* Chia-I Wu <olv@lunarg.com>
*/
+#include "core/ilo_builder_3d.h"
+#include "core/ilo_builder_media.h"
+
#include "ilo_common.h"
#include "ilo_blitter.h"
-#include "ilo_builder_3d.h"
+#include "ilo_shader.h"
#include "ilo_state.h"
#include "ilo_render_gen.h"
static void
gen6_emit_draw_dynamic_viewports(struct ilo_render *r,
const struct ilo_state_vector *vec,
- struct gen6_draw_session *session)
+ struct ilo_render_draw_session *session)
{
ILO_DEV_ASSERT(r->dev, 6, 6);
- /* SF_VIEWPORT, CLIP_VIEWPORT, and CC_VIEWPORT */
- if (DIRTY(VIEWPORT)) {
+ /* CLIP_VIEWPORT, SF_VIEWPORT, and CC_VIEWPORT */
+ if ((session->vp_delta.dirty & (ILO_STATE_VIEWPORT_SF_CLIP_VIEWPORT |
+ ILO_STATE_VIEWPORT_CC_VIEWPORT)) ||
+ r->state_bo_changed) {
r->state.CLIP_VIEWPORT = gen6_CLIP_VIEWPORT(r->builder,
- vec->viewport.cso, vec->viewport.count);
-
- r->state.SF_VIEWPORT = gen6_SF_VIEWPORT(r->builder,
- vec->viewport.cso, vec->viewport.count);
-
- r->state.CC_VIEWPORT = gen6_CC_VIEWPORT(r->builder,
- vec->viewport.cso, vec->viewport.count);
+ &vec->viewport.vp);
+ r->state.SF_VIEWPORT = gen6_SF_VIEWPORT(r->builder, &vec->viewport.vp);
+ r->state.CC_VIEWPORT = gen6_CC_VIEWPORT(r->builder, &vec->viewport.vp);
session->viewport_changed = true;
}
static void
gen7_emit_draw_dynamic_viewports(struct ilo_render *r,
const struct ilo_state_vector *vec,
- struct gen6_draw_session *session)
+ struct ilo_render_draw_session *session)
{
- ILO_DEV_ASSERT(r->dev, 7, 7.5);
+ ILO_DEV_ASSERT(r->dev, 7, 8);
/* SF_CLIP_VIEWPORT and CC_VIEWPORT */
- if (DIRTY(VIEWPORT)) {
+ if ((session->vp_delta.dirty & (ILO_STATE_VIEWPORT_SF_CLIP_VIEWPORT |
+ ILO_STATE_VIEWPORT_CC_VIEWPORT)) ||
+ r->state_bo_changed) {
r->state.SF_CLIP_VIEWPORT = gen7_SF_CLIP_VIEWPORT(r->builder,
- vec->viewport.cso, vec->viewport.count);
-
- r->state.CC_VIEWPORT = gen6_CC_VIEWPORT(r->builder,
- vec->viewport.cso, vec->viewport.count);
+ &vec->viewport.vp);
+ r->state.CC_VIEWPORT = gen6_CC_VIEWPORT(r->builder, &vec->viewport.vp);
session->viewport_changed = true;
}
static void
gen6_emit_draw_dynamic_scissors(struct ilo_render *r,
const struct ilo_state_vector *vec,
- struct gen6_draw_session *session)
+ struct ilo_render_draw_session *session)
{
- ILO_DEV_ASSERT(r->dev, 6, 7.5);
+ ILO_DEV_ASSERT(r->dev, 6, 8);
/* SCISSOR_RECT */
- if (DIRTY(SCISSOR) || DIRTY(VIEWPORT)) {
- /* there should be as many scissors as there are viewports */
+ if ((session->vp_delta.dirty & ILO_STATE_VIEWPORT_SCISSOR_RECT) ||
+ r->state_bo_changed) {
r->state.SCISSOR_RECT = gen6_SCISSOR_RECT(r->builder,
- &vec->scissor, vec->viewport.count);
+ &vec->viewport.vp);
session->scissor_changed = true;
}
static void
gen6_emit_draw_dynamic_cc(struct ilo_render *r,
const struct ilo_state_vector *vec,
- struct gen6_draw_session *session)
+ struct ilo_render_draw_session *session)
{
- ILO_DEV_ASSERT(r->dev, 6, 7.5);
+ ILO_DEV_ASSERT(r->dev, 6, 8);
/* BLEND_STATE */
- if (DIRTY(BLEND) || DIRTY(FB) || DIRTY(DSA)) {
- r->state.BLEND_STATE = gen6_BLEND_STATE(r->builder,
- vec->blend, &vec->fb, vec->dsa);
+ if ((session->cc_delta.dirty & ILO_STATE_CC_BLEND_STATE) ||
+ r->state_bo_changed) {
+ if (ilo_dev_gen(r->dev) >= ILO_GEN(8))
