brw_debug.h"
/***********************************************************************
* Source regs
*/
-static struct prog_src_register src_reg(GLuint file, GLuint idx)
+static struct brw_fp_src src_reg(GLuint file, GLuint idx)
{
- struct prog_src_register reg;
- reg.File = file;
- reg.Index = idx;
- reg.Swizzle = SWIZZLE_NOOP;
- reg.RelAddr = 0;
- reg.Negate = NEGATE_NONE;
- reg.Abs = 0;
+ struct brw_fp_src reg;
+ reg.file = file;
+ reg.index = idx;
+ reg.swizzle = BRW_SWIZZLE_XYZW;
+ reg.indirect = 0;
+ reg.negate = 0;
+ reg.abs = 0;
return reg;
}
-static struct prog_src_register src_reg_from_dst(struct prog_dst_register dst)
+static struct brw_fp_src src_reg_from_dst(struct brw_fp_dst dst)
{
- return src_reg(dst.File, dst.Index);
+ return src_reg(dst.file, dst.index);
}
-static struct prog_src_register src_undef( void )
+static struct brw_fp_src src_undef( void )
{
- return src_reg(PROGRAM_UNDEFINED, 0);
+ return src_reg(TGSI_FILE_NULL, 0);
}
-static GLboolean src_is_undef(struct prog_src_register src)
+static GLboolean src_is_undef(struct brw_fp_src src)
{
- return src.File == PROGRAM_UNDEFINED;
+ return src.file == TGSI_FILE_NULL;
}
-static struct prog_src_register src_swizzle( struct prog_src_register reg, int x, int y, int z, int w )
+static struct brw_fp_src src_swizzle( struct brw_fp_src reg, int x, int y, int z, int w )
{
- reg.Swizzle = MAKE_SWIZZLE4(x,y,z,w);
+ unsigned swz = reg.swizzle;
+
+ reg.swizzle = ( BRW_GET_SWZ(swz, x) << 0 |
+ BRW_GET_SWZ(swz, y) << 2 |
+ BRW_GET_SWZ(swz, z) << 4 |
+ BRW_GET_SWZ(swz, w) << 6 );
+
return reg;
}
-static struct prog_src_register src_swizzle1( struct prog_src_register reg, int x )
+static struct brw_fp_src src_scalar( struct brw_fp_src reg, int x )
{
return src_swizzle(reg, x, x, x, x);
}
-static struct prog_src_register src_swizzle4( struct prog_src_register reg, uint swizzle )
+static struct brw_fp_src src_abs( struct brw_fp_src src )
{
- reg.Swizzle = swizzle;
- return reg;
+ src.negate = 0;
+ src.abs = 1;
+ return src;
+}
+
+static struct brw_fp_src src_negate( struct brw_fp_src src )
+{
+ src.negate = 1;
+ src.abs = 0;
+ return src;
+}
+
+
+static int match_or_expand_immediate( const float *v,
+ unsigned nr,
+ float *v2,
+ unsigned *nr2,
+ unsigned *swizzle )
+{
+ unsigned i, j;
+
+ *swizzle = 0;
+
+ for (i = 0; i < nr; i++) {
+ boolean found = FALSE;
+
+ for (j = 0; j < *nr2 && !found; j++) {
+ if (v[i] == v2[j]) {
+ *swizzle |= j << (i * 2);
+ found = TRUE;
+ }
+ }
+
+ if (!found) {
+ if (*nr2 >= 4)
+ return FALSE;
+
+ v2[*nr2] = v[i];
+ *swizzle |= *nr2 << (i * 2);
+ (*nr2)++;
+ }
+ }
+
+ return TRUE;
+}
+
+
+
+/* Internally generated immediates: overkill...
+ */
+static struct brw_fp_src src_imm( struct brw_wm_compile *c,
+ const GLfloat *v,
+ unsigned nr)
+{
+ unsigned i, j;
+ unsigned swizzle;
+
+ /* Could do a first pass where we examine all existing immediates
+ * without expanding.
+ */
+
+ for (i = 0; i < c->nr_immediates; i++) {
+ if (match_or_expand_immediate( v,
+ nr,
+ c->immediate[i].v,
+ &c->immediate[i].nr,
+ &swizzle ))
+ goto out;
+ }
+
+ if (c->nr_immediates < Elements(c->immediate)) {
+ i = c->nr_immediates++;
+ if (match_or_expand_immediate( v,
+ nr,
+ c->immediate[i].v,
+ &c->immediate[i].nr,
+ &swizzle ))
+ goto out;
+ }
+
+ c->error = 1;
+ return src_undef();
+
+out:
+ /* Make sure that all referenced elements are from this immediate.
+ * Has the effect of making size-one immediates into scalars.
+ */
+ for (j = nr; j < 4; j++)
+ swizzle |= (swizzle & 0x3) << (j * 2);
+
+ return src_swizzle( src_reg( TGSI_FILE_IMMEDIATE, i ),
+ BRW_GET_SWZ(swizzle, X),
+ BRW_GET_SWZ(swizzle, Y),
+ BRW_GET_SWZ(swizzle, Z),
+ BRW_GET_SWZ(swizzle, W) );
}
+
+static struct brw_fp_src src_imm1f( struct brw_wm_compile *c,
+ GLfloat f )
+{
+ return src_imm(c, &f, 1);
+}
+
+static struct brw_fp_src src_imm4f( struct brw_wm_compile *c,
+ GLfloat x,
+ GLfloat y,
+ GLfloat z,
+ GLfloat w)
+{
+ GLfloat f[4] = {x,y,z,w};
+ return src_imm(c, f, 4);
+}
+
+
+
/***********************************************************************
* Dest regs
*/
-static struct prog_dst_register dst_reg(GLuint file, GLuint idx)
+static struct brw_fp_dst dst_reg(GLuint file, GLuint idx)
{
- struct prog_dst_register reg;
- reg.File = file;
- reg.Index = idx;
- reg.WriteMask = BRW_WRITEMASK_XYZW;
- reg.RelAddr = 0;
- reg.CondMask = COND_TR;
- reg.CondSwizzle = 0;
- reg.CondSrc = 0;
- reg.pad = 0;
+ struct brw_fp_dst reg;
+ reg.file = file;
+ reg.index = idx;
+ reg.writemask = BRW_WRITEMASK_XYZW;
+ reg.indirect = 0;
+ reg.saturate = 0;
return reg;
}
-static struct prog_dst_register dst_mask( struct prog_dst_register reg, int mask )
+static struct brw_fp_dst dst_mask( struct brw_fp_dst reg, int mask )
{
- reg.WriteMask &= mask;
+ reg.writemask &= mask;
return reg;
}
-static struct prog_dst_register dst_undef( void )
+static struct brw_fp_dst dst_undef( void )
{
- return dst_reg(PROGRAM_UNDEFINED, 0);
+ return dst_reg(TGSI_FILE_NULL, 0);
}
+static boolean dst_is_undef( struct brw_fp_dst dst )
+{
+ return dst.file == TGSI_FILE_NULL;
+}
+static struct brw_fp_dst dst_saturate( struct brw_fp_dst reg, boolean flag )
+{
+ reg.saturate = flag;
+ return reg;
+}
-static struct prog_dst_register get_temp( struct brw_wm_compile *c )
+static struct brw_fp_dst get_temp( struct brw_wm_compile *c )
{
- int bit = _mesa_ffs( ~c->fp_temp );
+ int bit = ffs( ~c->fp_temp );
if (!bit) {
- _mesa_printf("%s: out of temporaries\n", __FILE__);
- exit(1);
+ debug_printf("%s: out of temporaries\n", __FILE__);
}
c->fp_temp |= 1<<(bit-1);
- return dst_reg(PROGRAM_TEMPORARY, c->first_internal_temp+(bit-1));
+ return dst_reg(TGSI_FILE_TEMPORARY, c->fp_first_internal_temp+(bit-1));
}
-static void release_temp( struct brw_wm_compile *c, struct prog_dst_register temp )
+static void release_temp( struct brw_wm_compile *c, struct brw_fp_dst temp )
{
- c->fp_temp &= ~(1 << (temp.Index - c->first_internal_temp));
+ c->fp_temp &= ~(1 << (temp.index - c->fp_first_internal_temp));
}
* Instructions
*/
-static struct prog_instruction *get_fp_inst(struct brw_wm_compile *c)
+static struct brw_fp_instruction *get_fp_inst(struct brw_wm_compile *c)
