unsigned mask[1 + PIPE_MAX_SHADER_INPUTS]; /**< TGSI_WRITE_MASK_x */
enum lp_interp interp[1 + PIPE_MAX_SHADER_INPUTS];
boolean simple_interp;
+ boolean depth_clamp;
double pos_offset;
unsigned num_inputs,
const struct lp_shader_input *inputs,
boolean pixel_center_integer,
+ boolean depth_clamp,
LLVMBuilderRef builder,
struct lp_type type,
LLVMValueRef a0_ptr,