+ r->state.BLEND_STATE = gen8_BLEND_STATE(r->builder, &vec->blend->cc);
+ else
+ r->state.BLEND_STATE = gen6_BLEND_STATE(r->builder, &vec->blend->cc);
session->blend_changed = true;
}
/* COLOR_CALC_STATE */
- if (DIRTY(DSA) || DIRTY(STENCIL_REF) || DIRTY(BLEND_COLOR)) {
+ if ((session->cc_delta.dirty & ILO_STATE_CC_COLOR_CALC_STATE) ||
+ r->state_bo_changed) {
r->state.COLOR_CALC_STATE =
- gen6_COLOR_CALC_STATE(r->builder, &vec->stencil_ref,
- vec->dsa->alpha_ref, &vec->blend_color);
-
+ gen6_COLOR_CALC_STATE(r->builder, &vec->blend->cc);
session->cc_changed = true;
}
/* DEPTH_STENCIL_STATE */
- if (DIRTY(DSA)) {
+ if (ilo_dev_gen(r->dev) < ILO_GEN(8) &&
+ ((session->cc_delta.dirty & ILO_STATE_CC_DEPTH_STENCIL_STATE) ||
+ r->state_bo_changed)) {
r->state.DEPTH_STENCIL_STATE =
- gen6_DEPTH_STENCIL_STATE(r->builder, vec->dsa);
-
+ gen6_DEPTH_STENCIL_STATE(r->builder, &vec->blend->cc);
session->dsa_changed = true;
}
}
gen6_emit_draw_dynamic_samplers(struct ilo_render *r,
const struct ilo_state_vector *vec,
int shader_type,
- struct gen6_draw_session *session)
+ struct ilo_render_draw_session *session)
{
- const struct ilo_sampler_cso * const *samplers =
- vec->sampler[shader_type].cso;
- const struct pipe_sampler_view * const *views =
- (const struct pipe_sampler_view **) vec->view[shader_type].states;
- const int num_samplers = vec->sampler[shader_type].count;
- const int num_views = vec->view[shader_type].count;
+ const struct ilo_view_cso * const *views =
+ (const struct ilo_view_cso **) vec->view[shader_type].states;
+ struct ilo_state_sampler samplers[ILO_MAX_SAMPLERS];
uint32_t *sampler_state, *border_color_state;
+ int sampler_count, i;
bool emit_border_color = false;
bool skip = false;
- ILO_DEV_ASSERT(r->dev, 6, 7.5);
+ ILO_DEV_ASSERT(r->dev, 6, 8);
/* SAMPLER_BORDER_COLOR_STATE and SAMPLER_STATE */
switch (shader_type) {
case PIPE_SHADER_VERTEX:
- if (DIRTY(SAMPLER_VS) || DIRTY(VIEW_VS)) {
+ if (DIRTY(VS) || DIRTY(SAMPLER_VS) || DIRTY(VIEW_VS)) {
sampler_state = &r->state.vs.SAMPLER_STATE;
border_color_state = r->state.vs.SAMPLER_BORDER_COLOR_STATE;
- if (DIRTY(SAMPLER_VS))
+ if (DIRTY(VS) || DIRTY(SAMPLER_VS))
emit_border_color = true;
+ sampler_count = (vec->vs) ? ilo_shader_get_kernel_param(vec->vs,
+ ILO_KERNEL_SAMPLER_COUNT) : 0;
+
session->sampler_vs_changed = true;
} else {
skip = true;
}
break;
case PIPE_SHADER_FRAGMENT:
- if (DIRTY(SAMPLER_FS) || DIRTY(VIEW_FS)) {
+ if (DIRTY(FS) || DIRTY(SAMPLER_FS) || DIRTY(VIEW_FS)) {
sampler_state = &r->state.wm.SAMPLER_STATE;
border_color_state = r->state.wm.SAMPLER_BORDER_COLOR_STATE;
- if (DIRTY(SAMPLER_FS))
+ if (DIRTY(VS) || DIRTY(SAMPLER_FS))
emit_border_color = true;
+ sampler_count = (vec->fs) ? ilo_shader_get_kernel_param(vec->fs,
+ ILO_KERNEL_SAMPLER_COUNT) : 0;
+
session->sampler_fs_changed = true;
} else {
skip = true;
if (skip)
return;
+ assert(sampler_count <= ARRAY_SIZE(vec->view[shader_type].states) &&
+ sampler_count <= ARRAY_SIZE(vec->sampler[shader_type].cso));
+
if (emit_border_color) {
- int i;
+ for (i = 0; i < sampler_count; i++) {
+ const struct ilo_sampler_cso *cso = vec->sampler[shader_type].cso[i];
- for (i = 0; i < num_samplers; i++) {
- border_color_state[i] = (samplers[i]) ?
