#define ILO_WM_CONST_SURFACE(i) (ILO_MAX_DRAW_BUFFERS + i)
#define ILO_WM_TEXTURE_SURFACE(i) (ILO_MAX_DRAW_BUFFERS + ILO_MAX_CONST_BUFFERS + i)
+struct ilo_buffer;
+struct ilo_texture;
+struct ilo_shader_state;
+
struct ilo_vb_state {
struct pipe_vertex_buffer states[PIPE_MAX_ATTRIBS];
uint32_t enabled_mask;
};
struct ilo_ib_state {
- struct pipe_index_buffer state;
+ struct pipe_resource *buffer;
+ const void *user_buffer;
+ unsigned offset;
+ unsigned index_size;
+
+ /* these are not valid until the state is finalized */
+ struct pipe_resource *hw_resource;
+ unsigned hw_index_size;
+ /* an offset to be added to pipe_draw_info::start */
+ int64_t draw_start_offset;
+};
+
+struct ilo_ve_cso {
+ /* VERTEX_ELEMENT_STATE */
+ uint32_t payload[2];
};
struct ilo_ve_state {
- struct pipe_vertex_element states[PIPE_MAX_ATTRIBS];
+ struct ilo_ve_cso cso[PIPE_MAX_ATTRIBS];
unsigned count;
+
+ unsigned instance_divisors[PIPE_MAX_ATTRIBS];
+ unsigned vb_mapping[PIPE_MAX_ATTRIBS];
+ unsigned vb_count;
};
struct ilo_so_state {
bool enabled;
};
+struct ilo_viewport_cso {
+ /* matrix form */
+ float m00, m11, m22, m30, m31, m32;
+
+ /* guardband in NDC space */
+ float min_gbx, min_gby, max_gbx, max_gby;
+
+ /* viewport in screen space */
+ float min_x, min_y, min_z;
+ float max_x, max_y, max_z;
+};
+
struct ilo_viewport_state {
- struct pipe_viewport_state states[ILO_MAX_VIEWPORTS];
+ struct ilo_viewport_cso cso[ILO_MAX_VIEWPORTS];
unsigned count;
+
+ struct pipe_viewport_state viewport0;
};
struct ilo_scissor_state {
- struct pipe_scissor_state states[ILO_MAX_VIEWPORTS];
+ /* SCISSOR_RECT */
+ uint32_t payload[ILO_MAX_VIEWPORTS * 2];
+
+ struct pipe_scissor_state scissor0;
+};
+
+struct ilo_rasterizer_clip {
+ /* 3DSTATE_CLIP */
+ uint32_t payload[3];
+
+ uint32_t can_enable_guardband;
+};
+
+struct ilo_rasterizer_sf {
+ /* 3DSTATE_SF */
+ uint32_t payload[6];
+ uint32_t dw_msaa;
+};
+
+struct ilo_rasterizer_wm {
+ /* 3DSTATE_WM */
+ uint32_t payload[2];
+ uint32_t dw_msaa_rast;
+ uint32_t dw_msaa_disp;
+};
+
+struct ilo_rasterizer_state {
+ struct pipe_rasterizer_state state;
+
+ struct ilo_rasterizer_clip clip;
+ struct ilo_rasterizer_sf sf;
+ struct ilo_rasterizer_wm wm;
+};
+
+struct ilo_dsa_state {
+ /* DEPTH_STENCIL_STATE */
+ uint32_t payload[3];
+
+ uint32_t dw_alpha;
+ ubyte alpha_ref;
+};
+
+struct ilo_blend_cso {
+ /* BLEND_STATE */
+ uint32_t payload[2];
+
+ uint32_t dw_blend;
+ uint32_t dw_blend_dst_alpha_forced_one;
+
+ uint32_t dw_logicop;
+ uint32_t dw_alpha_mod;
+};
+
+struct ilo_blend_state {
+ struct ilo_blend_cso cso[ILO_MAX_DRAW_BUFFERS];
+
+ bool independent_blend_enable;
+ bool dual_blend;
+ bool alpha_to_coverage;
+};
+
+struct ilo_sampler_cso {
+ /* SAMPLER_STATE and SAMPLER_BORDER_COLOR_STATE */
+ uint32_t payload[15];
+
+ uint32_t dw_filter;
+ uint32_t dw_filter_aniso;
+ uint32_t dw_wrap;
+ uint32_t dw_wrap_1d;
+ uint32_t dw_wrap_cube;
+
+ bool anisotropic;
+ bool saturate_r;
+ bool saturate_s;