{
- return &c->prog_instructions[c->nr_fp_insns++];
+ return &c->fp_instructions[c->nr_fp_insns++];
}
-static struct prog_instruction *emit_insn(struct brw_wm_compile *c,
- const struct prog_instruction *inst0)
+static struct brw_fp_instruction * emit_tex_op(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest,
+ GLuint tex_unit,
+ GLuint target,
+ GLuint sampler,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1,
+ struct brw_fp_src src2 )
{
- struct prog_instruction *inst = get_fp_inst(c);
- *inst = *inst0;
+ struct brw_fp_instruction *inst = get_fp_inst(c);
+
+ if (tex_unit || target)
+ assert(op == TGSI_OPCODE_TXP ||
+ op == TGSI_OPCODE_TXB ||
+ op == TGSI_OPCODE_TEX ||
+ op == WM_FB_WRITE);
+
+ inst->opcode = op;
+ inst->dst = dest;
+ inst->tex_unit = tex_unit;
+ inst->target = target;
+ inst->sampler = sampler;
+ inst->src[0] = src0;
+ inst->src[1] = src1;
+ inst->src[2] = src2;
+
return inst;
}
+
-static struct prog_instruction * emit_op(struct brw_wm_compile *c,
- GLuint op,
- struct prog_dst_register dest,
- GLuint saturate,
- struct prog_src_register src0,
- struct prog_src_register src1,
- struct prog_src_register src2 )
+static INLINE void emit_op3(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1,
+ struct brw_fp_src src2 )
{
- struct prog_instruction *inst = get_fp_inst(c);
-
- memset(inst, 0, sizeof(*inst));
-
- inst->Opcode = op;
- inst->DstReg = dest;
- inst->SaturateMode = saturate;
- inst->SrcReg[0] = src0;
- inst->SrcReg[1] = src1;
- inst->SrcReg[2] = src2;
- return inst;
+ emit_tex_op(c, op, dest, 0, 0, 0, src0, src1, src2);
+}
+
+
+static INLINE void emit_op2(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1)
+{
+ emit_tex_op(c, op, dest, 0, 0, 0, src0, src1, src_undef());
+}
+
+static INLINE void emit_op1(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest,
+ struct brw_fp_src src0)
+{
+ emit_tex_op(c, op, dest, 0, 0, 0, src0, src_undef(), src_undef());
+}
+
+static INLINE void emit_op0(struct brw_wm_compile *c,
+ GLuint op,
+ struct brw_fp_dst dest)
+{
+ emit_tex_op(c, op, dest, 0, 0, 0, src_undef(), src_undef(), src_undef());
}
+
/* Many opcodes produce the same value across all the result channels.
* We'd rather not have to support that splatting in the opcode implementations,
* and brw_wm_pass*.c wants to optimize them out by shuffling references around
* anyway. We can easily get both by emitting the opcode to one channel, and
* then MOVing it to the others, which brw_wm_pass*.c already understands.
*/
-static struct prog_instruction *emit_scalar_insn(struct brw_wm_compile *c,
- const struct prog_instruction *inst0)
+static void emit_scalar_insn(struct brw_wm_compile *c,
+ unsigned opcode,
+ struct brw_fp_dst dst,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1,
+ struct brw_fp_src src2 )
{
- struct prog_instruction *inst;
- unsigned int dst_chan;
- unsigned int other_channel_mask;
-
- if (inst0->DstReg.WriteMask == 0)
- return NULL;
-
- dst_chan = _mesa_ffs(inst0->DstReg.WriteMask) - 1;
- inst = get_fp_inst(c);
- *inst = *inst0;
- inst->DstReg.WriteMask = 1 << dst_chan;
-
- other_channel_mask = inst0->DstReg.WriteMask & ~(1 << dst_chan);
- if (other_channel_mask != 0) {
- inst = emit_op(c,
- TGSI_OPCODE_MOV,
- dst_mask(inst0->DstReg, other_channel_mask),
- 0,
- src_swizzle1(src_reg_from_dst(inst0->DstReg), dst_chan),
- src_undef(),
- src_undef());
+ unsigned first_chan = ffs(dst.writemask) - 1;
+ unsigned first_mask = 1 << first_chan;
+
+ if (dst.writemask == 0)
+ return;
+
+ emit_op3( c, opcode,
+ dst_mask(dst, first_mask),
+ src0, src1, src2 );
+
+ if (dst.writemask != first_mask) {
+ emit_op1(c, TGSI_OPCODE_MOV,
+ dst_mask(dst, ~first_mask),
+ src_scalar(src_reg_from_dst(dst), first_chan));
}
- return inst;
}
* Special instructions for interpolation and other tasks
*/
-static struct prog_src_register get_pixel_xy( struct brw_wm_compile *c )
+static struct brw_fp_src get_pixel_xy( struct brw_wm_compile *c )
{
- if (src_is_undef(c->pixel_xy)) {
- struct prog_dst_register pixel_xy = get_temp(c);
- struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
+ if (src_is_undef(c->fp_pixel_xy)) {
+ struct brw_fp_dst pixel_xy = get_temp(c);
+ struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH);
/* Emit the out calculations, and hold onto the results. Use
*/
/* pixel_xy.xy = PIXELXY payload[0];
*/
- emit_op(c,
- WM_PIXELXY,
- dst_mask(pixel_xy, BRW_WRITEMASK_XY),
- 0,
- payload_r0_depth,
- src_undef(),
- src_undef());
+ emit_op1(c,
+ WM_PIXELXY,
+ dst_mask(pixel_xy, BRW_WRITEMASK_XY),
+ payload_r0_depth);
- c->pixel_xy = src_reg_from_dst(pixel_xy);
+ c->fp_pixel_xy = src_reg_from_dst(pixel_xy);
}
- return c->pixel_xy;
+ return c->fp_pixel_xy;
}
-static struct prog_src_register get_delta_xy( struct brw_wm_compile *c )
+static struct brw_fp_src get_delta_xy( struct brw_wm_compile *c )
{
- if (src_is_undef(c->delta_xy)) {
- struct prog_dst_register delta_xy = get_temp(c);
- struct prog_src_register pixel_xy = get_pixel_xy(c);
- struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
+ if (src_is_undef(c->fp_delta_xy)) {
+ struct brw_fp_dst delta_xy = get_temp(c);
+ struct brw_fp_src pixel_xy = get_pixel_xy(c);
+ struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH);
/* deltas.xy = DELTAXY pixel_xy, payload[0]
*/
- emit_op(c,
+ emit_op3(c,
WM_DELTAXY,
dst_mask(delta_xy, BRW_WRITEMASK_XY),
- 0,
pixel_xy,
payload_r0_depth,
src_undef());
- c->delta_xy = src_reg_from_dst(delta_xy);
+ c->fp_delta_xy = src_reg_from_dst(delta_xy);
}
- return c->delta_xy;
+ return c->fp_delta_xy;
}
-static struct prog_src_register get_pixel_w( struct brw_wm_compile *c )
+static struct brw_fp_src get_pixel_w( struct brw_wm_compile *c )
{
- if (src_is_undef(c->pixel_w)) {
- struct prog_dst_register pixel_w = get_temp(c);
- struct prog_src_register deltas = get_delta_xy(c);
- struct prog_src_register interp_wpos = src_reg(PROGRAM_PAYLOAD, FRAG_ATTRIB_WPOS);
+ if (src_is_undef(c->fp_pixel_w)) {
+ struct brw_fp_dst pixel_w = get_temp(c);
+ struct brw_fp_src deltas = get_delta_xy(c);
+
+ /* XXX: assuming position is always first -- valid?