- gen6_SAMPLER_BORDER_COLOR_STATE(r->builder, samplers[i]) : 0;
+ border_color_state[i] = (cso) ?
+ gen6_SAMPLER_BORDER_COLOR_STATE(r->builder, &cso->border) : 0;
}
}
- /* should we take the minimum of num_samplers and num_views? */
- *sampler_state = gen6_SAMPLER_STATE(r->builder,
- samplers, views,
- border_color_state,
- MIN2(num_samplers, num_views));
+ for (i = 0; i < sampler_count; i++) {
+ const struct ilo_sampler_cso *cso = vec->sampler[shader_type].cso[i];
+
+ if (cso && views[i]) {
+ samplers[i] = cso->sampler;
+ ilo_state_sampler_set_surface(&samplers[i],
+ r->dev, &views[i]->surface);
+ } else {
+ samplers[i] = vec->disabled_sampler;
+ }
+ }
+
+ *sampler_state = gen6_SAMPLER_STATE(r->builder, samplers,
+ border_color_state, sampler_count);
}
static void
gen6_emit_draw_dynamic_pcb(struct ilo_render *r,
const struct ilo_state_vector *vec,
- struct gen6_draw_session *session)
+ struct ilo_render_draw_session *session)
{
- ILO_DEV_ASSERT(r->dev, 6, 7.5);
+ ILO_DEV_ASSERT(r->dev, 6, 8);
/* push constant buffer for VS */
if (DIRTY(VS) || DIRTY(CBUF) || DIRTY(CLIP)) {
const struct ilo_cbuf_state *cbuf =
&vec->cbuf[PIPE_SHADER_VERTEX];
- if (cbuf0_size <= cbuf->cso[0].user_buffer_size) {
+ if (cbuf0_size <= cbuf->cso[0].info.size) {
memcpy(pcb, cbuf->cso[0].user_buffer, cbuf0_size);
} else {
memcpy(pcb, cbuf->cso[0].user_buffer,
- cbuf->cso[0].user_buffer_size);
- memset(pcb + cbuf->cso[0].user_buffer_size, 0,
- cbuf0_size - cbuf->cso[0].user_buffer_size);
+ cbuf->cso[0].info.size);
+ memset(pcb + cbuf->cso[0].info.size, 0,
+ cbuf0_size - cbuf->cso[0].info.size);
}
pcb += cbuf0_size;
gen6_push_constant_buffer(r->builder, cbuf0_size, &pcb);
r->state.wm.PUSH_CONSTANT_BUFFER_size = cbuf0_size;
- if (cbuf0_size <= cbuf->cso[0].user_buffer_size) {
+ if (cbuf0_size <= cbuf->cso[0].info.size) {
memcpy(pcb, cbuf->cso[0].user_buffer, cbuf0_size);
} else {
memcpy(pcb, cbuf->cso[0].user_buffer,
- cbuf->cso[0].user_buffer_size);
- memset(pcb + cbuf->cso[0].user_buffer_size, 0,
- cbuf0_size - cbuf->cso[0].user_buffer_size);
+ cbuf->cso[0].info.size);
+ memset(pcb + cbuf->cso[0].info.size, 0,
+ cbuf0_size - cbuf->cso[0].info.size);
}
session->pcb_fs_changed = true;
static int static_len;
int sh_type, len;
- ILO_DEV_ASSERT(render->dev, 6, 7.5);
+ ILO_DEV_ASSERT(render->dev, 6, 8);
if (!static_len) {
/* 64 bytes, or 16 dwords */
len = alignment - 1;
/* CC states */
- len += align(GEN6_BLEND_STATE__SIZE * ILO_MAX_DRAW_BUFFERS, alignment);
- len += align(GEN6_DEPTH_STENCIL_STATE__SIZE, alignment);
+ len += align(GEN6_BLEND_STATE__SIZE, alignment);
