ilo: add BLT-based blitting methods to ilo_blitter
[mesa.git] / src / gallium / drivers / ilo / Makefile.sources
index 8911322e9cd95d82832cb85e1dd2359f2fe393a0..1612a7745195c6fb9864611a218fe8ed2b8ad9d7 100644 (file)
@@ -1,12 +1,34 @@
 C_SOURCES := \
        ilo_3d.c \
+       ilo_3d_pipeline.c \
+       ilo_3d_pipeline_dump.c \
+       ilo_3d_pipeline_gen6.c \
+       ilo_3d_pipeline_gen7.c \
        ilo_blit.c \
+       ilo_blitter.c \
+       ilo_blitter_blt.c \
+       ilo_blitter_pipe.c \
        ilo_context.c \
        ilo_cp.c \
        ilo_format.c \
+       ilo_gpe_gen6.c \
+       ilo_gpe_gen7.c \
        ilo_gpgpu.c \
        ilo_query.c \
        ilo_resource.c \
        ilo_screen.c \
+       ilo_shader.c \
        ilo_state.c \
-       ilo_video.c
+       ilo_transfer.c \
+       ilo_video.c \
+       shader/ilo_shader_cs.c \
+       shader/ilo_shader_fs.c \
+       shader/ilo_shader_gs.c \
+       shader/ilo_shader_vs.c \
+       shader/toy_compiler.c \
+       shader/toy_compiler_asm.c \
+       shader/toy_compiler_disasm.c \
+       shader/toy_legalize.c \
+       shader/toy_legalize_ra.c \
+       shader/toy_optimize.c \
+       shader/toy_tgsi.c