#include "ilo_gpe.h"
#include "ilo_common.h"
-struct blitter_context;
+struct pipe_draw_info;
+struct u_upload_mgr;
struct intel_winsys;
struct intel_bo;
struct ilo_3d;
+struct ilo_blitter;
struct ilo_cp;
struct ilo_screen;
struct ilo_shader_state;
struct intel_winsys *winsys;
struct ilo_dev_info *dev;
+ struct util_slab_mempool transfer_mempool;
+
struct ilo_cp *cp;
struct intel_bo *last_cp_bo;
- struct util_slab_mempool transfer_mempool;
-
struct ilo_shader_cache *shader_cache;
struct ilo_3d *hw3d;
- struct blitter_context *blitter;
+ struct ilo_blitter *blitter;
+
+ struct u_upload_mgr *uploader;
+ const struct pipe_draw_info *draw;
uint32_t dirty;
struct ilo_vb_state vb;