#ifndef ILO_STATE_H
#define ILO_STATE_H
-#include "core/ilo_state_3d.h"
+#include "core/ilo_builder_3d.h" /* for gen6_3dprimitive_info */
+#include "core/ilo_state_cc.h"
+#include "core/ilo_state_compute.h"
+#include "core/ilo_state_raster.h"
#include "core/ilo_state_sampler.h"
+#include "core/ilo_state_sbe.h"
+#include "core/ilo_state_shader.h"
+#include "core/ilo_state_sol.h"
#include "core/ilo_state_surface.h"
+#include "core/ilo_state_urb.h"
+#include "core/ilo_state_vf.h"
#include "core/ilo_state_viewport.h"
#include "core/ilo_state_zs.h"
#include "pipe/p_state.h"
#include "ilo_common.h"
+/**
+ * \see brw_context.h
+ */
+#define ILO_MAX_DRAW_BUFFERS 8
+#define ILO_MAX_CONST_BUFFERS (1 + 12)
+#define ILO_MAX_SAMPLER_VIEWS 16
+#define ILO_MAX_SAMPLERS 16
+#define ILO_MAX_SO_BINDINGS 64
+#define ILO_MAX_SO_BUFFERS 4
+#define ILO_MAX_VIEWPORTS 1
+
+#define ILO_MAX_SURFACES 256
+
/**
* States that we track.
*
};
struct ilo_context;
+struct ilo_shader_state;
+
+struct ilo_ve_state {
+ unsigned vb_mapping[PIPE_MAX_ATTRIBS];
+ unsigned vb_count;
+
+ /* these are not valid until the state is finalized */
+ uint32_t vf_data[PIPE_MAX_ATTRIBS][4];
+ struct ilo_state_vf_params_info vf_params;
+ struct ilo_state_vf vf;
+};
+
+struct ilo_vb_state {
+ struct pipe_vertex_buffer states[PIPE_MAX_ATTRIBS];
+ struct ilo_state_vertex_buffer vb[PIPE_MAX_ATTRIBS];
+ uint32_t enabled_mask;
+};
+
+struct ilo_ib_state {
+ struct pipe_index_buffer state;
+
+ /* these are not valid until the state is finalized */
+ struct pipe_resource *hw_resource;
+ unsigned hw_index_size;
+ struct ilo_state_index_buffer ib;
+};
struct ilo_cbuf_cso {
struct pipe_resource *resource;
};
struct ilo_resource_state {
- struct pipe_surface *states[PIPE_MAX_SHADER_RESOURCES];
+ struct pipe_surface *states[PIPE_MAX_SHADER_IMAGES];
unsigned count;
};
unsigned count;
};
+struct ilo_stream_output_target {
+ struct pipe_stream_output_target base;
+
+ struct ilo_state_sol_buffer sb;
+};
+
+struct ilo_so_state {
+ struct pipe_stream_output_target *states[ILO_MAX_SO_BUFFERS];
+ unsigned count;
+ unsigned append_bitmask;
+
+ struct ilo_state_sol_buffer dummy_sb;
+
+ bool enabled;
+};
+
+struct ilo_rasterizer_state {
+ struct pipe_rasterizer_state state;
+
+ /* these are invalid until finalize_rasterizer() */
+ struct ilo_state_raster_info info;
+ struct ilo_state_raster rs;
+};
+
struct ilo_viewport_state {
struct ilo_state_viewport_matrix_info matrices[ILO_MAX_VIEWPORTS];
struct ilo_state_viewport_scissor_info scissors[ILO_MAX_VIEWPORTS];
uint32_t vp_data[20 * ILO_MAX_VIEWPORTS];
};
+struct ilo_surface_cso {
+ struct pipe_surface base;
+
+ bool is_rt;
+ union {
+ struct ilo_state_surface rt;
+ struct ilo_state_zs zs;
+ } u;
+};
+
+struct ilo_fb_state {
+ struct pipe_framebuffer_state state;
+
+ struct ilo_state_surface null_rt;
+ struct ilo_state_zs null_zs;
+
+ struct ilo_fb_blend_caps {
+ bool is_unorm;
+ bool is_integer;
+ bool force_dst_alpha_one;
+
+ bool can_logicop;
+ bool can_blend;
+ bool can_alpha_test;
+ } blend_caps[PIPE_MAX_COLOR_BUFS];
+
+ unsigned num_samples;
+
+ bool has_integer_rt;
+ bool has_hiz;
+ enum gen_depth_format depth_offset_format;
+};
+
+struct ilo_dsa_state {
+ struct ilo_state_cc_depth_info depth;
+
+ struct ilo_state_cc_stencil_info stencil;
+ struct {
+ uint8_t test_mask;
+ uint8_t write_mask;
+ } stencil_front, stencil_back;
+
+ bool alpha_test;
+ float alpha_ref;
+ enum gen_compare_function alpha_func;
+};
+
+struct ilo_blend_state {
+ struct ilo_state_cc_blend_rt_info rt[PIPE_MAX_COLOR_BUFS];
+ struct ilo_state_cc_blend_rt_info dummy_rt;
+ bool dual_blend;
+
+ /* these are invalid until finalize_blend() */
+ struct ilo_state_cc_blend_rt_info effective_rt[PIPE_MAX_COLOR_BUFS];
+ struct ilo_state_cc_info info;
+ struct ilo_state_cc cc;
+ bool alpha_may_kill;
+};
+
struct ilo_global_binding_cso {
struct pipe_resource *resource;
uint32_t *handle;
struct ilo_state_vector {
const struct pipe_draw_info *draw;
+ struct gen6_3dprimitive_info draw_info;
uint32_t dirty;
struct ilo_shader_state *vs;
struct ilo_shader_state *gs;
+ struct ilo_state_hs disabled_hs;
+ struct ilo_state_ds disabled_ds;
+ struct ilo_state_gs disabled_gs;
+
struct ilo_so_state so;
struct pipe_clip_state clip;
struct ilo_viewport_state viewport;
- const struct ilo_rasterizer_state *rasterizer;
- struct pipe_poly_stipple poly_stipple;
+ struct ilo_rasterizer_state *rasterizer;
+
+ struct ilo_state_line_stipple line_stipple;
+ struct ilo_state_poly_stipple poly_stipple;
unsigned sample_mask;
struct ilo_shader_state *fs;
- const struct ilo_dsa_state *dsa;
+ struct ilo_state_cc_params_info cc_params;
struct pipe_stencil_ref stencil_ref;
- const struct ilo_blend_state *blend;
- struct pipe_blend_color blend_color;
+ const struct ilo_dsa_state *dsa;
+ struct ilo_blend_state *blend;
+
struct ilo_fb_state fb;
+ struct ilo_state_urb urb;
+
/* shader resources */
struct ilo_sampler_state sampler[PIPE_SHADER_TYPES];
struct ilo_view_state view[PIPE_SHADER_TYPES];