iris: fix decode_get_bo callback
[mesa.git] / src / gallium / drivers / iris / iris_clear.c
index 41ac727976dfb930a4f2ed77cb2858b6b9744659..e71d7f450bd1093460260534340277ebc3ce46f9 100644 (file)
@@ -4,22 +4,22 @@
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
  *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
  *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
  */
+
 #include <stdio.h>
 #include <errno.h>
 #include "pipe/p_defines.h"
 #include "iris_screen.h"
 #include "intel/compiler/brw_compiler.h"
 
+static void
+clear_color(struct iris_context *ice,
+            struct pipe_resource *p_res,
+            unsigned level,
+            const struct pipe_box *box,
+            bool render_condition_enabled,
+            enum isl_format format,
+            union isl_color_value color)
+{
+   struct iris_resource *res = (void *) p_res;
+
+   struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
+   const struct gen_device_info *devinfo = &batch->screen->devinfo;
+   enum blorp_batch_flags blorp_flags = 0;
+
+   if (render_condition_enabled) {
+      if (ice->state.predicate == IRIS_PREDICATE_STATE_DONT_RENDER)
+         return;
+
+      if (ice->state.predicate == IRIS_PREDICATE_STATE_USE_BIT)
+         blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE;
+   }
+
+   iris_batch_maybe_flush(batch, 1500);
+
+   struct blorp_batch blorp_batch;
+   blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
+
+   bool color_write_disable[4] = { false, false, false, false };
+   enum isl_aux_usage aux_usage =
+      iris_resource_render_aux_usage(ice, res, format,
+                                     false, false);
+
+   iris_resource_prepare_render(ice, batch, res, level,
+                                box->z, box->depth, aux_usage);
+
+   struct blorp_surf surf;
+   iris_blorp_surf_for_resource(&ice->vtbl, &surf, p_res, aux_usage, level,
+                                true);
+
+   if (!isl_format_supports_rendering(devinfo, format) &&
+       isl_format_is_rgbx(format))
+      format = isl_format_rgbx_to_rgba(format);
+
+   blorp_clear(&blorp_batch, &surf, format, ISL_SWIZZLE_IDENTITY,
+               level, box->z, box->depth, box->x, box->y,
+               box->x + box->width, box->y + box->height,
+               color, color_write_disable);
+
+   blorp_batch_finish(&blorp_batch);
+   iris_flush_and_dirty_for_history(ice, batch, res);
+
+   iris_resource_finish_render(ice, res, level,
+                               box->z, box->depth, aux_usage);
+}
+
+
+static void
+clear_depth_stencil(struct iris_context *ice,
+                    struct pipe_resource *p_res,
+                    unsigned level,
+                    const struct pipe_box *box,
+                    bool render_condition_enabled,
+                    bool clear_depth,
+                    bool clear_stencil,
+                    float depth,
+                    uint8_t stencil)
+{
+   struct iris_resource *res = (void *) p_res;
+
+   struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
+   enum blorp_batch_flags blorp_flags = 0;
+
+   if (render_condition_enabled) {
+      if (ice->state.predicate == IRIS_PREDICATE_STATE_DONT_RENDER)
+         return;
+
+      if (ice->state.predicate == IRIS_PREDICATE_STATE_USE_BIT)
+         blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE;
+   }
+
+   iris_batch_maybe_flush(batch, 1500);
+
+   struct blorp_batch blorp_batch;
+   blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
+
+   struct iris_resource *z_res;
+   struct iris_resource *stencil_res;
+   struct blorp_surf z_surf;
+   struct blorp_surf stencil_surf;
+
+   iris_get_depth_stencil_resources(p_res, &z_res, &stencil_res);
+
+   if (z_res) {
+      iris_resource_prepare_depth(ice, batch, z_res, level, box->z, box->depth);
+      iris_blorp_surf_for_resource(&ice->vtbl, &z_surf, &z_res->base,
+                                   z_res->aux.usage, level, true);
+   }
+
+   if (stencil_res) {
+      iris_blorp_surf_for_resource(&ice->vtbl, &stencil_surf,
+                                   &stencil_res->base, stencil_res->aux.usage,
+                                   level, true);
+   }
+
+   blorp_clear_depth_stencil(&blorp_batch, &z_surf, &stencil_surf,
+                             level, box->z, box->depth,
+                             box->x, box->y,
+                             box->x + box->width,
+                             box->y + box->height,
+                             clear_depth && z_res, depth,
+                             clear_stencil && stencil_res ? 0xff : 0, stencil);
+
+   blorp_batch_finish(&blorp_batch);
+   iris_flush_and_dirty_for_history(ice, batch, res);
+
+   if (z_res) {
+      iris_resource_finish_depth(ice, z_res, level,
+                                 box->z, box->depth, true);
+   }
+}
+
+/**
+ * The pipe->clear() driver hook.
+ *
+ * This clears buffers attached to the current draw framebuffer.
+ */
 static void
 iris_clear(struct pipe_context *ctx,
            unsigned buffers,
@@ -44,89 +171,179 @@ iris_clear(struct pipe_context *ctx,
 {
    struct iris_context *ice = (void *) ctx;
    struct pipe_framebuffer_state *cso_fb = &ice->state.framebuffer;
-   assert(buffers != 0);
-
-   struct iris_batch *batch = &ice->render_batch;
 
