* there are not enough bits.
*/
enum ilo_state {
- ILO_STATE_BLEND,
- ILO_STATE_FRAGMENT_SAMPLERS,
- ILO_STATE_VERTEX_SAMPLERS,
- ILO_STATE_GEOMETRY_SAMPLERS,
- ILO_STATE_COMPUTE_SAMPLERS,
- ILO_STATE_RASTERIZER,
- ILO_STATE_DEPTH_STENCIL_ALPHA,
- ILO_STATE_FS,
+ ILO_STATE_VB,
+ ILO_STATE_VE,
+ ILO_STATE_IB,
ILO_STATE_VS,
ILO_STATE_GS,
- ILO_STATE_VERTEX_ELEMENTS,
- ILO_STATE_BLEND_COLOR,
- ILO_STATE_STENCIL_REF,
- ILO_STATE_SAMPLE_MASK,
+ ILO_STATE_SO,
ILO_STATE_CLIP,
- ILO_STATE_CONSTANT_BUFFER,
- ILO_STATE_FRAMEBUFFER,
- ILO_STATE_POLY_STIPPLE,
- ILO_STATE_SCISSOR,
ILO_STATE_VIEWPORT,
- ILO_STATE_FRAGMENT_SAMPLER_VIEWS,
- ILO_STATE_VERTEX_SAMPLER_VIEWS,
- ILO_STATE_GEOMETRY_SAMPLER_VIEWS,
- ILO_STATE_COMPUTE_SAMPLER_VIEWS,
- ILO_STATE_SHADER_RESOURCES,
- ILO_STATE_VERTEX_BUFFERS,
- ILO_STATE_INDEX_BUFFER,
- ILO_STATE_STREAM_OUTPUT_TARGETS,
- ILO_STATE_COMPUTE,
- ILO_STATE_COMPUTE_RESOURCES,
+ ILO_STATE_SCISSOR,
+ ILO_STATE_RASTERIZER,
+ ILO_STATE_POLY_STIPPLE,
+ ILO_STATE_SAMPLE_MASK,
+ ILO_STATE_FS,
+ ILO_STATE_DSA,
+ ILO_STATE_STENCIL_REF,
+ ILO_STATE_BLEND,
+ ILO_STATE_BLEND_COLOR,
+ ILO_STATE_FB,
+
+ ILO_STATE_SAMPLER_VS,
+ ILO_STATE_SAMPLER_GS,
+ ILO_STATE_SAMPLER_FS,
+ ILO_STATE_SAMPLER_CS,
+ ILO_STATE_VIEW_VS,
+ ILO_STATE_VIEW_GS,
+ ILO_STATE_VIEW_FS,
+ ILO_STATE_VIEW_CS,
+ ILO_STATE_CBUF,
+ ILO_STATE_RESOURCE,
+
+ ILO_STATE_CS,
+ ILO_STATE_CS_RESOURCE,
ILO_STATE_GLOBAL_BINDING,
ILO_STATE_COUNT,
* Dirty flags of the states.
*/
enum ilo_dirty_flags {
- ILO_DIRTY_BLEND = 1 << ILO_STATE_BLEND,
- ILO_DIRTY_FRAGMENT_SAMPLERS = 1 << ILO_STATE_FRAGMENT_SAMPLERS,
- ILO_DIRTY_VERTEX_SAMPLERS = 1 << ILO_STATE_VERTEX_SAMPLERS,
- ILO_DIRTY_GEOMETRY_SAMPLERS = 1 << ILO_STATE_GEOMETRY_SAMPLERS,
- ILO_DIRTY_COMPUTE_SAMPLERS = 1 << ILO_STATE_COMPUTE_SAMPLERS,
- ILO_DIRTY_RASTERIZER = 1 << ILO_STATE_RASTERIZER,
- ILO_DIRTY_DEPTH_STENCIL_ALPHA = 1 << ILO_STATE_DEPTH_STENCIL_ALPHA,
- ILO_DIRTY_FS = 1 << ILO_STATE_FS,
- ILO_DIRTY_VS = 1 << ILO_STATE_VS,
- ILO_DIRTY_GS = 1 << ILO_STATE_GS,
- ILO_DIRTY_VERTEX_ELEMENTS = 1 << ILO_STATE_VERTEX_ELEMENTS,
- ILO_DIRTY_BLEND_COLOR = 1 << ILO_STATE_BLEND_COLOR,
- ILO_DIRTY_STENCIL_REF = 1 << ILO_STATE_STENCIL_REF,
- ILO_DIRTY_SAMPLE_MASK = 1 << ILO_STATE_SAMPLE_MASK,
- ILO_DIRTY_CLIP = 1 << ILO_STATE_CLIP,
- ILO_DIRTY_CONSTANT_BUFFER = 1 << ILO_STATE_CONSTANT_BUFFER,
- ILO_DIRTY_FRAMEBUFFER = 1 << ILO_STATE_FRAMEBUFFER,
- ILO_DIRTY_POLY_STIPPLE = 1 << ILO_STATE_POLY_STIPPLE,
- ILO_DIRTY_SCISSOR = 1 << ILO_STATE_SCISSOR,
- ILO_DIRTY_VIEWPORT = 1 << ILO_STATE_VIEWPORT,
- ILO_DIRTY_FRAGMENT_SAMPLER_VIEWS = 1 << ILO_STATE_FRAGMENT_SAMPLER_VIEWS,
