#include "pipe/p_screen.h"
#include "util/debug.h"
#include "util/u_inlines.h"
-#include "util/u_format.h"
+#include "util/format/u_format.h"
#include "util/u_transfer_helper.h"
#include "util/u_upload_mgr.h"
#include "util/ralloc.h"
+#include "util/xmlconfig.h"
#include "drm-uapi/i915_drm.h"
#include "iris_context.h"
#include "iris_defines.h"
#include "iris_resource.h"
#include "iris_screen.h"
#include "intel/compiler/brw_compiler.h"
+#include "intel/common/gen_gem.h"
+#include "intel/common/gen_l3_config.h"
+#include "iris_monitor.h"
static void
iris_flush_frontbuffer(struct pipe_screen *_screen,
static const char *
iris_get_vendor(struct pipe_screen *pscreen)
{
- return "Mesa Project";
+ return "Intel";
}
static const char *
iris_get_name(struct pipe_screen *pscreen)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
- const char *chipset;
+ static char buf[128];
+ const char *name = gen_get_device_name(screen->pci_id);
- switch (screen->pci_id) {
-#undef CHIPSET
-#define CHIPSET(id, symbol, str) case id: chipset = str; break;
-#include "pci_ids/i965_pci_ids.h"
- default:
- chipset = "Unknown Intel Chipset";
- break;
- }
- return &chipset[9];
+ if (!name)
+ name = "Intel Unknown";
+
+ snprintf(buf, sizeof(buf), "Mesa %s", name);
+ return buf;
}
static int
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- case PIPE_CAP_SM3:
+ case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
+ case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
+ case PIPE_CAP_VERTEX_SHADER_SATURATE:
case PIPE_CAP_PRIMITIVE_RESTART:
+ case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_DRAW_INDIRECT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT:
+ case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
+ case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
case PIPE_CAP_ACCELERATED:
case PIPE_CAP_UMA:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_DOUBLES:
case PIPE_CAP_INT64:
case PIPE_CAP_INT64_DIVMOD:
- case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
case PIPE_CAP_SAMPLER_VIEW_TARGET:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
+ case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_TGSI_BALLOT:
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
case PIPE_CAP_CLEAR_TEXTURE:
+ case PIPE_CAP_CLEAR_SCISSORED:
case PIPE_CAP_TGSI_VOTE:
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
case PIPE_CAP_LOAD_CONSTBUF:
case PIPE_CAP_NIR_COMPACT_ARRAYS:
+ case PIPE_CAP_DRAW_PARAMETERS:
+ case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
+ case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
+ case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
+ case PIPE_CAP_INVALIDATE_BUFFER:
+ case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
+ case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
+ case PIPE_CAP_TEXTURE_SHADOW_LOD:
+ case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
+ case PIPE_CAP_GL_SPIRV:
+ case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
+ case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
+ case PIPE_CAP_NATIVE_FENCE_FD:
+ case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
return true;
- case PIPE_CAP_TGSI_FS_FBFETCH:
+ case PIPE_CAP_FBFETCH:
+ return BRW_MAX_DRAW_BUFFERS;
+ case PIPE_CAP_FBFETCH_COHERENT:
+ case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
case PIPE_CAP_POST_DEPTH_COVERAGE:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
+ case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
+ case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
return devinfo->gen >= 9;
+ case PIPE_CAP_DEPTH_BOUNDS_TEST:
+ return devinfo->gen >= 12;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
return BRW_MAX_DRAW_BUFFERS;
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
+ return 16384;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 15; /* 16384x16384 */
+ return IRIS_MAX_MIPLEVELS; /* 16384x16384 */
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 12; /* 2048x2048 */
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return BRW_MAX_SOL_BINDINGS;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
- return 460;
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
- return 140;
+ return 460;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
/* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
return 32;
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ return IRIS_MAP_BUFFER_ALIGNMENT;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
/* Choose a cacheline (64 bytes) so that we can safely have the CPU and
* GPU writing the same SSBO on non-coherent systems (Atom CPUs). With
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return 16; // XXX: u_screen says 256 is the minimum value...
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
- return true; // XXX: ?????
+ return true;
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return IRIS_MAX_TEXTURE_BUFFER_SIZE;
case PIPE_CAP_MAX_VIEWPORTS:
return 0x8086;
case PIPE_CAP_DEVICE_ID:
return screen->pci_id;
- case PIPE_CAP_VIDEO_MEMORY:
- return 0xffffffff; // XXX: bogus
+ case PIPE_CAP_VIDEO_MEMORY: {
+ /* Once a batch uses more than 75% of the maximum mappable size, we
+ * assume that there's some fragmentation, and we start doing extra
+ * flushing, etc. That's the big cliff apps will care about.
