/** @} */
+/**
+ * An uncompiled, API-facing shader. This is the Gallium CSO for shaders.
+ * It primarily contains the NIR for the shader.
+ *
+ * Each API-facing shader can be compiled into multiple shader variants,
+ * based on non-orthogonal state dependencies, recorded in the shader key.
+ *
+ * See iris_compiled_shader, which represents a compiled shader variant.
+ */
+struct iris_uncompiled_shader {
+ struct nir_shader *nir;
+
+ struct pipe_stream_output_info stream_output;
+
+ /* The serialized NIR (for the disk cache) and size in bytes. */
+ void *ir_cache_binary;
+ uint32_t ir_cache_binary_size;
+
+ unsigned program_id;
+
+ /** Bitfield of (1 << IRIS_NOS_*) flags. */
+ unsigned nos;
+
+ /** Have any shader variants been compiled yet? */
+ bool compiled_once;
+};
+
/**
* A compiled shader variant, containing a pointer to the GPU assembly,
* as well as program data and other packets needed by state upload.