- ILO_DIRTY_VERTEX_SAMPLER_VIEWS = 1 << ILO_STATE_VERTEX_SAMPLER_VIEWS,
- ILO_DIRTY_GEOMETRY_SAMPLER_VIEWS = 1 << ILO_STATE_GEOMETRY_SAMPLER_VIEWS,
- ILO_DIRTY_COMPUTE_SAMPLER_VIEWS = 1 << ILO_STATE_COMPUTE_SAMPLER_VIEWS,
- ILO_DIRTY_SHADER_RESOURCES = 1 << ILO_STATE_SHADER_RESOURCES,
- ILO_DIRTY_VERTEX_BUFFERS = 1 << ILO_STATE_VERTEX_BUFFERS,
- ILO_DIRTY_INDEX_BUFFER = 1 << ILO_STATE_INDEX_BUFFER,
- ILO_DIRTY_STREAM_OUTPUT_TARGETS = 1 << ILO_STATE_STREAM_OUTPUT_TARGETS,
- ILO_DIRTY_COMPUTE = 1 << ILO_STATE_COMPUTE,
- ILO_DIRTY_COMPUTE_RESOURCES = 1 << ILO_STATE_COMPUTE_RESOURCES,
- ILO_DIRTY_GLOBAL_BINDING = 1 << ILO_STATE_GLOBAL_BINDING,
- ILO_DIRTY_ALL = 0xffffffff,
+ ILO_DIRTY_VB = 1 << ILO_STATE_VB,
+ ILO_DIRTY_VE = 1 << ILO_STATE_VE,
+ ILO_DIRTY_IB = 1 << ILO_STATE_IB,
+ ILO_DIRTY_VS = 1 << ILO_STATE_VS,
+ ILO_DIRTY_GS = 1 << ILO_STATE_GS,
+ ILO_DIRTY_SO = 1 << ILO_STATE_SO,
+ ILO_DIRTY_CLIP = 1 << ILO_STATE_CLIP,
+ ILO_DIRTY_VIEWPORT = 1 << ILO_STATE_VIEWPORT,
+ ILO_DIRTY_SCISSOR = 1 << ILO_STATE_SCISSOR,
+ ILO_DIRTY_RASTERIZER = 1 << ILO_STATE_RASTERIZER,
+ ILO_DIRTY_POLY_STIPPLE = 1 << ILO_STATE_POLY_STIPPLE,
+ ILO_DIRTY_SAMPLE_MASK = 1 << ILO_STATE_SAMPLE_MASK,
+ ILO_DIRTY_FS = 1 << ILO_STATE_FS,
+ ILO_DIRTY_DSA = 1 << ILO_STATE_DSA,
+ ILO_DIRTY_STENCIL_REF = 1 << ILO_STATE_STENCIL_REF,
+ ILO_DIRTY_BLEND = 1 << ILO_STATE_BLEND,
+ ILO_DIRTY_BLEND_COLOR = 1 << ILO_STATE_BLEND_COLOR,
+ ILO_DIRTY_FB = 1 << ILO_STATE_FB,
+ ILO_DIRTY_SAMPLER_VS = 1 << ILO_STATE_SAMPLER_VS,
+ ILO_DIRTY_SAMPLER_GS = 1 << ILO_STATE_SAMPLER_GS,
+ ILO_DIRTY_SAMPLER_FS = 1 << ILO_STATE_SAMPLER_FS,
+ ILO_DIRTY_SAMPLER_CS = 1 << ILO_STATE_SAMPLER_CS,
+ ILO_DIRTY_VIEW_VS = 1 << ILO_STATE_VIEW_VS,
+ ILO_DIRTY_VIEW_GS = 1 << ILO_STATE_VIEW_GS,
+ ILO_DIRTY_VIEW_FS = 1 << ILO_STATE_VIEW_FS,
+ ILO_DIRTY_VIEW_CS = 1 << ILO_STATE_VIEW_CS,
+ ILO_DIRTY_CBUF = 1 << ILO_STATE_CBUF,
+ ILO_DIRTY_RESOURCE = 1 << ILO_STATE_RESOURCE,
+ ILO_DIRTY_CS = 1 << ILO_STATE_CS,
+ ILO_DIRTY_CS_RESOURCE = 1 << ILO_STATE_CS_RESOURCE,
+ ILO_DIRTY_GLOBAL_BINDING = 1 << ILO_STATE_GLOBAL_BINDING,
+ ILO_DIRTY_ALL = 0xffffffff,
};
+struct pipe_draw_info;
+struct pipe_resource;
struct ilo_context;
void
ilo_cleanup_states(struct ilo_context *ilo);
void
-ilo_finalize_states(struct ilo_context *ilo);
+ilo_finalize_3d_states(struct ilo_context *ilo,
+ const struct pipe_draw_info *draw);
+
+void
+ilo_mark_states_with_resource_dirty(struct ilo_context *ilo,
+ const struct pipe_resource *res);
+
+void
+ilo_dump_dirty_flags(uint32_t dirty);
#endif /* ILO_STATE_H */