+ bool saturate_t;
+};
+
+struct ilo_sampler_state {
+ const struct ilo_sampler_cso *cso[ILO_MAX_SAMPLERS];
+ unsigned count;
+};
+
+struct ilo_view_surface {
+ /* SURFACE_STATE */
+ uint32_t payload[8];
+ struct intel_bo *bo;
+};
+
+struct ilo_view_cso {
+ struct pipe_sampler_view base;
+
+ struct ilo_view_surface surface;
+};
+
+struct ilo_view_state {
+ struct pipe_sampler_view *states[ILO_MAX_SAMPLER_VIEWS];
+ unsigned count;
+};
+
+struct ilo_cbuf_cso {
+ struct pipe_resource *resource;
+ struct ilo_view_surface surface;
+
+ /*
+ * this CSO is not so constant because user buffer needs to be uploaded in
+ * finalize_constant_buffers()
+ */
+ const void *user_buffer;
+ unsigned user_buffer_size;
};
+struct ilo_cbuf_state {
+ struct ilo_cbuf_cso cso[ILO_MAX_CONST_BUFFERS];
+ uint32_t enabled_mask;
+};
+
+struct ilo_resource_state {
+ struct pipe_surface *states[PIPE_MAX_SHADER_RESOURCES];
+ unsigned count;
+};
+
+struct ilo_surface_cso {
+ struct pipe_surface base;
+
+ bool is_rt;
+ union {
+ struct ilo_view_surface rt;
+ struct ilo_zs_surface {
+ uint32_t payload[10];
+ struct intel_bo *bo;
+ struct intel_bo *hiz_bo;
+ struct intel_bo *separate_s8_bo;
+ } zs;
+ } u;
+};
+
+struct ilo_fb_state {
+ struct pipe_framebuffer_state state;
+
+ struct ilo_view_surface null_rt;
+ struct ilo_zs_surface null_zs;
+
+ unsigned num_samples;
+ bool offset_to_layers;
+};
+
+struct ilo_global_binding {
+ /*
+ * XXX These should not be treated as real resources (and there could be
+ * thousands of them). They should be treated as regions in GLOBAL
+ * resource, which is the only real resource.
+ *
+ * That is, a resource here should instead be
+ *
+ * struct ilo_global_region {
+ * struct pipe_resource base;
+ * int offset;
+ * int size;
+ * };
+ *
+ * and it describes the region [offset, offset + size) in GLOBAL
+ * resource.
+ */
+ struct pipe_resource *resources[PIPE_MAX_SHADER_RESOURCES];
+ uint32_t *handles[PIPE_MAX_SHADER_RESOURCES];
+ unsigned count;
+};
+
+struct ilo_shader_cso {
+ uint32_t payload[5];
+};
+
+void
+ilo_gpe_init_ve(const struct ilo_dev_info *dev,
+ unsigned num_states,
+ const struct pipe_vertex_element *states,
+ struct ilo_ve_state *ve);
+
+void
+ilo_gpe_set_viewport_cso(const struct ilo_dev_info *dev,
+ const struct pipe_viewport_state *state,
+ struct ilo_viewport_cso *vp);
+
+void
+ilo_gpe_set_scissor(const struct ilo_dev_info *dev,
+ unsigned start_slot,
+ unsigned num_states,
+ const struct pipe_scissor_state *states,
+ struct ilo_scissor_state *scissor);
+
+void
+ilo_gpe_set_scissor_null(const struct ilo_dev_info *dev,
+ struct ilo_scissor_state *scissor);
+
+void
+ilo_gpe_init_rasterizer_clip(const struct ilo_dev_info *dev,
+ const struct pipe_rasterizer_state *state,
+ struct ilo_rasterizer_clip *clip);
+
+void
+ilo_gpe_init_rasterizer_sf(const struct ilo_dev_info *dev,
+ const struct pipe_rasterizer_state *state,
+ struct ilo_rasterizer_sf *sf);
+
+void
+ilo_gpe_init_rasterizer_wm_gen6(const struct ilo_dev_info *dev,