+ */
+ const unsigned gpu_mappable_megabytes =
+ (devinfo->aperture_bytes * 3 / 4) / (1024 * 1024);
+
+ const long system_memory_pages = sysconf(_SC_PHYS_PAGES);
+ const long system_page_size = sysconf(_SC_PAGE_SIZE);
+
+ if (system_memory_pages <= 0 || system_page_size <= 0)
+ return -1;
+
+ const uint64_t system_memory_bytes =
+ (uint64_t) system_memory_pages * (uint64_t) system_page_size;
+
+ const unsigned system_memory_megabytes =
+ (unsigned) (system_memory_bytes / (1024 * 1024));
+
+ return MIN2(system_memory_megabytes, gpu_mappable_megabytes);
+ }
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
+ case PIPE_CAP_MAX_VARYINGS:
return 32;
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
/* AMD_pinned_memory assumes the flexibility of using client memory
* illegal snoop <-> snoop transfers.
*/
return devinfo->has_llc;
+ case PIPE_CAP_THROTTLE:
+ return screen->driconf.disable_throttling ? 0 : 1;
+
+ case PIPE_CAP_CONTEXT_PRIORITY_MASK:
+ return PIPE_CONTEXT_PRIORITY_LOW |
+ PIPE_CONTEXT_PRIORITY_MEDIUM |
+ PIPE_CONTEXT_PRIORITY_HIGH;
+
+ case PIPE_CAP_FRONTEND_NOOP:
+ return true;
// XXX: don't hardcode 00:00:02.0 PCI here
case PIPE_CAP_PCI_GROUP:
case PIPE_CAP_PCI_FUNCTION:
return 0;
+ case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS:
+ case PIPE_CAP_INTEGER_MULTIPLY_32X16:
+ return true;
+
default:
return u_pipe_screen_get_param_defaults(pscreen, param);
}
enum pipe_shader_type p_stage,
enum pipe_shader_cap param)
{
- struct iris_screen *screen = (struct iris_screen *)pscreen;
- struct brw_compiler *compiler = screen->compiler;
gl_shader_stage stage = stage_from_pipe(p_stage);
/* this is probably not totally correct.. but it's a start: */
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
case PIPE_SHADER_CAP_INTEGERS:
- case PIPE_SHADER_CAP_SCALAR_ISA:
return 1;
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_FP16:
+ case PIPE_SHADER_CAP_FP16_DERIVATIVES:
+ case PIPE_SHADER_CAP_INT16:
+ case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
case PIPE_SHADER_CAP_PREFERRED_IR:
return PIPE_SHADER_IR_NIR;
case PIPE_SHADER_CAP_SUPPORTED_IRS:
- return 1 << PIPE_SHADER_IR_NIR;
- case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
- return 32;
+ return (1 << PIPE_SHADER_IR_NIR) |
+ (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
+ case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+ case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
+ return 1;
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
- case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
- case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
+ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 0;
default:
unreachable("unknown shader param");
void *ret)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
- struct brw_compiler *compiler = screen->compiler;
const struct gen_device_info *devinfo = &screen->devinfo;
- // XXX: cherryview fusing
-
+ /* Limit max_threads to 64 for the GPGPU_WALKER command. */
const unsigned max_threads = MIN2(64, devinfo->max_cs_threads);
const uint32_t max_invocations = 32 * max_threads;
case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
/* MaxComputeWorkGroupInvocations */
+ case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
+ /* MaxComputeVariableGroupInvocations */
RET((uint64_t []) { max_invocations });
case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
- case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
// XXX: I think these are for Clover...