len += align(GEN6_COLOR_CALC_STATE__SIZE, alignment);
+ if (ilo_dev_gen(render->dev) < ILO_GEN(8))
+ len += align(GEN6_DEPTH_STENCIL_STATE__SIZE, alignment);
/* viewport arrays */
if (ilo_dev_gen(render->dev) >= ILO_GEN(7)) {
len += 15 + /* pad first */
- align(GEN7_SF_CLIP_VIEWPORT__SIZE * ILO_MAX_VIEWPORTS, 16) +
- align(GEN6_CC_VIEWPORT__SIZE * ILO_MAX_VIEWPORTS, 8) +
- align(GEN6_SCISSOR_RECT__SIZE * ILO_MAX_VIEWPORTS, 8);
+ align(GEN7_SF_CLIP_VIEWPORT__SIZE, 16) +
+ align(GEN6_CC_VIEWPORT__SIZE, 8) +
+ align(GEN6_SCISSOR_RECT__SIZE, 8);
} else {
len += 7 + /* pad first */
- align(GEN6_SF_VIEWPORT__SIZE * ILO_MAX_VIEWPORTS, 8) +
- align(GEN6_CLIP_VIEWPORT__SIZE * ILO_MAX_VIEWPORTS, 8) +
- align(GEN6_CC_VIEWPORT__SIZE * ILO_MAX_VIEWPORTS, 8) +
- align(GEN6_SCISSOR_RECT__SIZE * ILO_MAX_VIEWPORTS, 8);
+ align(GEN6_SF_VIEWPORT__SIZE, 8) +
+ align(GEN6_CLIP_VIEWPORT__SIZE, 8) +
+ align(GEN6_CC_VIEWPORT__SIZE, 8) +
+ align(GEN6_SCISSOR_RECT__SIZE, 8);
}
static_len = len;
for (sh_type = 0; sh_type < PIPE_SHADER_TYPES; sh_type++) {
const int alignment = 32 / 4;
- int num_samplers, pcb_len;
-
- num_samplers = vec->sampler[sh_type].count;
- pcb_len = 0;
+ int num_samplers = 0, pcb_len = 0;
switch (sh_type) {
case PIPE_SHADER_VERTEX:
if (vec->vs) {
+ num_samplers = ilo_shader_get_kernel_param(vec->vs,
+ ILO_KERNEL_SAMPLER_COUNT);
pcb_len = ilo_shader_get_kernel_param(vec->vs,
ILO_KERNEL_PCB_CBUF0_SIZE);
pcb_len += ilo_shader_get_kernel_param(vec->vs,
break;
case PIPE_SHADER_FRAGMENT:
if (vec->fs) {
+ num_samplers = ilo_shader_get_kernel_param(vec->fs,
+ ILO_KERNEL_SAMPLER_COUNT);
pcb_len = ilo_shader_get_kernel_param(vec->fs,
ILO_KERNEL_PCB_CBUF0_SIZE);
}
/* SAMPLER_STATE array and SAMPLER_BORDER_COLORs */
if (num_samplers) {
- len += align(GEN6_SAMPLER_STATE__SIZE * num_samplers, alignment) +
- align(GEN6_SAMPLER_BORDER_COLOR__SIZE, alignment) * num_samplers;
+ /* prefetches are done in multiples of 4 */
+ num_samplers = align(num_samplers, 4);
+
+ len += align(GEN6_SAMPLER_STATE__SIZE * num_samplers, alignment);
+
+ if (ilo_dev_gen(render->dev) >= ILO_GEN(8)) {
+ len += align(GEN6_SAMPLER_BORDER_COLOR_STATE__SIZE, 64 / 4) *
+ num_samplers;
+ } else {
+ len += align(GEN6_SAMPLER_BORDER_COLOR_STATE__SIZE, alignment) *
+ num_samplers;
+ }
}
/* PCB */
void
ilo_render_emit_draw_dynamic_states(struct ilo_render *render,
const struct ilo_state_vector *vec,
- struct gen6_draw_session *session)
+ struct ilo_render_draw_session *session)
{
const unsigned dynamic_used = ilo_builder_dynamic_used(render->builder);
- ILO_DEV_ASSERT(render->dev, 6, 7.5);
+ ILO_DEV_ASSERT(render->dev, 6, 8);