+ */
+ struct brw_fp_src interp_wpos = src_reg(BRW_FILE_PAYLOAD, 0);
/* deltas.xyw = DELTAS2 deltas.xy, payload.interp_wpos.x
*/
- emit_op(c,
- WM_PIXELW,
- dst_mask(pixel_w, BRW_WRITEMASK_W),
- 0,
- interp_wpos,
- deltas,
- src_undef());
+ emit_op3(c,
+ WM_PIXELW,
+ dst_mask(pixel_w, BRW_WRITEMASK_W),
+ interp_wpos,
+ deltas,
+ src_undef());
- c->pixel_w = src_reg_from_dst(pixel_w);
+ c->fp_pixel_w = src_reg_from_dst(pixel_w);
}
- return c->pixel_w;
+ return c->fp_pixel_w;
}
+
+/***********************************************************************
+ * Emit INTERP instructions ahead of first use of each attrib.
+ */
+
static void emit_interp( struct brw_wm_compile *c,
+ GLuint idx,
GLuint semantic,
- GLuint semantic_index,
GLuint interp_mode )
{
- struct prog_dst_register dst = dst_reg(PROGRAM_INPUT, idx);
- struct prog_src_register interp = src_reg(PROGRAM_PAYLOAD, idx);
- struct prog_src_register deltas = get_delta_xy(c);
+ struct brw_fp_dst dst = dst_reg(TGSI_FILE_INPUT, idx);
+ struct brw_fp_src interp = src_reg(BRW_FILE_PAYLOAD, idx);
+ struct brw_fp_src deltas = get_delta_xy(c);
/* Need to use PINTERP on attributes which have been
* multiplied by 1/W in the SF program, and LINTERP on those
* which have not:
*/
switch (semantic) {
- case FRAG_ATTRIB_WPOS:
+ case TGSI_SEMANTIC_POSITION:
/* Have to treat wpos.xy specially:
*/
- emit_op(c,
+ emit_op1(c,
WM_WPOSXY,
dst_mask(dst, BRW_WRITEMASK_XY),
- 0,
- get_pixel_xy(c),
- src_undef(),
- src_undef());
+ get_pixel_xy(c));
- dst = dst_mask(dst, BRW_WRITEMASK_ZW);
-
- /* PROGRAM_INPUT.attr.xyzw = INTERP payload.interp[attr].x, deltas.xyw
+ /* TGSI_FILE_INPUT.attr.xyzw = INTERP payload.interp[attr].x, deltas.xyw
*/
- emit_op(c,
- WM_LINTERP,
- dst,
- 0,
- interp,
- deltas,
- src_undef());
+ emit_op2(c,
+ WM_LINTERP,
+ dst_mask(dst, BRW_WRITEMASK_ZW),
+ interp,
+ deltas);
break;
case TGSI_SEMANTIC_COLOR:
if (c->key.flat_shade) {
- emit_op(c,
+ emit_op1(c,
WM_CINTERP,
dst,
- 0,
- interp,
- src_undef(),
- src_undef());
+ interp);
+ }
+ else if (interp_mode == TGSI_INTERPOLATE_LINEAR) {
+ emit_op2(c,
+ WM_LINTERP,
+ dst,
+ interp,
+ deltas);
}
else {
- emit_op(c,
- translate_interp_mode(interp_mode),
- dst,
- 0,
- interp,
- deltas,
- src_undef());
+ emit_op3(c,
+ WM_PINTERP,
+ dst,
+ interp,
+ deltas,
+ get_pixel_w(c));
}
+
break;
- case FRAG_ATTRIB_FOGC:
+
+ case TGSI_SEMANTIC_FOG:
/* Interpolate the fog coordinate */
- emit_op(c,
+ emit_op3(c,
WM_PINTERP,
dst_mask(dst, BRW_WRITEMASK_X),
- 0,
interp,
deltas,
get_pixel_w(c));
- emit_op(c,
- TGSI_OPCODE_MOV,
- dst_mask(dst, BRW_WRITEMASK_YZW),
- 0,
- src_swizzle(interp,
- SWIZZLE_ZERO,
- SWIZZLE_ZERO,
- SWIZZLE_ZERO,
- SWIZZLE_ONE),
- src_undef(),
- src_undef());
- break;
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_YZ),
+ src_imm1f(c, 0.0));
- case FRAG_ATTRIB_FACE:
- /* XXX review/test this case */
- emit_op(c,
- WM_FRONTFACING,
- dst_mask(dst, BRW_WRITEMASK_X),
- 0,
- src_undef(),
- src_undef(),
- src_undef());
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_W),
+ src_imm1f(c, 1.0));
break;
- case FRAG_ATTRIB_PNTC:
+ case TGSI_SEMANTIC_FACE:
/* XXX review/test this case */
- emit_op(c,
- WM_PINTERP,
- dst_mask(dst, BRW_WRITEMASK_XY),
- 0,
- interp,
- deltas,
- get_pixel_w(c));
-
- emit_op(c,
+ emit_op0(c,
+ WM_FRONTFACING,
+ dst_mask(dst, BRW_WRITEMASK_X));
+
+ emit_op1(c,
TGSI_OPCODE_MOV,
- dst_mask(dst, BRW_WRITEMASK_ZW),
- 0,
- src_swizzle(interp,
- SWIZZLE_ZERO,
- SWIZZLE_ZERO,
- SWIZZLE_ZERO,
- SWIZZLE_ONE),
- src_undef(),
- src_undef());
- break;
+ dst_mask(dst, BRW_WRITEMASK_YZ),
+ src_imm1f(c, 0.0));
- default:
- emit_op(c,
- translate_interp_mode(interp_mode),
- dst,
- 0,
- interp,
- deltas,
- get_pixel_w(c));
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_W),
+ src_imm1f(c, 1.0));
break;
- }
-}
-
-/***********************************************************************
- * Hacks to extend the program parameter and constant lists.
- */
-/* Add the fog parameters to the parameter list of the original
- * program, rather than creating a new list. Doesn't really do any
- * harm and it's not as if the parameter handling isn't a big hack
- * anyway.