+ const struct pipe_rasterizer_state *state,
+ struct ilo_rasterizer_wm *wm);
+
+void
+ilo_gpe_init_rasterizer_wm_gen7(const struct ilo_dev_info *dev,
+ const struct pipe_rasterizer_state *state,
+ struct ilo_rasterizer_wm *wm);
+
+static inline void
+ilo_gpe_init_rasterizer(const struct ilo_dev_info *dev,
+ const struct pipe_rasterizer_state *state,
+ struct ilo_rasterizer_state *rasterizer)
+{
+ ilo_gpe_init_rasterizer_clip(dev, state, &rasterizer->clip);
+ ilo_gpe_init_rasterizer_sf(dev, state, &rasterizer->sf);
+
+ if (dev->gen >= ILO_GEN(7))
+ ilo_gpe_init_rasterizer_wm_gen7(dev, state, &rasterizer->wm);
+ else
+ ilo_gpe_init_rasterizer_wm_gen6(dev, state, &rasterizer->wm);
+}
+
+void
+ilo_gpe_init_dsa(const struct ilo_dev_info *dev,
+ const struct pipe_depth_stencil_alpha_state *state,
+ struct ilo_dsa_state *dsa);
+
+void
+ilo_gpe_init_blend(const struct ilo_dev_info *dev,
+ const struct pipe_blend_state *state,
+ struct ilo_blend_state *blend);
+
+void
+ilo_gpe_init_sampler_cso(const struct ilo_dev_info *dev,
+ const struct pipe_sampler_state *state,
+ struct ilo_sampler_cso *sampler);
+
+void
+ilo_gpe_init_view_surface_null_gen6(const struct ilo_dev_info *dev,
+ unsigned width, unsigned height,
+ unsigned depth, unsigned level,
+ struct ilo_view_surface *surf);
+
+void
+ilo_gpe_init_view_surface_for_buffer_gen6(const struct ilo_dev_info *dev,
+ const struct ilo_buffer *buf,
+ unsigned offset, unsigned size,
+ unsigned struct_size,
+ enum pipe_format elem_format,
+ bool is_rt, bool render_cache_rw,
+ struct ilo_view_surface *surf);
+
+void
+ilo_gpe_init_view_surface_for_texture_gen6(const struct ilo_dev_info *dev,
+ const struct ilo_texture *tex,
+ enum pipe_format format,
+ unsigned first_level,
+ unsigned num_levels,
+ unsigned first_layer,
+ unsigned num_layers,
+ bool is_rt, bool offset_to_layer,
+ struct ilo_view_surface *surf);
+
+void
+ilo_gpe_init_view_surface_null_gen7(const struct ilo_dev_info *dev,
+ unsigned width, unsigned height,
+ unsigned depth, unsigned level,
+ struct ilo_view_surface *surf);
+
+void
+ilo_gpe_init_view_surface_for_buffer_gen7(const struct ilo_dev_info *dev,
+ const struct ilo_buffer *buf,
+ unsigned offset, unsigned size,
+ unsigned struct_size,
+ enum pipe_format elem_format,
+ bool is_rt, bool render_cache_rw,
+ struct ilo_view_surface *surf);
+
+void
+ilo_gpe_init_view_surface_for_texture_gen7(const struct ilo_dev_info *dev,
+ const struct ilo_texture *tex,
+ enum pipe_format format,
+ unsigned first_level,
+ unsigned num_levels,
+ unsigned first_layer,
+ unsigned num_layers,
+ bool is_rt, bool offset_to_layer,
+ struct ilo_view_surface *surf);
+
+static inline void
+ilo_gpe_init_view_surface_null(const struct ilo_dev_info *dev,
+ unsigned width, unsigned height,
+ unsigned depth, unsigned level,
+ struct ilo_view_surface *surf)
+{
+ if (dev->gen >= ILO_GEN(7)) {
+ ilo_gpe_init_view_surface_null_gen7(dev,
+ width, height, depth, level, surf);
+ }
+ else {
