#include "brw_context.h"
#include "brw_state.h"
+
struct brw_array_state {
union header_union header;
break;
}
- vbp.vb[i].vb0.bits.pitch = brw->vb.vbo_array[i]->pitch;
+ vbp.vb[i].vb0.bits.pitch = brw->vb.vbo_array[i]->stride;
vbp.vb[i].vb0.bits.pad = 0;
vbp.vb[i].vb0.bits.access_type = BRW_VERTEXBUFFER_ACCESS_VERTEXDATA;
vbp.vb[i].vb0.bits.vb_index = i;
struct brw_vertex_element_packet vep;
unsigned i;
- unsigned nr_enabled = brw->attribs.VertexProgram->program.num_inputs;
+ unsigned nr_enabled = brw->attribs.VertexProgram->info.num_inputs;
memset(&vep, 0, sizeof(vep));