- */
-static struct prog_src_register search_or_add_param5(struct brw_wm_compile *c,
- GLint s0,
- GLint s1,
- GLint s2,
- GLint s3,
- GLint s4)
-{
- struct gl_program_parameter_list *paramList = c->fp->program.Base.Parameters;
- gl_state_index tokens[STATE_LENGTH];
- GLuint idx;
- tokens[0] = s0;
- tokens[1] = s1;
- tokens[2] = s2;
- tokens[3] = s3;
- tokens[4] = s4;
-
- for (idx = 0; idx < paramList->NumParameters; idx++) {
- if (paramList->Parameters[idx].Type == PROGRAM_STATE_VAR &&
- memcmp(paramList->Parameters[idx].StateIndexes, tokens, sizeof(tokens)) == 0)
- return src_reg(PROGRAM_STATE_VAR, idx);
- }
-
- idx = _mesa_add_state_reference( paramList, tokens );
+ case TGSI_SEMANTIC_PSIZE:
+ /* XXX review/test this case */
+ emit_op3(c,
+ WM_PINTERP,
+ dst_mask(dst, BRW_WRITEMASK_XY),
+ interp,
+ deltas,
+ get_pixel_w(c));
+
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_Z),
+ src_imm1f(c, 0.0f));
- return src_reg(PROGRAM_STATE_VAR, idx);
-}
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_W),
+ src_imm1f(c, 1.0f));
+ break;
+ default:
+ switch (interp_mode) {
+ case TGSI_INTERPOLATE_CONSTANT:
+ emit_op1(c,
+ WM_CINTERP,
+ dst,
+ interp);
+ break;
-static struct prog_src_register search_or_add_const4f( struct brw_wm_compile *c,
- GLfloat s0,
- GLfloat s1,
- GLfloat s2,
- GLfloat s3)
-{
- struct gl_program_parameter_list *paramList = c->fp->program.Base.Parameters;
- GLfloat values[4];
- GLuint idx;
- GLuint swizzle;
-
- values[0] = s0;
- values[1] = s1;
- values[2] = s2;
- values[3] = s3;
-
- /* Have to search, otherwise multiple compilations will each grow
- * the parameter list.
- */
- for (idx = 0; idx < paramList->NumParameters; idx++) {
- if (paramList->Parameters[idx].Type == PROGRAM_CONSTANT &&
- memcmp(paramList->ParameterValues[idx], values, sizeof(values)) == 0)
+ case TGSI_INTERPOLATE_LINEAR:
+ emit_op2(c,
+ WM_LINTERP,
+ dst,
+ interp,
+ deltas);
+ break;
- /* XXX: this mimics the mesa bug which puts all constants and
- * parameters into the "PROGRAM_STATE_VAR" category:
- */
- return src_reg(PROGRAM_STATE_VAR, idx);
+ case TGSI_INTERPOLATE_PERSPECTIVE:
+ emit_op3(c,
+ WM_PINTERP,
+ dst,
+ interp,
+ deltas,
+ get_pixel_w(c));
+ break;
+ }
+ break;
}
-
- idx = _mesa_add_unnamed_constant( paramList, values, 4, &swizzle );
- assert(swizzle == SWIZZLE_NOOP); /* Need to handle swizzle in reg setup */
- return src_reg(PROGRAM_STATE_VAR, idx);
}
-
/***********************************************************************
* Expand various instructions here to simpler forms.
*/
static void precalc_dst( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
+ struct brw_fp_dst dst,
+ struct brw_fp_src src0,
+ struct brw_fp_src src1 )
{
- struct prog_src_register src0 = inst->SrcReg[0];
- struct prog_src_register src1 = inst->SrcReg[1];
- struct prog_dst_register dst = inst->DstReg;
-
- if (dst.WriteMask & BRW_WRITEMASK_Y) {
+ if (dst.writemask & BRW_WRITEMASK_Y) {
/* dst.y = mul src0.y, src1.y
*/
- emit_op(c,
- TGSI_OPCODE_MUL,
- dst_mask(dst, BRW_WRITEMASK_Y),
- inst->SaturateMode,
- src0,
- src1,
- src_undef());
+ emit_op2(c,
+ TGSI_OPCODE_MUL,
+ dst_mask(dst, BRW_WRITEMASK_Y),
+ src0,
+ src1);
}
- if (dst.WriteMask & BRW_WRITEMASK_XZ) {
- struct prog_instruction *swz;
- GLuint z = GET_SWZ(src0.Swizzle, Z);
+ if (dst.writemask & BRW_WRITEMASK_XZ) {
+ /* dst.z = mov src0.zzzz
+ */
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_Z),
+ src_scalar(src0, Z));
- /* dst.xz = swz src0.1zzz
+ /* dst.x = imm1f(1.0)
*/
- swz = emit_op(c,
- TGSI_OPCODE_MOV,
- dst_mask(dst, BRW_WRITEMASK_XZ),
- inst->SaturateMode,
- src_swizzle(src0, SWIZZLE_ONE, z, z, z),
- src_undef(),
- src_undef());
- /* Avoid letting negation flag of src0 affect our 1 constant. */
- swz->SrcReg[0].Negate &= ~NEGATE_X;
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_saturate(dst_mask(dst, BRW_WRITEMASK_X), 0),
+ src_imm1f(c, 1.0));
}
- if (dst.WriteMask & BRW_WRITEMASK_W) {
+ if (dst.writemask & BRW_WRITEMASK_W) {
/* dst.w = mov src1.w
*/
- emit_op(c,
- TGSI_OPCODE_MOV,
- dst_mask(dst, BRW_WRITEMASK_W),
- inst->SaturateMode,
- src1,
- src_undef(),
- src_undef());
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_mask(dst, BRW_WRITEMASK_W),
+ src1);
}
}
static void precalc_lit( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
+ struct brw_fp_dst dst,
+ struct brw_fp_src src0 )
{
- struct prog_src_register src0 = inst->SrcReg[0];
- struct prog_dst_register dst = inst->DstReg;
-
- if (dst.WriteMask & BRW_WRITEMASK_XW) {
- struct prog_instruction *swz;
-
- /* dst.xw = swz src0.1111
+ if (dst.writemask & BRW_WRITEMASK_XW) {
+ /* dst.xw = imm(1.0f)
*/
- swz = emit_op(c,
- TGSI_OPCODE_MOV,
- dst_mask(dst, BRW_WRITEMASK_XW),
- 0,
- src_swizzle1(src0, SWIZZLE_ONE),
- src_undef(),
- src_undef());
- /* Avoid letting the negation flag of src0 affect our 1 constant. */
- swz->SrcReg[0].Negate = NEGATE_NONE;
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ dst_saturate(dst_mask(dst, BRW_WRITEMASK_XW), 0),
+ src_imm1f(c, 1.0f));
}
- if (dst.WriteMask & BRW_WRITEMASK_YZ) {
- emit_op(c,
- TGSI_OPCODE_LIT,
- dst_mask(dst, BRW_WRITEMASK_YZ),
- inst->SaturateMode,
- src0,
- src_undef(),
- src_undef());
+ if (dst.writemask & BRW_WRITEMASK_YZ) {
+ emit_op1(c,
+ TGSI_OPCODE_LIT,
+ dst_mask(dst, BRW_WRITEMASK_YZ),
+ src0);
}
}
* instruction itself.