-   iris_batch_maybe_flush(batch, 1500);
-
-   struct blorp_batch blorp_batch;
-   blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
+   assert(buffers != 0);
 
    if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
       struct pipe_surface *psurf = cso_fb->zsbuf;
-      struct blorp_surf z_surf;
-      const unsigned num_layers =
-         psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1;
-
-      iris_blorp_surf_for_resource(&z_surf, psurf->texture,
-                                   ISL_AUX_USAGE_NONE, true);
+      struct pipe_box box = {
+         .width = cso_fb->width,
+         .height = cso_fb->height,
+         .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1,
+         .z = psurf->u.tex.first_layer,
+      };
 
-      blorp_clear_depth_stencil(&blorp_batch, &z_surf, NULL /* XXX */,
-                                psurf->u.tex.level, psurf->u.tex.first_layer,
-                                num_layers, 0, 0, psurf->width, psurf->height,
-                                (buffers & PIPE_CLEAR_DEPTH) != 0,
-                                depth, 0 /* XXX */, stencil);
-
-      if (buffers & PIPE_CLEAR_STENCIL)
-         fprintf(stderr, "XXX: stencil clears not implemented\n");
+      clear_depth_stencil(ice, psurf->texture, psurf->u.tex.level, &box, true,
+                          buffers & PIPE_CLEAR_DEPTH,
+                          buffers & PIPE_CLEAR_STENCIL,
+                          depth, stencil);
    }
 
    if (buffers & PIPE_CLEAR_COLOR) {
       /* pipe_color_union and isl_color_value are interchangeable */
-      union isl_color_value *clear_color = (void *) p_color;
-      bool color_write_disable[4] = { false, false, false, false };
+      union isl_color_value *color = (void *) p_color;
 
       for (unsigned i = 0; i < cso_fb->nr_cbufs; i++) {
          if (buffers & (PIPE_CLEAR_COLOR0 << i)) {
             struct pipe_surface *psurf = cso_fb->cbufs[i];
             struct iris_surface *isurf = (void *) psurf;
-            struct blorp_surf surf;
-
-            iris_blorp_surf_for_resource(&surf, psurf->texture,
-                                         ISL_AUX_USAGE_NONE, true);
+            struct pipe_box box = {
+               .width = cso_fb->width,
+               .height = cso_fb->height,
+               .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1,
+               .z = psurf->u.tex.first_layer,
+            };
 
-            blorp_clear(&blorp_batch, &surf, isurf->view.format,
-                        ISL_SWIZZLE_IDENTITY,
-                        psurf->u.tex.level, psurf->u.tex.first_layer,
-                        psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1,
-                        0, 0, psurf->width, psurf->height,
-                        *clear_color, color_write_disable);
+            clear_color(ice, psurf->texture, psurf->u.tex.level, &box,
+                        true, isurf->view.format, *color);
          }
       }
    }
+}
 
