#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
-#include "pipe/p_util.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
#include "pipe/p_shader_tokens.h"
-#include "tgsi/util/tgsi_parse.h"
+#include "tgsi/tgsi_parse.h"
static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
{