*/
static void precalc_tex( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
+ struct brw_fp_dst dst,
+ unsigned target,
+ unsigned unit,
+ struct brw_fp_src src0,
+ struct brw_fp_src sampler )
{
- struct prog_src_register coord;
- struct prog_dst_register tmpcoord;
- const GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit];
+ struct brw_fp_src coord;
+ struct brw_fp_dst tmp = dst_undef();
assert(unit < BRW_MAX_TEX_UNIT);
- if (inst->TexSrcTarget == TEXTURE_CUBE_INDEX) {
- struct prog_instruction *out;
- struct prog_dst_register tmp0 = get_temp(c);
- struct prog_src_register tmp0src = src_reg_from_dst(tmp0);
- struct prog_dst_register tmp1 = get_temp(c);
- struct prog_src_register tmp1src = src_reg_from_dst(tmp1);
- struct prog_src_register src0 = inst->SrcReg[0];
-
- /* find longest component of coord vector and normalize it */
- tmpcoord = get_temp(c);
- coord = src_reg_from_dst(tmpcoord);
-
- /* tmpcoord = src0 (i.e.: coord = src0) */
- out = emit_op(c, TGSI_OPCODE_MOV,
- tmpcoord,
- 0,
- src0,
- src_undef(),
- src_undef());
- out->SrcReg[0].Negate = NEGATE_NONE;
- out->SrcReg[0].Abs = 1;
-
- /* tmp0 = MAX(coord.X, coord.Y) */
- emit_op(c, TGSI_OPCODE_MAX,
- tmp0,
- 0,
- src_swizzle1(coord, X),
- src_swizzle1(coord, Y),
- src_undef());
-
- /* tmp1 = MAX(tmp0, coord.Z) */
- emit_op(c, TGSI_OPCODE_MAX,
- tmp1,
- 0,
- tmp0src,
- src_swizzle1(coord, Z),
- src_undef());
-
- /* tmp0 = 1 / tmp1 */
- emit_op(c, TGSI_OPCODE_RCP,
- dst_mask(tmp0, BRW_WRITEMASK_X),
- 0,
- tmp1src,
- src_undef(),
- src_undef());
-
- /* tmpCoord = src0 * tmp0 */
- emit_op(c, TGSI_OPCODE_MUL,
- tmpcoord,
- 0,
- src0,
- src_swizzle1(tmp0src, SWIZZLE_X),
- src_undef());
-
- release_temp(c, tmp0);
- release_temp(c, tmp1);
+ /* Cubemap: find longest component of coord vector and normalize
+ * it.
+ */
+ if (target == TGSI_TEXTURE_CUBE) {
+ struct brw_fp_src tmpsrc;
+
+ tmp = get_temp(c);
+ tmpsrc = src_reg_from_dst(tmp);
+
+ /* tmp = abs(src0) */
+ emit_op1(c,
+ TGSI_OPCODE_MOV,
+ tmp,
+ src_abs(src0));
+
+ /* tmp.X = MAX(tmp.X, tmp.Y) */
+ emit_op2(c, TGSI_OPCODE_MAX,
+ dst_mask(tmp, BRW_WRITEMASK_X),
+ src_scalar(tmpsrc, X),
+ src_scalar(tmpsrc, Y));
+
+ /* tmp.X = MAX(tmp.X, tmp.Z) */
+ emit_op2(c, TGSI_OPCODE_MAX,
+ dst_mask(tmp, BRW_WRITEMASK_X),
+ tmpsrc,
+ src_scalar(tmpsrc, Z));
+
+ /* tmp.X = 1 / tmp.X */
+ emit_op1(c, TGSI_OPCODE_RCP,
+ dst_mask(tmp, BRW_WRITEMASK_X),
+ tmpsrc);
+
+ /* tmp = src0 * tmp.xxxx */
+ emit_op2(c, TGSI_OPCODE_MUL,
+ tmp,
+ src0,
+ src_scalar(tmpsrc, X));
+
+ coord = tmpsrc;
}
- else if (inst->TexSrcTarget == TEXTURE_RECT_INDEX) {
- struct prog_src_register scale =
- search_or_add_param5( c,
- STATE_INTERNAL,
- STATE_TEXRECT_SCALE,
- unit,
- 0,0 );
-
- tmpcoord = get_temp(c);
-
- /* coord.xy = MUL inst->SrcReg[0], { 1/width, 1/height }
+ else if (target == TGSI_TEXTURE_RECT ||
+ target == TGSI_TEXTURE_SHADOWRECT) {
+ /* XXX: need a mechanism for internally generated constants.
*/
- emit_op(c,
- TGSI_OPCODE_MUL,
- tmpcoord,
- 0,
- inst->SrcReg[0],
- src_swizzle(scale,
- SWIZZLE_X,
- SWIZZLE_Y,
- SWIZZLE_ONE,
- SWIZZLE_ONE),
- src_undef());
-
- coord = src_reg_from_dst(tmpcoord);
+ coord = src0;
}
else {
- coord = inst->SrcReg[0];
+ coord = src0;
}
/* Need to emit YUV texture conversions by hand. Probably need to
if (c->key.yuvtex_mask & (1 << unit)) {
/* convert ycbcr to RGBA */
GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit);
-
- /*
- CONST C0 = { -.5, -.0625, -.5, 1.164 }
- CONST C1 = { 1.596, -0.813, 2.018, -.391 }
- UYV = TEX ...
- UYV.xyz = ADD UYV, C0
- UYV.y = MUL UYV.y, C0.w
- if (UV swaped)
- RGB.xyz = MAD UYV.zzx, C1, UYV.y
- else
- RGB.xyz = MAD UYV.xxz, C1, UYV.y
- RGB.y = MAD UYV.z, C1.w, RGB.y
- */
- struct prog_dst_register dst = inst->DstReg;
- struct prog_dst_register tmp = get_temp(c);
- struct prog_src_register tmpsrc = src_reg_from_dst(tmp);
- struct prog_src_register C0 = search_or_add_const4f( c, -.5, -.0625, -.5, 1.164 );
- struct prog_src_register C1 = search_or_add_const4f( c, 1.596, -0.813, 2.018, -.391 );
+ struct brw_fp_dst tmp = get_temp(c);
+ struct brw_fp_src tmpsrc = src_reg_from_dst(tmp);
+ struct brw_fp_src C0 = src_imm4f( c, -.5, -.0625, -.5, 1.164 );
+ struct brw_fp_src C1 = src_imm4f( c, 1.596, -0.813, 2.018, -.391 );
/* tmp = TEX ...
*/
emit_tex_op(c,
TGSI_OPCODE_TEX,
- tmp,
- inst->SaturateMode,
+ dst_saturate(tmp, dst.saturate),
unit,
- inst->TexSrcTarget,
- inst->TexShadow,
+ target,
+ sampler.index,
coord,
src_undef(),
src_undef());
/* tmp.xyz = ADD TMP, C0
*/
- emit_op(c,
- TGSI_OPCODE_ADD,
- dst_mask(tmp, BRW_WRITEMASK_XYZ),
- 0,
- tmpsrc,
- C0,
- src_undef());
+ emit_op2(c, TGSI_OPCODE_ADD,
+ dst_mask(tmp, BRW_WRITEMASK_XYZ),
+ tmpsrc,
+ C0);
/* YUV.y = MUL YUV.y, C0.w
*/
-
- emit_op(c,
- TGSI_OPCODE_MUL,
- dst_mask(tmp, BRW_WRITEMASK_Y),
- 0,
- tmpsrc,
- src_swizzle1(C0, W),
- src_undef());
+ emit_op2(c, TGSI_OPCODE_MUL,
+ dst_mask(tmp, BRW_WRITEMASK_Y),
+ tmpsrc,
+ src_scalar(C0, W));
/*
* if (UV swaped)
* RGB.xyz = MAD YUV.xxz, C1, YUV.y
*/
- emit_op(c,
- TGSI_OPCODE_MAD,
- dst_mask(dst, BRW_WRITEMASK_XYZ),
- 0,
- swap_uv?src_swizzle(tmpsrc, Z,Z,X,X):src_swizzle(tmpsrc, X,X,Z,Z),
- C1,
- src_swizzle1(tmpsrc, Y));
+ emit_op3(c, TGSI_OPCODE_MAD,
+ dst_mask(dst, BRW_WRITEMASK_XYZ),
+ ( swap_uv ?
