resolve_sampler_views(struct iris_context *ice,
struct iris_batch *batch,
struct iris_shader_state *shs,
+ const struct shader_info *info,
bool *draw_aux_buffer_disabled,
bool consider_framebuffer)
{
- uint32_t views = shs->bound_sampler_views;
+ uint32_t views = info ? (shs->bound_sampler_views & info->textures_used) : 0;
unsigned astc5x5_wa_bits = 0; // XXX: actual tracking
bool *draw_aux_buffer_disabled,
bool consider_framebuffer)
{
+ /* TODO: Consider images used by program */
uint32_t views = shs->bound_image_views;
while (views) {
bool consider_framebuffer)
{
struct iris_shader_state *shs = &ice->state.shaders[stage];
+ const struct shader_info *info = iris_get_shader_info(ice, stage);
uint64_t dirty = (IRIS_DIRTY_BINDINGS_VS << stage) |
(consider_framebuffer ? IRIS_DIRTY_BINDINGS_FS : 0);
if (ice->state.dirty & dirty) {
- resolve_sampler_views(ice, batch, shs, draw_aux_buffer_disabled,
+ resolve_sampler_views(ice, batch, shs, info, draw_aux_buffer_disabled,
consider_framebuffer);
resolve_image_views(ice, batch, shs, draw_aux_buffer_disabled,
consider_framebuffer);
iris_flush_depth_and_render_caches(struct iris_batch *batch)
{
iris_emit_pipe_control_flush(batch,
+ "cache tracker: render-to-texture",
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_RENDER_TARGET_FLUSH |
PIPE_CONTROL_CS_STALL);
iris_emit_pipe_control_flush(batch,
+ "cache tracker: render-to-texture",
PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
PIPE_CONTROL_CONST_CACHE_INVALIDATE);
* and again afterwards to ensure that the resolve is complete before we
* do any more regular drawing.
*/
- iris_emit_end_of_pipe_sync(batch, PIPE_CONTROL_RENDER_TARGET_FLUSH);
+ iris_emit_end_of_pipe_sync(batch, "color resolve: pre-flush",
+ PIPE_CONTROL_RENDER_TARGET_FLUSH);
struct blorp_batch blorp_batch;
blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
blorp_batch_finish(&blorp_batch);
/* See comment above */
- iris_emit_end_of_pipe_sync(batch, PIPE_CONTROL_RENDER_TARGET_FLUSH);
+ iris_emit_end_of_pipe_sync(batch, "color resolve: post-flush",
+ PIPE_CONTROL_RENDER_TARGET_FLUSH);
}
static void
struct blorp_batch blorp_batch;
blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
- blorp_mcs_partial_resolve(&blorp_batch, &surf, res->surf.format,
+ blorp_mcs_partial_resolve(&blorp_batch, &surf,
+ isl_format_srgb_to_linear(res->surf.format),
start_layer, num_layers);
blorp_batch_finish(&blorp_batch);
}
* another for depth stall.
*/
iris_emit_pipe_control_flush(batch,
+ "hiz op: pre-flushes (1/2)",
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_CS_STALL);
- iris_emit_pipe_control_flush(batch, PIPE_CONTROL_DEPTH_STALL);
+ iris_emit_pipe_control_flush(batch, "hiz op: pre-flushes (2/2)",
+ PIPE_CONTROL_DEPTH_STALL);
assert(res->aux.usage == ISL_AUX_USAGE_HIZ && res->aux.bo);
* TODO: Such as the spec says, this could be conditional.
*/
iris_emit_pipe_control_flush(batch,
+ "hiz op: post flush",
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_DEPTH_STALL);
}