case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- case PIPE_CAP_SM3:
+ case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
+ case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
+ case PIPE_CAP_VERTEX_SHADER_SATURATE:
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
case PIPE_CAP_ACCELERATED:
case PIPE_CAP_UMA:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_LOAD_CONSTBUF:
case PIPE_CAP_NIR_COMPACT_ARRAYS:
case PIPE_CAP_DRAW_PARAMETERS:
+ case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
case PIPE_CAP_INVALIDATE_BUFFER:
case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+ case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
+ case PIPE_CAP_TEXTURE_SHADOW_LOD:
return true;
+ case PIPE_CAP_FBFETCH:
+ /* TODO: Support non-coherent FB fetch on Broadwell */
+ return devinfo->gen >= 9 ? BRW_MAX_DRAW_BUFFERS : 0;
+ case PIPE_CAP_FBFETCH_COHERENT:
case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
- case PIPE_CAP_TGSI_FS_FBFETCH:
case PIPE_CAP_POST_DEPTH_COVERAGE:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
+ case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
return devinfo->gen >= 9;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
return 1;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return 16; // XXX: u_screen says 256 is the minimum value...
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
- return true; // XXX: ?????
+ return true;
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return IRIS_MAX_TEXTURE_BUFFER_SIZE;
case PIPE_CAP_MAX_VIEWPORTS:
return PIPE_SHADER_IR_NIR;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
return 1 << PIPE_SHADER_IR_NIR;
- case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
- return 32;
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
return 1;
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
+ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 0;
default:
unreachable("unknown shader param");
iris_reg_read(screen->bufmgr, TIMESTAMP | 1, &result);
- result = iris_timebase_scale(&screen->devinfo, result);
+ result = gen_device_info_timebase_scale(&screen->devinfo, result);
result &= (1ull << TIMESTAMP_BITS) - 1;
return result;
screen->compiler->shader_debug_log = iris_shader_debug_log;
screen->compiler->shader_perf_log = iris_shader_perf_log;
screen->compiler->supports_pull_constants = false;
+ screen->compiler->supports_shader_constants = true;
iris_disk_cache_init(screen);