#include "pipe/p_screen.h"
#include "util/debug.h"
#include "util/u_inlines.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "util/u_transfer_helper.h"
#include "util/u_upload_mgr.h"
#include "util/ralloc.h"
#include "iris_screen.h"
#include "intel/compiler/brw_compiler.h"
#include "intel/common/gen_gem.h"
+#include "intel/common/gen_l3_config.h"
#include "iris_monitor.h"
static void
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
static char buf[128];
- const char *chipset;
+ const char *name = gen_get_device_name(screen->pci_id);
- switch (screen->pci_id) {
-#undef CHIPSET
-#define CHIPSET(id, symbol, str) case id: chipset = str; break;
-#include "pci_ids/i965_pci_ids.h"
- default:
- chipset = "Unknown Intel Chipset";
- break;
- }
+ if (!name)
+ name = "Intel Unknown";
- snprintf(buf, sizeof(buf), "Mesa %s", chipset);
+ snprintf(buf, sizeof(buf), "Mesa %s", name);
return buf;
}
case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
case PIPE_CAP_TEXTURE_SHADOW_LOD:
case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
+ case PIPE_CAP_GL_SPIRV:
+ case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
+ case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
+ case PIPE_CAP_NATIVE_FENCE_FD:
return true;
case PIPE_CAP_FBFETCH:
return BRW_MAX_DRAW_BUFFERS;
* illegal snoop <-> snoop transfers.
*/
return devinfo->has_llc;
+ case PIPE_CAP_THROTTLE:
+ return screen->driconf.disable_throttling ? 0 : 1;
case PIPE_CAP_CONTEXT_PRIORITY_MASK:
return PIPE_CONTEXT_PRIORITY_LOW |
PIPE_CONTEXT_PRIORITY_MEDIUM |
PIPE_CONTEXT_PRIORITY_HIGH;
+ case PIPE_CAP_FRONTEND_NOOP:
+ return true;
+
// XXX: don't hardcode 00:00:02.0 PCI here
case PIPE_CAP_PCI_GROUP:
return 0;
case PIPE_CAP_PCI_FUNCTION:
return 0;
+ case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS:
+ case PIPE_CAP_INTEGER_MULTIPLY_32X16:
+ return true;
+
default:
return u_pipe_screen_get_param_defaults(pscreen, param);
}
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
case PIPE_SHADER_CAP_INTEGERS:
- case PIPE_SHADER_CAP_SCALAR_ISA:
return 1;
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_FP16:
u_transfer_helper_destroy(pscreen->transfer_helper);
iris_bufmgr_destroy(screen->bufmgr);
disk_cache_destroy(screen->disk_cache);
+ close(screen->fd);
ralloc_free(screen);
}
return -1;
}
+static const struct gen_l3_config *
+iris_get_default_l3_config(const struct gen_device_info *devinfo,
+ bool compute)
+{
+ bool wants_dc_cache = true;
+ bool has_slm = compute;
+ const struct gen_l3_weights w =
+ gen_get_default_l3_weights(devinfo, wants_dc_cache, has_slm);
+ return gen_get_l3_config(devinfo, w);
+}
+
static void
iris_shader_debug_log(void *data, const char *fmt, ...)
{
screen->driconf.dual_color_blend_by_location =
driQueryOptionb(config->options, "dual_color_blend_by_location");
+ screen->driconf.disable_throttling =
+ driQueryOptionb(config->options, "disable_throttling");
+ screen->driconf.always_flush_cache =
+ driQueryOptionb(config->options, "always_flush_cache");
screen->precompile = env_var_as_boolean("shader_precompile", true);
screen->compiler->shader_perf_log = iris_shader_perf_log;
screen->compiler->supports_pull_constants = false;
screen->compiler->supports_shader_constants = true;
+ screen->compiler->compact_params = false;
+
+ screen->l3_config_3d = iris_get_default_l3_config(&screen->devinfo, false);
+ screen->l3_config_cs = iris_get_default_l3_config(&screen->devinfo, true);
iris_disk_cache_init(screen);