#define LP_BLD_INTERP_H
-#include <llvm-c/Core.h>
+#include "gallivm/lp_bld.h"
+#include "gallivm/lp_bld_type.h"
#include "tgsi/tgsi_exec.h"
-#include "lp_bld_type.h"
-
-
-struct tgsi_token;
+#include "lp_setup.h"
struct lp_build_interp_soa_context
{
- struct lp_build_context base;
+ /* QUAD_SIZE x float */
+ struct lp_build_context coeff_bld;
unsigned num_attribs;
- unsigned mask[1 + PIPE_MAX_SHADER_INPUTS];
- unsigned mode[1 + PIPE_MAX_SHADER_INPUTS];
-
- LLVMValueRef a0 [1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
- LLVMValueRef dadx[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
- LLVMValueRef dady[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
+ unsigned mask[1 + PIPE_MAX_SHADER_INPUTS]; /**< TGSI_WRITE_MASK_x */
+ enum lp_interp interp[1 + PIPE_MAX_SHADER_INPUTS];
- int xstep;
- int ystep;
+ LLVMValueRef x;
+ LLVMValueRef y;
- /* Attribute values before perspective divide */
- LLVMValueRef attribs_pre[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
+ LLVMValueRef a [1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
+ LLVMValueRef dadq[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
LLVMValueRef attribs[1 + PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
void
lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
- const struct tgsi_token *tokens,
+ unsigned num_inputs,
+ const struct lp_shader_input *inputs,
LLVMBuilderRef builder,
struct lp_type type,
LLVMValueRef a0_ptr,
LLVMValueRef dadx_ptr,
LLVMValueRef dady_ptr,
- LLVMValueRef x0,
- LLVMValueRef y0,
- int xstep,
- int ystep);
+ LLVMValueRef x,
+ LLVMValueRef y);
void
-lp_build_interp_soa_update(struct lp_build_interp_soa_context *bld);
+lp_build_interp_soa_update(struct lp_build_interp_soa_context *bld,
+ int quad_index);
#endif /* LP_BLD_INTERP_H */