ilo: add 3DSTATE_VF to ilo_state_vf
[mesa.git] / src / gallium / drivers / ilo / ilo_render_gen.h
index a0952f90849cc229cb03902c6cd17c293b22269b..6bbc0a8e3f1bd447805ef8e47e9f55c73c7b9bb7 100644 (file)
 #ifndef ILO_RENDER_GEN_H
 #define ILO_RENDER_GEN_H
 
+#include "core/ilo_builder.h"
+#include "core/ilo_builder_3d.h"
+#include "core/ilo_builder_render.h"
+#include "core/ilo_state_raster.h"
+
 #include "ilo_common.h"
-#include "ilo_builder.h"
 #include "ilo_state.h"
 #include "ilo_render.h"
 
@@ -42,16 +46,12 @@ struct ilo_state_vector;
  * Render Engine.
  */
 struct ilo_render {
-   const struct ilo_dev_info *dev;
+   const struct ilo_dev *dev;
    struct ilo_builder *builder;
 
    struct intel_bo *workaround_bo;
 
-   uint32_t sample_pattern_1x;
-   uint32_t sample_pattern_2x;
-   uint32_t sample_pattern_4x;
-   uint32_t sample_pattern_8x[2];
-   uint32_t sample_pattern_16x[4];
+   struct ilo_state_sample_pattern sample_pattern;
 
    bool hw_ctx_changed;
 
@@ -82,10 +82,13 @@ struct ilo_render {
        */
       uint32_t deferred_pipe_control_dw1;
 
-      bool primitive_restart;
       int reduced_prim;
       int so_max_vertices;
 
+      struct ilo_state_urb urb;
+      struct ilo_state_raster rs;
+      struct ilo_state_cc cc;
+
       uint32_t SF_VIEWPORT;
       uint32_t CLIP_VIEWPORT;
       uint32_t SF_CLIP_VIEWPORT; /* GEN7+ */
@@ -139,7 +142,12 @@ struct ilo_render_draw_session {
    int reduced_prim;
 
    bool prim_changed;
-   bool primitive_restart_changed;
+
+   struct ilo_state_urb_delta urb_delta;
+   struct ilo_state_vf_delta vf_delta;
+   struct ilo_state_raster_delta rs_delta;
+   struct ilo_state_viewport_delta vp_delta;
+   struct ilo_state_cc_delta cc_delta;
 
    /* dynamic states */
    bool viewport_changed;
@@ -240,11 +248,18 @@ int
 ilo_render_get_rectlist_commands_len_gen6(const struct ilo_render *render,
                                           const struct ilo_blitter *blitter);
 
+int
+ilo_render_get_rectlist_commands_len_gen8(const struct ilo_render *render,
+                                          const struct ilo_blitter *blitter);
+
 static inline int
 ilo_render_get_rectlist_commands_len(const struct ilo_render *render,
                                      const struct ilo_blitter *blitter)
 {
-   return ilo_render_get_rectlist_commands_len_gen6(render, blitter);
+   if (ilo_dev_gen(render->dev) >= ILO_GEN(8))
+      return ilo_render_get_rectlist_commands_len_gen8(render, blitter);
+   else
+      return ilo_render_get_rectlist_commands_len_gen6(render, blitter);
 }
 
 void
@@ -257,6 +272,11 @@ ilo_render_emit_rectlist_commands_gen7(struct ilo_render *r,
                                        const struct ilo_blitter *blitter,
                                        const struct ilo_render_rectlist_session *session);
 
+void
+ilo_render_emit_rectlist_commands_gen8(struct ilo_render *r,
+                                       const struct ilo_blitter *blitter,
+                                       const struct ilo_render_rectlist_session *session);
+
 static inline void
 ilo_render_emit_rectlist_commands(struct ilo_render *render,
                                   const struct ilo_blitter *blitter,
@@ -264,7 +284,9 @@ ilo_render_emit_rectlist_commands(struct ilo_render *render,
 {
    const unsigned batch_used = ilo_builder_batch_used(render->builder);
 
-   if (ilo_dev_gen(render->dev) >= ILO_GEN(7))
+   if (ilo_dev_gen(render->dev) >= ILO_GEN(8))
+      ilo_render_emit_rectlist_commands_gen8(render, blitter, session);
+   else if (ilo_dev_gen(render->dev) >= ILO_GEN(7))
       ilo_render_emit_rectlist_commands_gen7(render, blitter, session);
    else
       ilo_render_emit_rectlist_commands_gen6(render, blitter, session);
@@ -327,6 +349,61 @@ ilo_render_emit_launch_grid_surface_states(struct ilo_render *render,
                                            const struct ilo_state_vector *vec,
                                            struct ilo_render_launch_grid_session *session);
 
+/**
+ * A convenient wrapper for gen6_PIPE_CONTROL().  This should be enough for
+ * our needs everywhere except for queries.
+ */
+static inline void
+ilo_render_pipe_control(struct ilo_render *r, uint32_t dw1)
+{
+   const uint32_t write_mask = (dw1 & GEN6_PIPE_CONTROL_WRITE__MASK);
+   struct intel_bo *bo = (write_mask) ? r->workaround_bo : NULL;
+
+   ILO_DEV_ASSERT(r->dev, 6, 8);
+
+   if (write_mask)
+      assert(write_mask == GEN6_PIPE_CONTROL_WRITE_IMM);
+
+   if (dw1 & GEN6_PIPE_CONTROL_CS_STALL) {
+      /* CS stall cannot be set alone */
+      const uint32_t mask = GEN6_PIPE_CONTROL_RENDER_CACHE_FLUSH |
+                            GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+                            GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL |
+                            GEN6_PIPE_CONTROL_DEPTH_STALL |
+                            GEN6_PIPE_CONTROL_WRITE__MASK;
+      if (!(dw1 & mask))
+         dw1 |= GEN6_PIPE_CONTROL_PIXEL_SCOREBOARD_STALL;
+   }
+
+   gen6_PIPE_CONTROL(r->builder, dw1, bo, 0, 0);
+
+   r->state.current_pipe_control_dw1 |= dw1;
+   r->state.deferred_pipe_control_dw1 &= ~dw1;
+}
+
+/**
+ * A convenient wrapper for gen{6,7}_3DPRIMITIVE().
+ */
+static inline void
+ilo_render_3dprimitive(struct ilo_render *r,
+                       const struct pipe_draw_info *info,
+                       const struct ilo_ib_state *ib)
+{
+   ILO_DEV_ASSERT(r->dev, 6, 8);
+
+   if (r->state.deferred_pipe_control_dw1)
+      ilo_render_pipe_control(r, r->state.deferred_pipe_control_dw1);
+
+   /* 3DPRIMITIVE */
+   if (ilo_dev_gen(r->dev) >= ILO_GEN(7))
+      gen7_3DPRIMITIVE(r->builder, info, ib);
+   else
+      gen6_3DPRIMITIVE(r->builder, info, ib);
+
+   r->state.current_pipe_control_dw1 = 0;
+   assert(!r->state.deferred_pipe_control_dw1);
+}
+
 void
 gen6_wa_pre_pipe_control(struct ilo_render *r, uint32_t dw1);
 
@@ -425,9 +502,4 @@ gen7_draw_sol(struct ilo_render *r,
               const struct ilo_state_vector *vec,
               struct ilo_render_draw_session *session);
 
-void
-gen7_draw_vf_draw(struct ilo_render *r,
-                  const struct ilo_state_vector *vec,
-                  struct ilo_render_draw_session *session);
-
 #endif /* ILO_RENDER_GEN_H */