ilo: add 3DSTATE_AA_LINE_PARAMETERS to ilo_state_raster
[mesa.git] / src / gallium / drivers / ilo / Makefile.sources
index f9be2450164f034ddb12353d5580f81a17b8297d..68870f44337fa7b71482b089f0e37fabe5e0114c 100644 (file)
@@ -1,13 +1,49 @@
 C_SOURCES := \
-       ilo_3d.c \
-       ilo_3d.h \
-       ilo_3d_pipeline.c \
-       ilo_3d_pipeline_dump.c \
-       ilo_3d_pipeline_gen6.c \
-       ilo_3d_pipeline_gen6.h \
-       ilo_3d_pipeline_gen7.c \
-       ilo_3d_pipeline_gen7.h \
-       ilo_3d_pipeline.h \
+       core/ilo_buffer.h \
+       core/ilo_builder.c \
+       core/ilo_builder.h \
+       core/ilo_builder_3d.h \
+       core/ilo_builder_3d_bottom.h \
+       core/ilo_builder_3d_top.h \
+       core/ilo_builder_blt.h \
+       core/ilo_builder_decode.c \
+       core/ilo_builder_media.h \
+       core/ilo_builder_mi.h \
+       core/ilo_builder_render.h \
+       core/ilo_core.h \
+       core/ilo_debug.c \
+       core/ilo_debug.h \
+       core/ilo_dev.c \
+       core/ilo_dev.h \
+       core/ilo_format.c \
+       core/ilo_format.h \
+       core/ilo_fence.h \
+       core/ilo_image.c \
+       core/ilo_image.h \
+       core/ilo_state_cc.c \
+       core/ilo_state_cc.h \
+       core/ilo_state_raster.c \
+       core/ilo_state_raster.h \
+       core/ilo_state_sampler.c \
+       core/ilo_state_sampler.h \
+       core/ilo_state_sbe.c \
+       core/ilo_state_sbe.h \
+       core/ilo_state_shader.c \
+       core/ilo_state_shader_ps.c \
+       core/ilo_state_shader.h \
+       core/ilo_state_sol.c \
+       core/ilo_state_sol.h \
+       core/ilo_state_surface.c \
+       core/ilo_state_surface.h \
+       core/ilo_state_urb.c \
+       core/ilo_state_urb.h \
+       core/ilo_state_vf.c \
+       core/ilo_state_vf.h \
+       core/ilo_state_viewport.c \
+       core/ilo_state_viewport.h \
+       core/ilo_state_zs.c \
+       core/ilo_state_zs.h \
+       core/intel_winsys.h \
        ilo_blit.c \
        ilo_blit.h \
        ilo_blitter.c \
@@ -20,22 +56,24 @@ C_SOURCES := \
        ilo_context.h \
        ilo_cp.c \
        ilo_cp.h \
-       ilo_format.c \
-       ilo_format.h \
-       ilo_gpe_gen6.c \
-       ilo_gpe_gen6.h \
-       ilo_gpe_gen7.c \
-       ilo_gpe_gen7.h \
-       ilo_gpe.h \
+       ilo_draw.c \
+       ilo_draw.h \
        ilo_gpgpu.c \
        ilo_gpgpu.h \
-       ilo_layout.c \
-       ilo_layout.h \
        ilo_public.h \
        ilo_query.c \
        ilo_query.h \
        ilo_resource.c \
        ilo_resource.h \
+       ilo_render.c \
+       ilo_render.h \
+       ilo_render_gen.h \
+       ilo_render_dynamic.c \
+       ilo_render_gen6.c \
+       ilo_render_gen7.c \
+       ilo_render_gen8.c \
+       ilo_render_media.c \
+       ilo_render_surface.c \
        ilo_screen.c \
        ilo_screen.h \
        ilo_shader.c \
@@ -46,8 +84,6 @@ C_SOURCES := \
        ilo_transfer.h \
        ilo_video.c \
        ilo_video.h \
-       include \
-       intel_winsys.h \
        \
        shader/ilo_shader_cs.c \
        shader/ilo_shader_fs.c \
@@ -75,6 +111,8 @@ GENHW_FILES := \
        genhw/genhw.h \
        genhw/gen_mi.xml.h \
        genhw/gen_regs.xml.h \
+       genhw/gen_render.xml.h \
        genhw/gen_render_3d.xml.h \
        genhw/gen_render_dynamic.xml.h \
+       genhw/gen_render_media.xml.h \
        genhw/gen_render_surface.xml.h