#define ILO_CONTEXT_H
#include "pipe/p_context.h"
-#include "util/u_slab.h"
+#include "util/slab.h"
#include "ilo_common.h"
#include "ilo_cp.h"
struct u_upload_mgr;
struct intel_winsys;
-struct ilo_3d_pipeline;
struct ilo_blitter;
+struct ilo_render;
struct ilo_screen;
struct ilo_shader_cache;
struct pipe_context base;
struct intel_winsys *winsys;
- struct ilo_dev_info *dev;
+ struct ilo_dev *dev;
- struct util_slab_mempool transfer_mempool;
+ struct slab_mempool transfer_mempool;
struct ilo_cp *cp;
struct ilo_shader_cache *shader_cache;
struct ilo_blitter *blitter;
- struct ilo_3d_pipeline *pipeline;
+ struct ilo_render *render;
struct u_upload_mgr *uploader;