+ src_swizzle(tmpsrc, Z,Z,X,X) :
+ src_swizzle(tmpsrc, X,X,Z,Z)),
+ C1,
+ src_scalar(tmpsrc, Y));
/* RGB.y = MAD YUV.z, C1.w, RGB.y
*/
- emit_op(c,
- TGSI_OPCODE_MAD,
- dst_mask(dst, BRW_WRITEMASK_Y),
- 0,
- src_swizzle1(tmpsrc, Z),
- src_swizzle1(C1, W),
- src_swizzle1(src_reg_from_dst(dst), Y));
+ emit_op3(c,
+ TGSI_OPCODE_MAD,
+ dst_mask(dst, BRW_WRITEMASK_Y),
+ src_scalar(tmpsrc, Z),
+ src_scalar(C1, W),
+ src_scalar(src_reg_from_dst(dst), Y));
release_temp(c, tmp);
}
/* ordinary RGBA tex instruction */
emit_tex_op(c,
TGSI_OPCODE_TEX,
- inst->DstReg,
- inst->SaturateMode,
+ dst,
unit,
- inst->TexSrcTarget,
- inst->TexShadow,
+ target,
+ sampler.index,
coord,
src_undef(),
src_undef());
}
- /* For GL_EXT_texture_swizzle: */
- if (c->key.tex_swizzles[unit] != SWIZZLE_NOOP) {
- /* swizzle the result of the TEX instruction */
- struct prog_src_register tmpsrc = src_reg_from_dst(inst->DstReg);
- emit_op(c, TGSI_OPCODE_MOV,
- inst->DstReg,
- SATURATE_OFF, /* saturate already done above */
- src_swizzle4(tmpsrc, c->key.tex_swizzles[unit]),
- src_undef(),
- src_undef());
- }
+ /* XXX: add GL_EXT_texture_swizzle support to gallium -- by
+ * generating shader varients in mesa state tracker.
+ */
- if ((inst->TexSrcTarget == TEXTURE_RECT_INDEX) ||
- (inst->TexSrcTarget == TEXTURE_CUBE_INDEX))
- release_temp(c, tmpcoord);
+ /* Release this temp if we ended up allocating it:
+ */
+ if (!dst_is_undef(tmp))
+ release_temp(c, tmp);
}
* Check if the given TXP instruction really needs the divide-by-W step.
*/
static GLboolean projtex( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
+ unsigned target,
+ struct brw_fp_src src )
{
- const struct prog_src_register src = inst->SrcReg[0];
- GLboolean retVal;
-
- assert(inst->Opcode == TGSI_OPCODE_TXP);
-
/* Only try to detect the simplest cases. Could detect (later)
* cases where we are trying to emit code like RCP {1.0}, MUL x,
* {1.0}, and so on.
* More complex cases than this typically only arise from
* user-provided fragment programs anyway:
*/
- if (inst->TexSrcTarget == TEXTURE_CUBE_INDEX)
- retVal = GL_FALSE; /* ut2004 gun rendering !?! */
- else if (src.File == PROGRAM_INPUT &&
- GET_SWZ(src.Swizzle, W) == W &&
- (c->key.proj_attrib_mask & (1 << src.Index)) == 0)
- retVal = GL_FALSE;
- else
- retVal = GL_TRUE;
+ if (target == TGSI_TEXTURE_CUBE)
+ return GL_FALSE; /* ut2004 gun rendering !?! */
+
+ if (src.file == TGSI_FILE_INPUT &&
+ BRW_GET_SWZ(src.swizzle, W) == W &&
+ c->fp->info.input_interpolate[src.index] != TGSI_INTERPOLATE_PERSPECTIVE)
+ return GL_FALSE;
- return retVal;
+ return GL_TRUE;
}
* Emit code for TXP.
*/
static void precalc_txp( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
+ struct brw_fp_dst dst,
+ unsigned target,
+ unsigned unit,
+ struct brw_fp_src src0,
+ struct brw_fp_src sampler )
{
- struct prog_src_register src0 = inst->SrcReg[0];
-
- if (projtex(c, inst)) {
- struct prog_dst_register tmp = get_temp(c);
- struct prog_instruction tmp_inst;
+ if (projtex(c, target, src0)) {
+ struct brw_fp_dst tmp = get_temp(c);
/* tmp0.w = RCP inst.arg[0][3]
*/
- emit_op(c,
+ emit_op1(c,
TGSI_OPCODE_RCP,
dst_mask(tmp, BRW_WRITEMASK_W),
- 0,
- src_swizzle1(src0, GET_SWZ(src0.Swizzle, W)),
- src_undef(),
- src_undef());
+ src_scalar(src0, W));
/* tmp0.xyz = MUL inst.arg[0], tmp0.wwww
*/
- emit_op(c,
- TGSI_OPCODE_MUL,
- dst_mask(tmp, BRW_WRITEMASK_XYZ),
- 0,
- src0,
- src_swizzle1(src_reg_from_dst(tmp), W),
- src_undef());
+ emit_op2(c,
+ TGSI_OPCODE_MUL,
+ dst_mask(tmp, BRW_WRITEMASK_XYZ),
+ src0,
+ src_scalar(src_reg_from_dst(tmp), W));
- /* dst = precalc(TEX tmp0)
+ /* dst = TEX tmp0
*/
- tmp_inst = *inst;
- tmp_inst.SrcReg[0] = src_reg_from_dst(tmp);
- precalc_tex(c, &tmp_inst);
+ precalc_tex(c,
+ dst,
+ target,
+ unit,
+ src_reg_from_dst(tmp),
+ sampler );
release_temp(c, tmp);
}
else
{
- /* dst = precalc(TEX src0)
+ /* dst = TEX src0
*/
- precalc_tex(c, inst);
+ precalc_tex(c, dst, target, unit, src0, sampler);
}
}
+/* XXX: note this returns a src_reg.
+ */
+static struct brw_fp_src
+find_output_by_semantic( struct brw_wm_compile *c,
+ unsigned semantic,
+ unsigned index )
+{
+ const struct tgsi_shader_info *info = &c->fp->info;
+ unsigned i;
+
+ for (i = 0; i < info->num_outputs; i++)
+ if (info->output_semantic_name[i] == semantic &&
+ info->output_semantic_index[i] == index)
+ return src_reg( TGSI_FILE_OUTPUT, i );
+
+ /* If not found, return some arbitrary immediate value:
+ *
+ * XXX: this is a good idea but immediates are up generating extra
+ * curbe entries atm, as they would have in the original driver.