if (ilo_dev_gen(render->dev) >= ILO_GEN(7))
gen7_emit_draw_dynamic_viewports(render, vec, session);
ilo_render_get_rectlist_dynamic_states_len(const struct ilo_render *render,
const struct ilo_blitter *blitter)
{
- ILO_DEV_ASSERT(render->dev, 6, 7.5);
+ ILO_DEV_ASSERT(render->dev, 6, 8);
- return 64;
+ return (ilo_dev_gen(render->dev) >= ILO_GEN(8)) ? 0 : 96;
}
void
ilo_render_emit_rectlist_dynamic_states(struct ilo_render *render,
- const struct ilo_blitter *blitter)
+ const struct ilo_blitter *blitter,
+ struct ilo_render_rectlist_session *session)
{
const unsigned dynamic_used = ilo_builder_dynamic_used(render->builder);
- ILO_DEV_ASSERT(render->dev, 6, 7.5);
+ ILO_DEV_ASSERT(render->dev, 6, 8);
+
+ if (ilo_dev_gen(render->dev) >= ILO_GEN(8))
+ return;
+
+ /* both are inclusive */
+ session->vb_start = gen6_user_vertex_buffer(render->builder,
+ sizeof(blitter->vertices), (const void *) blitter->vertices);
+ session->vb_end = session->vb_start + sizeof(blitter->vertices) - 1;
if (blitter->uses & ILO_BLITTER_USE_DSA) {
render->state.DEPTH_STENCIL_STATE =
- gen6_DEPTH_STENCIL_STATE(render->builder, &blitter->dsa);
+ gen6_DEPTH_STENCIL_STATE(render->builder, &blitter->cc);
}
if (blitter->uses & ILO_BLITTER_USE_CC) {
render->state.COLOR_CALC_STATE =
- gen6_COLOR_CALC_STATE(render->builder, &blitter->cc.stencil_ref,
- blitter->cc.alpha_ref, &blitter->cc.blend_color);
+ gen6_COLOR_CALC_STATE(render->builder, &blitter->cc);
}
if (blitter->uses & ILO_BLITTER_USE_VIEWPORT) {
render->state.CC_VIEWPORT =
- gen6_CC_VIEWPORT(render->builder, &blitter->viewport, 1);
+ gen6_CC_VIEWPORT(render->builder, &blitter->vp);
}
assert(ilo_builder_dynamic_used(render->builder) <= dynamic_used +
ilo_render_get_rectlist_dynamic_states_len(render, blitter));
}
+
+static void
+gen6_emit_launch_grid_dynamic_samplers(struct ilo_render *r,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ const unsigned shader_type = PIPE_SHADER_COMPUTE;
+ const struct ilo_shader_state *cs = vec->cs;
+ const struct ilo_view_cso * const *views =
+ (const struct ilo_view_cso **) vec->view[shader_type].states;
+ struct ilo_state_sampler samplers[ILO_MAX_SAMPLERS];
+ int sampler_count, i;
+
+ ILO_DEV_ASSERT(r->dev, 7, 7.5);
+
+ sampler_count = ilo_shader_get_kernel_param(cs, ILO_KERNEL_SAMPLER_COUNT);
+
+ assert(sampler_count <= ARRAY_SIZE(vec->view[shader_type].states) &&
+ sampler_count <= ARRAY_SIZE(vec->sampler[shader_type].cso));
+
+ for (i = 0; i < sampler_count; i++) {
+ const struct ilo_sampler_cso *cso = vec->sampler[shader_type].cso[i];
+
+ r->state.cs.SAMPLER_BORDER_COLOR_STATE[i] = (cso) ?