+ ilo_gpe_init_view_surface_null_gen6(dev,
+ width, height, depth, level, surf);
+ }
+}
+
+static inline void
+ilo_gpe_init_view_surface_for_buffer(const struct ilo_dev_info *dev,
+ const struct ilo_buffer *buf,
+ unsigned offset, unsigned size,
+ unsigned struct_size,
+ enum pipe_format elem_format,
+ bool is_rt, bool render_cache_rw,
+ struct ilo_view_surface *surf)
+{
+ if (dev->gen >= ILO_GEN(7)) {
+ ilo_gpe_init_view_surface_for_buffer_gen7(dev, buf, offset, size,
+ struct_size, elem_format, is_rt, render_cache_rw, surf);
+ }
+ else {
+ ilo_gpe_init_view_surface_for_buffer_gen6(dev, buf, offset, size,
+ struct_size, elem_format, is_rt, render_cache_rw, surf);
+ }
+}
+
+static inline void
+ilo_gpe_init_view_surface_for_texture(const struct ilo_dev_info *dev,
+ const struct ilo_texture *tex,
+ enum pipe_format format,
+ unsigned first_level,
+ unsigned num_levels,
+ unsigned first_layer,
+ unsigned num_layers,
+ bool is_rt, bool offset_to_layer,
+ struct ilo_view_surface *surf)
+{
+ if (dev->gen >= ILO_GEN(7)) {
+ ilo_gpe_init_view_surface_for_texture_gen7(dev, tex, format,
+ first_level, num_levels, first_layer, num_layers,
+ is_rt, offset_to_layer, surf);
+ }
+ else {
+ ilo_gpe_init_view_surface_for_texture_gen6(dev, tex, format,
+ first_level, num_levels, first_layer, num_layers,
+ is_rt, offset_to_layer, surf);
+ }
+}
+
+void
+ilo_gpe_init_zs_surface(const struct ilo_dev_info *dev,
+ const struct ilo_texture *tex,
+ enum pipe_format format, unsigned level,
+ unsigned first_layer, unsigned num_layers,
+ bool offset_to_layer, struct ilo_zs_surface *zs);
+
+void
+ilo_gpe_init_vs_cso(const struct ilo_dev_info *dev,
+ const struct ilo_shader_state *vs,
+ struct ilo_shader_cso *cso);
+
+void
+ilo_gpe_init_gs_cso_gen6(const struct ilo_dev_info *dev,
+ const struct ilo_shader_state *gs,
+ struct ilo_shader_cso *cso);
+
+void
+ilo_gpe_init_gs_cso_gen7(const struct ilo_dev_info *dev,
+ const struct ilo_shader_state *gs,
+ struct ilo_shader_cso *cso);
+
+static inline void
+ilo_gpe_init_gs_cso(const struct ilo_dev_info *dev,
+ const struct ilo_shader_state *gs,
+ struct ilo_shader_cso *cso)
+{
+ if (dev->gen >= ILO_GEN(7)) {
+ ilo_gpe_init_gs_cso_gen7(dev, gs, cso);
+ }
+ else {
+ ilo_gpe_init_gs_cso_gen6(dev, gs, cso);
+ }
+}
+
+void
+ilo_gpe_init_fs_cso_gen6(const struct ilo_dev_info *dev,
+ const struct ilo_shader_state *fs,
+ struct ilo_shader_cso *cso);
+
+void
+ilo_gpe_init_fs_cso_gen7(const struct ilo_dev_info *dev,
+ const struct ilo_shader_state *fs,
+ struct ilo_shader_cso *cso);
+
+static inline void
+ilo_gpe_init_fs_cso(const struct ilo_dev_info *dev,
+ const struct ilo_shader_state *fs,
+ struct ilo_shader_cso *cso)
+{
+ if (dev->gen >= ILO_GEN(7)) {
+ ilo_gpe_init_fs_cso_gen7(dev, fs, cso);
+ }
+ else {
+ ilo_gpe_init_fs_cso_gen6(dev, fs, cso);
+ }
+}
+
+void
+ilo_gpe_set_fb(const struct ilo_dev_info *dev,
+ const struct pipe_framebuffer_state *state,
+ struct ilo_fb_state *fb);
+
#endif /* ILO_GPE_H */