+ */
+ return src_reg( TGSI_FILE_OUTPUT, 0 ); /* src_imm1f(c, 1.0); */
+}
+
static void emit_fb_write( struct brw_wm_compile *c )
{
- struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
- struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPTH);
- struct prog_src_register outcolor;
+ struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH);
+ struct brw_fp_src outdepth = find_output_by_semantic(c, TGSI_SEMANTIC_POSITION, 0);
GLuint i;
- struct prog_instruction *inst, *last_inst;
- struct brw_context *brw = c->func.brw;
-
- /* The inst->Aux field is used for FB write target and the EOT marker */
-
- if (brw->state.nr_color_regions > 1) {
- for (i = 0 ; i < brw->state.nr_color_regions; i++) {
- outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i);
- last_inst = inst = emit_op(c,
- WM_FB_WRITE, dst_mask(dst_undef(),0), 0,
- outcolor, payload_r0_depth, outdepth);
- inst->Aux = (i<<1);
- if (c->fp_fragcolor_emitted) {
- outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR);
- last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
- 0, outcolor, payload_r0_depth, outdepth);
- inst->Aux = (i<<1);
- }
- }
- last_inst->Aux |= 1; //eot
- }
- else {
- /* if gl_FragData[0] is written, use it, else use gl_FragColor */
- if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_DATA0))
- outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0);
- else
- outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR);
-
- inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
- 0, outcolor, payload_r0_depth, outdepth);
- inst->Aux = 1|(0<<1);
- }
-}
+ outdepth = src_scalar(outdepth, Z);
+ for (i = 0 ; i < c->key.nr_cbufs; i++) {
+ struct brw_fp_src outcolor;
+
+ outcolor = find_output_by_semantic(c, TGSI_SEMANTIC_COLOR, i);
+ /* Use emit_tex_op so that we can specify the inst->target
+ * field, which is abused to contain the FB write target and the
+ * EOT marker
+ */
+ emit_tex_op(c, WM_FB_WRITE,
+ dst_undef(),
+ (i == c->key.nr_cbufs - 1), /* EOT */
+ i,
+ 0, /* no sampler */
+ outcolor,
+ payload_r0_depth,
+ outdepth);
+ }
+}
-/***********************************************************************
- * Emit INTERP instructions ahead of first use of each attrib.
- */
-static void validate_src_regs( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
+static struct brw_fp_dst translate_dst( struct brw_wm_compile *c,
+ const struct tgsi_full_dst_register *dst,
+ unsigned saturate )
{
- GLuint nr_args = brw_wm_nr_args( inst->Opcode );
- GLuint i;
+ struct brw_fp_dst out;
- for (i = 0; i < nr_args; i++) {
- if (inst->SrcReg[i].File == PROGRAM_INPUT) {
- GLuint idx = inst->SrcReg[i].Index;
- if (!(c->fp_interp_emitted & (1<<idx))) {
- emit_interp(c, idx);
- c->fp_interp_emitted |= 1<<idx;
- }
- }
+ out.file = dst->Register.File;
+ out.index = dst->Register.Index;
+ out.writemask = dst->Register.WriteMask;
+ out.indirect = dst->Register.Indirect;
+ out.saturate = (saturate == TGSI_SAT_ZERO_ONE);
+
+ if (out.indirect) {
+ assert(dst->Indirect.File == TGSI_FILE_ADDRESS);
+ assert(dst->Indirect.Index == 0);
}
+
+ return out;
}
-
-static void validate_dst_regs( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
+
+
+static struct brw_fp_src translate_src( struct brw_wm_compile *c,
+ const struct tgsi_full_src_register *src )
{
- if (inst->DstReg.File == PROGRAM_OUTPUT) {
- GLuint idx = inst->DstReg.Index;
- if (idx == FRAG_RESULT_COLOR)
- c->fp_fragcolor_emitted = 1;
+ struct brw_fp_src out;
+
+ out.file = src->Register.File;
+ out.index = src->Register.Index;
+ out.indirect = src->Register.Indirect;
+
+ out.swizzle = ((src->Register.SwizzleX << 0) |
+ (src->Register.SwizzleY << 2) |
+ (src->Register.SwizzleZ << 4) |
+ (src->Register.SwizzleW << 6));
+
+ switch (tgsi_util_get_full_src_register_sign_mode( src, 0 )) {
+ case TGSI_UTIL_SIGN_CLEAR:
+ out.abs = 1;
+ out.negate = 0;
+ break;
+
+ case TGSI_UTIL_SIGN_SET:
+ out.abs = 1;
+ out.negate = 1;
+ break;
+
+ case TGSI_UTIL_SIGN_TOGGLE:
+ out.abs = 0;
+ out.negate = 1;
+ break;
+
+ case TGSI_UTIL_SIGN_KEEP:
+ default:
+ out.abs = 0;
+ out.negate = 0;
+ break;
}
+
+ if (out.indirect) {
+ assert(src->Indirect.File == TGSI_FILE_ADDRESS);
+ assert(src->Indirect.Index == 0);
+ }
+
+ return out;
}
-static void print_insns( const struct prog_instruction *insn,
- GLuint nr )
+
+
+static void emit_insn( struct brw_wm_compile *c,
+ const struct tgsi_full_instruction *inst )
{
- GLuint i;
- for (i = 0; i < nr; i++, insn++) {
- _mesa_printf("%3d: ", i);
- if (insn->Opcode < MAX_OPCODE)
- _mesa_print_instruction(insn);
- else if (insn->Opcode < MAX_WM_OPCODE) {
- GLuint idx = insn->Opcode - MAX_OPCODE;
-
- _mesa_print_alu_instruction(insn,
- wm_opcode_strings[idx],
- 3);
- }
- else
- _mesa_printf("965 Opcode %d\n", insn->Opcode);
+ unsigned opcode = inst->Instruction.Opcode;
+ struct brw_fp_dst dst;
+ struct brw_fp_src src[3];
+ int i;
+
+ dst = translate_dst( c, &inst->Dst[0],
+ inst->Instruction.Saturate );
+
+ for (i = 0; i < inst->Instruction.NumSrcRegs; i++)
+ src[i] = translate_src( c, &inst->Src[i] );
+
+ switch (opcode) {
+ case TGSI_OPCODE_ABS:
+ emit_op1(c, TGSI_OPCODE_MOV,
+ dst,
+ src_abs(src[0]));
+ break;
+
+ case TGSI_OPCODE_SUB:
+ emit_op2(c, TGSI_OPCODE_ADD,
+ dst,
+ src[0],
+ src_negate(src[1]));
+ break;
+
+ case TGSI_OPCODE_SCS:
+ emit_op1(c, TGSI_OPCODE_SCS,
+ dst_mask(dst, BRW_WRITEMASK_XY),
+ src[0]);
+ break;
+
+ case TGSI_OPCODE_DST:
+ precalc_dst(c, dst, src[0], src[1]);
+ break;
+
+ case TGSI_OPCODE_LIT:
+ precalc_lit(c, dst, src[0]);
+ break;
+
+ case TGSI_OPCODE_TEX:
+ precalc_tex(c, dst,
+ inst->Texture.Texture,
+ src[1].index, /* use sampler unit for tex idx */
+ src[0], /* coord */
+ src[1]); /* sampler */
+ break;
+
+ case TGSI_OPCODE_TXP:
+ precalc_txp(c, dst,
+ inst->Texture.Texture,
+ src[1].index, /* use sampler unit for tex idx */
+ src[0], /* coord */
+ src[1]); /* sampler */
+ break;
+
+ case TGSI_OPCODE_TXB:
+ /* XXX: TXB not done
+ */
+ precalc_tex(c, dst,
+ inst->Texture.Texture,
+ src[1].index, /* use sampler unit for tex idx*/
+ src[0],
+ src[1]);
+ break;
+
+ case TGSI_OPCODE_XPD:
+ emit_op2(c, TGSI_OPCODE_XPD,
+ dst_mask(dst, BRW_WRITEMASK_XYZ),
+ src[0],
+ src[1]);
+ break;
+
+ case TGSI_OPCODE_KIL:
+ emit_op1(c, TGSI_OPCODE_KIL,
+ dst_mask(dst_undef(), 0),
+ src[0]);
+ break;
+
+ case TGSI_OPCODE_END:
+ emit_fb_write(c);
+ break;
+ default:
+ if (!c->key.has_flow_control &&
+ brw_wm_is_scalar_result(opcode))
+ emit_scalar_insn(c, opcode, dst, src[0], src[1], src[2]);
+ else
+ emit_op3(c, opcode, dst, src[0], src[1], src[2]);
+ break;
}
}
-
/**
* Initial pass for fragment program code generation.
