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r300g: only check for an empty shader if there are no compile errors
[mesa.git]
/
src
/
gallium
/
drivers
/
identity
/
id_context.h
diff --git
a/src/gallium/drivers/identity/id_context.h
b/src/gallium/drivers/identity/id_context.h
index 75b73fc7df6a28f6def843f3f30d3c104c95722f..6d3c1899d596547cd3a3986dfc240bf89df16275 100644
(file)
--- a/
src/gallium/drivers/identity/id_context.h
+++ b/
src/gallium/drivers/identity/id_context.h
@@
-39,6
+39,10
@@
struct identity_context {
};
+struct pipe_context *
+identity_context_create(struct pipe_screen *screen, struct pipe_context *pipe);
+
+
static INLINE struct identity_context *
identity_context(struct pipe_context *pipe)
{