#include "core/ilo_builder_mi.h"
#include "core/ilo_builder_render.h"
+#include "ilo_shader.h"
#include "ilo_state.h"
#include "ilo_render_gen.h"
gen6_state_base_address(render->builder, true);
- gen6_MEDIA_VFE_STATE(render->builder, pcb_size, use_slm);
+ gen6_MEDIA_VFE_STATE(render->builder, &session->compute);
if (pcb_size)
gen6_MEDIA_CURBE_LOAD(render->builder, pcb, pcb_size);