* This function is used by both the GLSL and non-GLSL paths.
*/
-void brw_wm_pass_fp( struct brw_wm_compile *c )
+int brw_wm_pass_fp( struct brw_wm_compile *c )
{
- struct brw_fragment_program *fp = c->fp;
- GLuint insn;
+ struct brw_fragment_shader *fs = c->fp;
+ struct tgsi_parse_context parse;
+ struct tgsi_full_instruction *inst;
+ struct tgsi_full_declaration *decl;
+ const float *imm;
+ GLuint size;
+ GLuint i;
- if (INTEL_DEBUG & DEBUG_WM) {
- _mesa_printf("pre-fp:\n");
- _mesa_print_program(&fp->program.Base);
- _mesa_printf("\n");
+ if (BRW_DEBUG & DEBUG_WM) {
+ debug_printf("pre-fp:\n");
+ tgsi_dump(fs->tokens, 0);
}
- c->pixel_xy = src_undef();
- c->delta_xy = src_undef();
- c->pixel_w = src_undef();
+ c->fp_pixel_xy = src_undef();
+ c->fp_delta_xy = src_undef();
+ c->fp_pixel_w = src_undef();
c->nr_fp_insns = 0;
- c->fp->tex_units_used = 0x0;
+ c->nr_immediates = 0;
- /* Emit preamble instructions. This is where special instructions such as
- * WM_CINTERP, WM_LINTERP, WM_PINTERP and WM_WPOSXY are emitted to
- * compute shader inputs from varying vars.
- */
- for (insn = 0; insn < fp->program.Base.NumInstructions; insn++) {
- const struct prog_instruction *inst = &fp->program.Base.Instructions[insn];
- validate_src_regs(c, inst);
- validate_dst_regs(c, inst);
- }
/* Loop over all instructions doing assorted simplifications and
* transformations.
*/
- for (insn = 0; insn < fp->program.Base.NumInstructions; insn++) {
- const struct prog_instruction *inst = &fp->program.Base.Instructions[insn];
- struct prog_instruction *out;
-
- /* Check for INPUT values, emit INTERP instructions where
- * necessary:
- */
-
- switch (inst->Opcode) {
- case TGSI_OPCODE_ABS:
- out = emit_insn(c, inst);
- out->Opcode = TGSI_OPCODE_MOV;
- out->SrcReg[0].Negate = NEGATE_NONE;
- out->SrcReg[0].Abs = 1;
- break;
-
- case TGSI_OPCODE_SUB:
- out = emit_insn(c, inst);
- out->Opcode = TGSI_OPCODE_ADD;
- out->SrcReg[1].Negate ^= NEGATE_XYZW;
- break;
-
- case TGSI_OPCODE_SCS:
- out = emit_insn(c, inst);
- /* This should probably be done in the parser.
+ tgsi_parse_init( &parse, fs->tokens );
+ while( !tgsi_parse_end_of_tokens( &parse ) ) {
+ tgsi_parse_token( &parse );
+
+ switch( parse.FullToken.Token.Type ) {
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ /* Turn intput declarations into special WM_* instructions.
+ *
+ * XXX: For non-branching shaders, consider deferring variable
+ * initialization as late as possible to minimize register
+ * usage. This is how the original BRW driver worked.
+ *
+ * In a branching shader, must preamble instructions at decl
+ * time, as instruction order in the shader does not
+ * correspond to the order instructions are executed in the
+ * wild.
+ *
+ * This is where special instructions such as WM_CINTERP,
+ * WM_LINTERP, WM_PINTERP and WM_WPOSXY are emitted to
+ * compute shader inputs from the payload registers and pixel
+ * position.
*/
- out->DstReg.WriteMask &= BRW_WRITEMASK_XY;
- break;
+ decl = &parse.FullToken.FullDeclaration;
+ if( decl->Declaration.File == TGSI_FILE_INPUT ) {
+ unsigned first, last, mask;
+ unsigned attrib;
+
+ first = decl->Range.First;
+ last = decl->Range.Last;
+ mask = decl->Declaration.UsageMask;
+
+ for (attrib = first; attrib <= last; attrib++) {
+ emit_interp(c,
+ attrib,
+ decl->Semantic.Name,
+ decl->Declaration.Interpolate );
+ }
+ }
- case TGSI_OPCODE_DST:
- precalc_dst(c, inst);
- break;
-
- case TGSI_OPCODE_LIT:
- precalc_lit(c, inst);
- break;
+ break;
+
+ case TGSI_TOKEN_TYPE_IMMEDIATE:
+ /* Unlike VS programs we can probably manage fine encoding
+ * immediate values directly into the emitted EU
+ * instructions, as we probably only need to reference one
+ * float value per instruction. Just save the data for now
+ * and use directly later.
+ */
+ i = c->nr_immediates++;
+ imm = &parse.FullToken.FullImmediate.u[i].Float;
+ size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1;
- case TGSI_OPCODE_TEX:
- precalc_tex(c, inst);
- break;
+ if (c->nr_immediates >= BRW_WM_MAX_CONST)
+ return PIPE_ERROR_OUT_OF_MEMORY;
- case TGSI_OPCODE_TXP:
- precalc_txp(c, inst);
- break;
+ for (i = 0; i < size; i++)
+ c->immediate[c->nr_immediates].v[i] = imm[i];
- case TGSI_OPCODE_TXB:
- out = emit_insn(c, inst);
- out->TexSrcUnit = fp->program.Base.SamplerUnits[inst->TexSrcUnit];
- assert(out->TexSrcUnit < BRW_MAX_TEX_UNIT);
- break;
+ for (; i < 4; i++)
+ c->immediate[c->nr_immediates].v[i] = 0.0;
- case TGSI_OPCODE_XPD:
- out = emit_insn(c, inst);
- /* This should probably be done in the parser.
- */
- out->DstReg.WriteMask &= BRW_WRITEMASK_XYZ;
+ c->immediate[c->nr_immediates].nr = size;
+ c->nr_immediates++;
break;
- case TGSI_OPCODE_KIL:
- out = emit_insn(c, inst);
- /* This should probably be done in the parser.
- */
- out->DstReg.WriteMask = 0;
- break;
- case TGSI_OPCODE_END:
- emit_fb_write(c);
- break;
- default:
- if (brw_wm_is_scalar_result(inst->Opcode))
- emit_scalar_insn(c, inst);
- else
- emit_insn(c, inst);
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ inst = &parse.FullToken.FullInstruction;
+ emit_insn(c, inst);
break;
}
}
- if (INTEL_DEBUG & DEBUG_WM) {
- _mesa_printf("pass_fp:\n");
- print_insns( c->prog_instructions, c->nr_fp_insns );
- _mesa_printf("\n");
+ if (BRW_DEBUG & DEBUG_WM) {
+ brw_wm_print_fp_program( c, "pass_fp" );
+ debug_printf("\n");
}
+
+ return c->error;
}