ilo: add ilo_state_surface_valid_format()
[mesa.git] / src / gallium / drivers / ilo / Makefile.sources
index 85ce3df931ddc5779bf692255084f769bcd1ea58..ed024e3a866d9147ba797b94d6ebad03a9f16e69 100644 (file)
@@ -1,4 +1,51 @@
 C_SOURCES := \
+       core/ilo_buffer.h \
+       core/ilo_builder.c \
+       core/ilo_builder.h \
+       core/ilo_builder_3d.h \
+       core/ilo_builder_3d_bottom.h \
+       core/ilo_builder_3d_top.h \
+       core/ilo_builder_blt.h \
+       core/ilo_builder_decode.c \
+       core/ilo_builder_media.h \
+       core/ilo_builder_mi.h \
+       core/ilo_builder_render.h \
+       core/ilo_core.h \
+       core/ilo_debug.c \
+       core/ilo_debug.h \
+       core/ilo_dev.c \
+       core/ilo_dev.h \
+       core/ilo_format.c \
+       core/ilo_format.h \
+       core/ilo_image.c \
+       core/ilo_image.h \
+       core/ilo_state_cc.c \
+       core/ilo_state_cc.h \
+       core/ilo_state_compute.c \
+       core/ilo_state_compute.h \
+       core/ilo_state_raster.c \
+       core/ilo_state_raster.h \
+       core/ilo_state_sampler.c \
+       core/ilo_state_sampler.h \
+       core/ilo_state_sbe.c \
+       core/ilo_state_sbe.h \
+       core/ilo_state_shader.c \
+       core/ilo_state_shader_ps.c \
+       core/ilo_state_shader.h \
+       core/ilo_state_sol.c \
+       core/ilo_state_sol.h \
+       core/ilo_state_surface.c \
+       core/ilo_state_surface_format.c \
+       core/ilo_state_surface.h \
+       core/ilo_state_urb.c \
+       core/ilo_state_urb.h \
+       core/ilo_state_vf.c \
+       core/ilo_state_vf.h \
+       core/ilo_state_viewport.c \
+       core/ilo_state_viewport.h \
+       core/ilo_state_zs.c \
+       core/ilo_state_zs.h \
+       core/intel_winsys.h \
        ilo_blit.c \
        ilo_blit.h \
        ilo_blitter.c \
@@ -6,16 +53,6 @@ C_SOURCES := \
        ilo_blitter_blt.c \
        ilo_blitter_pipe.c \
        ilo_blitter_rectlist.c \
-       ilo_builder.c \
-       ilo_builder.h \
-       ilo_builder_3d.h \
-       ilo_builder_3d_bottom.h \
-       ilo_builder_3d_top.h \
-       ilo_builder_blt.h \
-       ilo_builder_decode.c \
-       ilo_builder_media.h \
-       ilo_builder_mi.h \
-       ilo_builder_render.h \
        ilo_common.h \
        ilo_context.c \
        ilo_context.h \
@@ -23,12 +60,8 @@ C_SOURCES := \
        ilo_cp.h \
        ilo_draw.c \
        ilo_draw.h \
-       ilo_format.c \
-       ilo_format.h \
        ilo_gpgpu.c \
        ilo_gpgpu.h \
-       ilo_layout.c \
-       ilo_layout.h \
        ilo_public.h \
        ilo_query.c \
        ilo_query.h \
@@ -40,6 +73,7 @@ C_SOURCES := \
        ilo_render_dynamic.c \
        ilo_render_gen6.c \
        ilo_render_gen7.c \
+       ilo_render_gen8.c \
        ilo_render_media.c \
        ilo_render_surface.c \
        ilo_screen.c \
@@ -48,14 +82,10 @@ C_SOURCES := \
        ilo_shader.h \
        ilo_state.c \
        ilo_state.h \
-       ilo_state_gen.h \
-       ilo_state_gen6.c \
-       ilo_state_gen7.c \
        ilo_transfer.c \
        ilo_transfer.h \
        ilo_video.c \
        ilo_video.h \
-       intel_winsys.h \
        \
        shader/ilo_shader_cs.c \
        shader/ilo_shader_fs.c \
@@ -83,6 +113,8 @@ GENHW_FILES := \
        genhw/genhw.h \
        genhw/gen_mi.xml.h \
        genhw/gen_regs.xml.h \
+       genhw/gen_render.xml.h \
        genhw/gen_render_3d.xml.h \
        genhw/gen_render_dynamic.xml.h \
+       genhw/gen_render_media.xml.h \
        genhw/gen_render_surface.xml.h