return 0;
iris_reg_read(screen->bufmgr, TIMESTAMP | 1, &result);
- result = iris_timebase_scale(&screen->devinfo, result);
+ result = gen_device_info_timebase_scale(&screen->devinfo, result);
result &= (1ull << TIMESTAMP_BITS) - 1;
return result;
}
-static void
-iris_destroy_screen(struct pipe_screen *pscreen)
+void
+iris_screen_destroy(struct iris_screen *screen)
{
- struct iris_screen *screen = (struct iris_screen *) pscreen;
iris_bo_unreference(screen->workaround_bo);
- u_transfer_helper_destroy(pscreen->transfer_helper);
- iris_bufmgr_destroy(screen->bufmgr);
+ u_transfer_helper_destroy(screen->base.transfer_helper);
+ iris_bufmgr_unref(screen->bufmgr);
+ disk_cache_destroy(screen->disk_cache);
+ close(screen->winsys_fd);
ralloc_free(screen);
}
+static void
+iris_screen_unref(struct pipe_screen *pscreen)
+{
+ iris_pscreen_unref(pscreen);
+}
+
static void
iris_query_memory_info(struct pipe_screen *pscreen,
struct pipe_memory_info *info)
return screen->compiler->glsl_compiler_options[stage].NirOptions;
}
+static struct disk_cache *
+iris_get_disk_shader_cache(struct pipe_screen *pscreen)
+{
+ struct iris_screen *screen = (struct iris_screen *) pscreen;
+ return screen->disk_cache;
+}
+
static int
-iris_getparam(struct iris_screen *screen, int param, int *value)
+iris_getparam(int fd, int param, int *value)
{
struct drm_i915_getparam gp = { .param = param, .value = value };
- if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
+ if (ioctl(fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1)
return -errno;
return 0;
}
-static bool
-iris_getparam_boolean(struct iris_screen *screen, int param)
-{
- int value = 0;
- return (iris_getparam(screen, param, &value) == 0) && value;
-}
-
static int
-iris_getparam_integer(struct iris_screen *screen, int param)
+iris_getparam_integer(int fd, int param)
{
int value = -1;
- if (iris_getparam(screen, param, &value) == 0)
+ if (iris_getparam(fd, param, &value) == 0)
return value;
return -1;
}
+static const struct gen_l3_config *
+iris_get_default_l3_config(const struct gen_device_info *devinfo,
+ bool compute)
+{
+ bool wants_dc_cache = true;
+ bool has_slm = compute;
+ const struct gen_l3_weights w =
+ gen_get_default_l3_weights(devinfo, wants_dc_cache, has_slm);
+ return gen_get_l3_config(devinfo, w);
+}
+
static void
iris_shader_debug_log(void *data, const char *fmt, ...)
{
struct pipe_debug_callback *dbg = data;
unsigned id = 0;
va_list args;
+ va_start(args, fmt);
- if (!dbg->debug_message)
- return;
+ if (unlikely(INTEL_DEBUG & DEBUG_PERF)) {
+ va_list args_copy;
+ va_copy(args_copy, args);
+ vfprintf(stderr, fmt, args_copy);
+ va_end(args_copy);
+ }
+
+ if (dbg->debug_message) {
+ dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
+ }
- va_start(args, fmt);
- dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args);
va_end(args);
}
+static void
+iris_detect_kernel_features(struct iris_screen *screen)
+{
+ /* Kernel 5.2+ */
+ if (gen_gem_supports_syncobj_wait(screen->fd))
+ screen->kernel_features |= KERNEL_HAS_WAIT_FOR_SUBMIT;
+}
+
+static bool
+iris_init_identifier_bo(struct iris_screen *screen)
+{
+ void *bo_map;
+
+ bo_map = iris_bo_map(NULL, screen->workaround_bo, MAP_READ | MAP_WRITE);
+ if (!bo_map)
+ return false;
+
+ screen->workaround_bo->kflags |= EXEC_OBJECT_CAPTURE;
+ screen->workaround_address = (struct iris_address) {
+ .bo = screen->workaround_bo,
+ .offset = ALIGN(
+ intel_debug_write_identifiers(bo_map, 4096, "Iris") + 8, 8),
+ };
+
+ iris_bo_unmap(screen->workaround_bo);
+
+ return true;
+}
+
struct pipe_screen *
-iris_screen_create(int fd)
+iris_screen_create(int fd, const struct pipe_screen_config *config)
{
+ /* Here are the i915 features we need for Iris (in chronoligical order) :
+ * - I915_PARAM_HAS_EXEC_NO_RELOC (3.10)
+ * - I915_PARAM_HAS_EXEC_HANDLE_LUT (3.10)
+ * - I915_PARAM_HAS_EXEC_BATCH_FIRST (4.13)
+ * - I915_PARAM_HAS_EXEC_FENCE_ARRAY (4.14)
+ * - I915_PARAM_HAS_CONTEXT_ISOLATION (4.16)
+ *
+ * Checking the last feature availability will include all previous ones.