+ gen6_SAMPLER_BORDER_COLOR_STATE(r->builder, &cso->border) : 0;
+ }
+
+ for (i = 0; i < sampler_count; i++) {
+ const struct ilo_sampler_cso *cso = vec->sampler[shader_type].cso[i];
+
+ if (cso && views[i]) {
+ samplers[i] = cso->sampler;
+ ilo_state_sampler_set_surface(&samplers[i],
+ r->dev, &views[i]->surface);
+ } else {
+ samplers[i] = vec->disabled_sampler;
+ }
+ }
+
+ r->state.cs.SAMPLER_STATE = gen6_SAMPLER_STATE(r->builder, samplers,
+ r->state.cs.SAMPLER_BORDER_COLOR_STATE, sampler_count);
+}
+
+static void
+gen6_emit_launch_grid_dynamic_pcb(struct ilo_render *r,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ r->state.cs.PUSH_CONSTANT_BUFFER = 0;
+ r->state.cs.PUSH_CONSTANT_BUFFER_size = 0;
+}
+
+static void
+gen6_emit_launch_grid_dynamic_idrt(struct ilo_render *r,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ const struct ilo_shader_state *cs = vec->cs;
+ struct ilo_state_compute_interface_info interface;
+ struct ilo_state_compute_info info;
+ uint32_t kernel_offset;
+
+ ILO_DEV_ASSERT(r->dev, 7, 7.5);
+
+ memset(&interface, 0, sizeof(interface));
+
+ interface.sampler_count =
+ ilo_shader_get_kernel_param(cs, ILO_KERNEL_SAMPLER_COUNT);
+ interface.surface_count =
+ ilo_shader_get_kernel_param(cs, ILO_KERNEL_SURFACE_TOTAL_COUNT);
+ interface.thread_group_size = session->thread_group_size;
+ interface.slm_size =
+ ilo_shader_get_kernel_param(cs, ILO_KERNEL_CS_LOCAL_SIZE);
+ interface.curbe_read_length = r->state.cs.PUSH_CONSTANT_BUFFER_size;
+
+ memset(&info, 0, sizeof(info));
+ info.data = session->compute_data;
+ info.data_size = sizeof(session->compute_data);
+ info.interfaces = &interface;
+ info.interface_count = 1;
+ info.cv_urb_alloc_size = r->dev->urb_size;
+ info.curbe_alloc_size = r->state.cs.PUSH_CONSTANT_BUFFER_size;
+
+ ilo_state_compute_init(&session->compute, r->dev, &info);
+
+ kernel_offset = ilo_shader_get_kernel_offset(cs);
+
+ session->idrt = gen6_INTERFACE_DESCRIPTOR_DATA(r->builder,
+ &session->compute, &kernel_offset,
+ &r->state.cs.SAMPLER_STATE, &r->state.cs.BINDING_TABLE_STATE);
+
+ session->idrt_size = 32;
+}
+
+int
+ilo_render_get_launch_grid_dynamic_states_len(const struct ilo_render *render,
+ const struct ilo_state_vector *vec)
+{
+ const int alignment = 32 / 4;
+ int num_samplers;
+ int len = 0;
+
+ ILO_DEV_ASSERT(render->dev, 7, 7.5);
+
+ num_samplers = ilo_shader_get_kernel_param(vec->cs,
+ ILO_KERNEL_SAMPLER_COUNT);
+
+ /* SAMPLER_STATE array and SAMPLER_BORDER_COLORs */
+ if (num_samplers) {
+ /* prefetches are done in multiples of 4 */
+ num_samplers = align(num_samplers, 4);
+
+ len += align(GEN6_SAMPLER_STATE__SIZE * num_samplers, alignment) +
+ align(GEN6_SAMPLER_BORDER_COLOR_STATE__SIZE, alignment) *
+ num_samplers;
+ }
+
+ len += GEN6_INTERFACE_DESCRIPTOR_DATA__SIZE;
+
+ return len;
+}
+
+void
+ilo_render_emit_launch_grid_dynamic_states(struct ilo_render *render,
+ const struct ilo_state_vector *vec,
+ struct ilo_render_launch_grid_session *session)
+{
+ const unsigned dynamic_used = ilo_builder_dynamic_used(render->builder);
+
+ ILO_DEV_ASSERT(render->dev, 7, 7.5);
+
+ gen6_emit_launch_grid_dynamic_samplers(render, vec, session);
+ gen6_emit_launch_grid_dynamic_pcb(render, vec, session);
+ gen6_emit_launch_grid_dynamic_idrt(render, vec, session);
+
+ assert(ilo_builder_dynamic_used(render->builder) <= dynamic_used +
+ ilo_render_get_launch_grid_dynamic_states_len(render, vec));
+}