ilo_3d_pipeline_init_gen6(p);
break;
case ILO_GEN(7):
+ case ILO_GEN(7.5):
ilo_3d_pipeline_init_gen7(p);
break;
default:
p->invalidate_flags = ILO_3D_PIPELINE_INVALIDATE_ALL;
- p->workaround_bo = p->cp->winsys->alloc_buffer(p->cp->winsys,
+ p->workaround_bo = intel_winsys_alloc_buffer(p->cp->winsys,
"PIPE_CONTROL workaround", 4096, 0);
if (!p->workaround_bo) {
ilo_warn("failed to allocate PIPE_CONTROL workaround bo\n");
ilo_3d_pipeline_destroy(struct ilo_3d_pipeline *p)
{
if (p->workaround_bo)
- p->workaround_bo->unreference(p->workaround_bo);
+ intel_bo_unreference(p->workaround_bo);
FREE(p);
}
}
}
-/* XXX move to u_prim.h */
-static unsigned
-prim_count(unsigned prim, unsigned num_verts)
-{
- unsigned num_prims;
-
- u_trim_pipe_prim(prim, &num_verts);
-
- switch (prim) {
- case PIPE_PRIM_POINTS:
- num_prims = num_verts;
- break;
- case PIPE_PRIM_LINES:
- num_prims = num_verts / 2;
- break;
- case PIPE_PRIM_LINE_LOOP:
- num_prims = num_verts;
- break;
- case PIPE_PRIM_LINE_STRIP:
- num_prims = num_verts - 1;
- break;
- case PIPE_PRIM_TRIANGLES:
- num_prims = num_verts / 3;
- break;
- case PIPE_PRIM_TRIANGLE_STRIP:
- case PIPE_PRIM_TRIANGLE_FAN:
- num_prims = num_verts - 2;
- break;
- case PIPE_PRIM_QUADS:
- num_prims = (num_verts / 4) * 2;
- break;
- case PIPE_PRIM_QUAD_STRIP:
- num_prims = (num_verts / 2 - 1) * 2;
- break;
- case PIPE_PRIM_POLYGON:
- num_prims = num_verts - 2;
- break;
- case PIPE_PRIM_LINES_ADJACENCY:
- num_prims = num_verts / 4;
- break;
- case PIPE_PRIM_LINE_STRIP_ADJACENCY:
- num_prims = num_verts - 3;
- break;
- case PIPE_PRIM_TRIANGLES_ADJACENCY:
- /* u_trim_pipe_prim is wrong? */
- num_verts += 1;
-
- num_prims = num_verts / 6;
- break;
- case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
- /* u_trim_pipe_prim is wrong? */
- if (num_verts >= 6)
- num_verts -= (num_verts % 2);
- else
- num_verts = 0;
-
- num_prims = (num_verts / 2 - 2);
- break;
- default:
- assert(!"unknown pipe prim");
- num_prims = 0;
- break;
- }
-
- return num_prims;
-}
-
/**
* Emit context states and 3DPRIMITIVE.
*/
bool
ilo_3d_pipeline_emit_draw(struct ilo_3d_pipeline *p,
const struct ilo_context *ilo,
- const struct pipe_draw_info *info,
int *prim_generated, int *prim_emitted)
{
- const bool so_enabled = (ilo->stream_output_targets.num_targets > 0);
bool success;
- if (ilo->dirty & ILO_DIRTY_STREAM_OUTPUT_TARGETS &&
- so_enabled && !ilo->stream_output_targets.append_bitmask) {
+ if (ilo->dirty & ILO_DIRTY_SO &&
+ ilo->so.enabled && !ilo->so.append_bitmask) {
/*
* We keep track of the SVBI in the driver, so that we can restore it
* when the HW context is invalidated (by another process). The value
/* draw! */
ilo_cp_assert_no_implicit_flush(p->cp, true);
- p->emit_draw(p, ilo, info);
+ p->emit_draw(p, ilo);
ilo_cp_assert_no_implicit_flush(p->cp, false);
- err = ilo->winsys->check_aperture_space(ilo->winsys, &p->cp->bo, 1);
+ err = intel_winsys_check_aperture_space(ilo->winsys, &p->cp->bo, 1);
if (!err) {
success = true;
break;
}
else {
/* flush and try again */
- ilo_cp_flush(p->cp);
+ ilo_cp_flush(p->cp, "out of aperture");
}
}
if (success) {
- const int num_verts = u_vertices_per_prim(u_reduced_prim(info->mode));
+ const int num_verts =
+ u_vertices_per_prim(u_reduced_prim(ilo->draw->mode));
const int max_emit =
(p->state.so_max_vertices - p->state.so_num_vertices) / num_verts;
- const int generated = prim_count(info->mode, info->count);
+ const int generated =
+ u_reduced_prims_for_vertices(ilo->draw->mode, ilo->draw->count);
const int emitted = MIN2(generated, max_emit);
p->state.so_num_vertices += emitted * num_verts;