+ */
+ if (iris_getparam_integer(fd, I915_PARAM_HAS_CONTEXT_ISOLATION) <= 0) {
+ debug_error("Kernel is too old for Iris. Consider upgrading to kernel v4.16.\n");
+ return NULL;
+ }
+
struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
if (!screen)
return NULL;
- screen->fd = fd;
- screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID);
-
- if (!gen_get_device_info(screen->pci_id, &screen->devinfo))
+ if (!gen_get_device_info_from_fd(fd, &screen->devinfo))
return NULL;
+ screen->pci_id = screen->devinfo.chipset_id;
+ screen->no_hw = screen->devinfo.no_hw;
+
+ p_atomic_set(&screen->refcount, 1);
if (screen->devinfo.gen < 8 || screen->devinfo.is_cherryview)
return NULL;
- screen->devinfo.timestamp_frequency =
- iris_getparam_integer(screen, I915_PARAM_CS_TIMESTAMP_FREQUENCY);
+ bool bo_reuse = false;
+ int bo_reuse_mode = driQueryOptioni(config->options, "bo_reuse");
+ switch (bo_reuse_mode) {
+ case DRI_CONF_BO_REUSE_DISABLED:
+ break;
+ case DRI_CONF_BO_REUSE_ALL:
+ bo_reuse = true;
+ break;
+ }
- screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd);
+ screen->bufmgr = iris_bufmgr_get_for_fd(&screen->devinfo, fd, bo_reuse);
if (!screen->bufmgr)
return NULL;
+ screen->fd = iris_bufmgr_get_fd(screen->bufmgr);
+ screen->winsys_fd = fd;
+
+ if (getenv("INTEL_NO_HW") != NULL)
+ screen->no_hw = true;
+
screen->workaround_bo =
iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER);
if (!screen->workaround_bo)
return NULL;
+ if (!iris_init_identifier_bo(screen))
+ return NULL;
+
brw_process_intel_debug_variable();
+ screen->driconf.dual_color_blend_by_location =
+ driQueryOptionb(config->options, "dual_color_blend_by_location");
+ screen->driconf.disable_throttling =
+ driQueryOptionb(config->options, "disable_throttling");
+ screen->driconf.always_flush_cache =
+ driQueryOptionb(config->options, "always_flush_cache");
+
screen->precompile = env_var_as_boolean("shader_precompile", true);
- bool hw_has_swizzling = false; // XXX: detect?
- isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling);
+ isl_device_init(&screen->isl_dev, &screen->devinfo, false);
screen->compiler = brw_compiler_create(screen, &screen->devinfo);
screen->compiler->shader_debug_log = iris_shader_debug_log;
screen->compiler->shader_perf_log = iris_shader_perf_log;
screen->compiler->supports_pull_constants = false;
+ screen->compiler->supports_shader_constants = true;
+ screen->compiler->compact_params = false;
+
+ screen->l3_config_3d = iris_get_default_l3_config(&screen->devinfo, false);
+ screen->l3_config_cs = iris_get_default_l3_config(&screen->devinfo, true);
+
+ iris_disk_cache_init(screen);
slab_create_parent(&screen->transfer_pool,
sizeof(struct iris_transfer), 64);
screen->subslice_total =
- iris_getparam_integer(screen, I915_PARAM_SUBSLICE_TOTAL);
+ iris_getparam_integer(screen->fd, I915_PARAM_SUBSLICE_TOTAL);
assert(screen->subslice_total >= 1);
+ iris_detect_kernel_features(screen);
+
struct pipe_screen *pscreen = &screen->base;
iris_init_screen_fence_functions(pscreen);
iris_init_screen_resource_functions(pscreen);
- pscreen->destroy = iris_destroy_screen;
+ pscreen->destroy = iris_screen_unref;
pscreen->get_name = iris_get_name;
pscreen->get_vendor = iris_get_vendor;
pscreen->get_device_vendor = iris_get_device_vendor;
pscreen->get_compute_param = iris_get_compute_param;
pscreen->get_paramf = iris_get_paramf;
pscreen->get_compiler_options = iris_get_compiler_options;
+ pscreen->get_disk_shader_cache = iris_get_disk_shader_cache;
pscreen->is_format_supported = iris_is_format_supported;
pscreen->context_create = iris_create_context;
pscreen->flush_frontbuffer = iris_flush_frontbuffer;
pscreen->get_timestamp = iris_get_timestamp;
pscreen->query_memory_info = iris_query_memory_info;
+ pscreen->get_driver_query_group_info = iris_get_monitor_group_info;
+ pscreen->get_driver_query_info = iris_get_monitor_info;
return pscreen;
}