-   blorp_batch_finish(&blorp_batch);
+/**
+ * The pipe->clear_texture() driver hook.
+ *
+ * This clears the given texture resource.
+ */
+static void
+iris_clear_texture(struct pipe_context *ctx,
+                   struct pipe_resource *p_res,
+                   unsigned level,
+                   const struct pipe_box *box,
+                   const void *data)
+{
+   struct iris_context *ice = (void *) ctx;
+   struct iris_screen *screen = (void *) ctx->screen;
+   const struct gen_device_info *devinfo = &screen->devinfo;
+
+   if (util_format_is_depth_or_stencil(p_res->format)) {
+      const struct util_format_description *fmt_desc =
+         util_format_description(p_res->format);
+
+      float depth = 0.0;
+      uint8_t stencil = 0;
+
+      if (fmt_desc->unpack_z_float)
+         fmt_desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
+
+      if (fmt_desc->unpack_s_8uint)
+         fmt_desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
+
+      clear_depth_stencil(ice, p_res, level, box, true, true, true,
+                          depth, stencil);
+   } else {
+      union isl_color_value color;
+      struct iris_resource *res = (void *) p_res;
+      enum isl_format format = res->surf.format;
+
+      if (!isl_format_supports_rendering(devinfo, format)) {
+         const struct isl_format_layout *fmtl = isl_format_get_layout(format);
+         // XXX: actually just get_copy_format_for_bpb from BLORP
+         // XXX: don't cut and paste this
+         switch (fmtl->bpb) {
+         case 8:   format = ISL_FORMAT_R8_UINT;           break;
+         case 16:  format = ISL_FORMAT_R8G8_UINT;         break;
+         case 24:  format = ISL_FORMAT_R8G8B8_UINT;       break;
+         case 32:  format = ISL_FORMAT_R8G8B8A8_UINT;     break;
+         case 48:  format = ISL_FORMAT_R16G16B16_UINT;    break;
+         case 64:  format = ISL_FORMAT_R16G16B16A16_UINT; break;
+         case 96:  format = ISL_FORMAT_R32G32B32_UINT;    break;
+         case 128: format = ISL_FORMAT_R32G32B32A32_UINT; break;
+         default:
+            unreachable("Unknown format bpb");
+         }
+
+         /* No aux surfaces for non-renderable surfaces */
+         assert(res->aux.usage == ISL_AUX_USAGE_NONE);
+      }
+
+      isl_color_value_unpack(&color, format, data);
+
+      clear_color(ice, p_res, level, box, true, format, color);
+   }
 }
 
+/**
+ * The pipe->clear_render_target() driver hook.
+ *
+ * This clears the given render target surface.
+ */
 static void
 iris_clear_render_target(struct pipe_context *ctx,
-                         struct pipe_surface *dst,
-                         const union pipe_color_union *color,
+                         struct pipe_surface *psurf,
+                         const union pipe_color_union *p_color,
                          unsigned dst_x, unsigned dst_y,
                          unsigned width, unsigned height,
                          bool render_condition_enabled)
 {
-   fprintf(stderr, "XXX: iris_clear_render_target\n");
+   struct iris_context *ice = (void *) ctx;
+   struct iris_surface *isurf = (void *) psurf;
+   struct pipe_box box = {
+      .x = dst_x,
+      .y = dst_y,
+      .z = psurf->u.tex.first_layer,
+      .width = width,
+      .height = height,
+      .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1
+   };
+
+   /* pipe_color_union and isl_color_value are interchangeable */
+   union isl_color_value *color = (void *) p_color;
+
+   clear_color(ice, psurf->texture, psurf->u.tex.level, &box,
+               render_condition_enabled,
+               isurf->view.format, *color);
 }
 
+/**
+ * The pipe->clear_depth_stencil() driver hook.
+ *
+ * This clears the given depth/stencil surface.
+ */
 static void
 iris_clear_depth_stencil(struct pipe_context *ctx,
-                         struct pipe_surface *dst,
-                         unsigned clear_flags,
+                         struct pipe_surface *psurf,
+                         unsigned flags,
                          double depth,
                          unsigned stencil,
                          unsigned dst_x, unsigned dst_y,
                          unsigned width, unsigned height,
                          bool render_condition_enabled)
 {
-   fprintf(stderr, "XXX: iris_clear_depth_stencil\n");
+   struct iris_context *ice = (void *) ctx;
+   struct pipe_box box = {
+      .x = dst_x,
+      .y = dst_y,
+      .z = psurf->u.tex.first_layer,
+      .width = width,
+      .height = height,
+      .depth = psurf->u.tex.last_layer - psurf->u.tex.first_layer + 1
+   };
+
+   assert(util_format_is_depth_or_stencil(psurf->texture->format));
+
+   clear_depth_stencil(ice, psurf->texture, psurf->u.tex.level, &box,
+                       render_condition_enabled,
+                       flags & PIPE_CLEAR_DEPTH, flags & PIPE_CLEAR_STENCIL,
+                       depth, stencil);
 }
 
 void
 iris_init_clear_functions(struct pipe_context *ctx)
 {
    ctx->clear = iris_clear;
+   ctx->clear_texture = iris_clear_texture;
    ctx->clear_render_target = iris_clear_render_target;
    ctx->clear_depth_stencil = iris_clear_depth_stencil;
 }