*/
slice_offset = ilo_texture_get_slice_offset(tex,
surface->u.tex.level, surface->u.tex.first_layer,
- true, &x_offset, &y_offset);
+ &x_offset, &y_offset);
/*
* From the Sandy Bridge PRM, volume 2 part 1, page 326:
assert(num_levels == 1 && num_layers == 1);
layer_offset = ilo_texture_get_slice_offset(tex,
- first_level, first_layer, true, &x_offset, &y_offset);
+ first_level, first_layer, &x_offset, &y_offset);
assert(x_offset % 4 == 0);
assert(y_offset % 2 == 0);